Georgi Gerganov 7fd6fa8097 talk-llama : sync llama.cpp
ggml-ci
2025-06-01 15:14:44 +03:00

77 lines
2.3 KiB
C++

#pragma once
#include "llama.h"
#include <memory>
#include <vector>
struct llama_ubatch;
struct llama_memory_params {
// kv cache
ggml_type type_k;
ggml_type type_v;
// use full-size SWA cache
bool swa_full;
};
// general concept of LLM memory
// the KV cache is a type of LLM memory, but there can be other types
class llama_memory_i {
public:
virtual ~llama_memory_i() = default;
virtual void clear() = 0;
virtual bool seq_rm (llama_seq_id seq_id, llama_pos p0, llama_pos p1) = 0;
virtual void seq_cp (llama_seq_id seq_id_src, llama_seq_id seq_id_dst, llama_pos p0, llama_pos p1) = 0;
virtual void seq_keep(llama_seq_id seq_id) = 0;
virtual void seq_add (llama_seq_id seq_id, llama_pos p0, llama_pos p1, llama_pos shift) = 0;
virtual void seq_div (llama_seq_id seq_id, llama_pos p0, llama_pos p1, int d) = 0;
virtual llama_pos seq_pos_min(llama_seq_id seq_id) const = 0;
virtual llama_pos seq_pos_max(llama_seq_id seq_id) const = 0;
virtual bool get_can_edit() const = 0;
};
enum llama_memory_status {
LLAMA_MEMORY_STATUS_SUCCESS = 0,
LLAMA_MEMORY_STATUS_FAILED_PREPARE,
LLAMA_MEMORY_STATUS_FAILED_COMPUTE,
};
// the interface for managing the memory state during batch processing
// this interface is implemented per memory type. see:
// - llama_kv_cache_unified_state
// - llama_kv_cache_unified_iswa_state
// ...
//
// the only method that can mutate the memory and the memory state is llama_memory_i::apply()
//
// TODO: rename to llama_memory_context_i ?
class llama_memory_state_i {
public:
virtual ~llama_memory_state_i() = default;
// consume the current ubatch from the state and proceed to the next one
// return false if we are done
virtual bool next() = 0;
// apply the memory state for the current ubatch to the memory object
// return false on failure
virtual bool apply() = 0;
// TODO: this might get reworked in the future when refactoring llama_batch
virtual std::vector<int64_t> & out_ids() = 0;
// get the current ubatch
virtual const llama_ubatch & get_ubatch() const = 0;
// get the status of the memory state
virtual llama_memory_status get_status() const = 0;
};
using llama_memory_state_ptr = std::unique_ptr<llama_memory_state_i>;