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snapper: make error mode an error wait mode
Just because taking one snapshot fails does not mean snapper needs to stop for all others. Since users are advised to monitor error logs, snapshot-taking errors can still be addressed. The ErrorWait mode allows a potential future Report / Status command to distinguish normal waits from error waits.
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@ -74,7 +74,7 @@ const (
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Planning
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Planning
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Snapshotting
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Snapshotting
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Waiting
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Waiting
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Error
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ErrorWait
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)
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)
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func (s State) sf() state {
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func (s State) sf() state {
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@ -83,7 +83,7 @@ func (s State) sf() state {
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Planning: plan,
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Planning: plan,
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Snapshotting: snapshot,
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Snapshotting: snapshot,
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Waiting: wait,
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Waiting: wait,
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Error: nil,
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ErrorWait: wait,
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}
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}
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return m[s]
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return m[s]
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}
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}
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@ -163,7 +163,7 @@ func (s *Snapper) Run(ctx context.Context, snapshotsTaken chan<- struct{}) {
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func onErr(err error, u updater) state {
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func onErr(err error, u updater) state {
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return u(func(s *Snapper) {
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return u(func(s *Snapper) {
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s.err = err
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s.err = err
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s.state = Error
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s.state = ErrorWait
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}).sf()
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}).sf()
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}
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}
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@ -254,13 +254,15 @@ func snapshot(a args, u updater) state {
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select {
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select {
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case a.snapshotsTaken <- struct{}{}:
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case a.snapshotsTaken <- struct{}{}:
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default:
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default:
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a.log.Warn("callback channel is full, discarding snapshot update event")
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if a.snapshotsTaken != nil {
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a.log.Warn("callback channel is full, discarding snapshot update event")
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}
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}
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}
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return u(func(snapper *Snapper) {
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return u(func(snapper *Snapper) {
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if hadErr {
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if hadErr {
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snapper.state = Error
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snapper.state = ErrorWait
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snapper.err = errors.New("one or more snapshots could not be created")
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snapper.err = errors.New("one or more snapshots could not be created, check logs for details")
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} else {
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} else {
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snapper.state = Waiting
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snapper.state = Waiting
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}
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}
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@ -8,7 +8,7 @@ const (
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_State_name_0 = "SyncUpPlanning"
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_State_name_0 = "SyncUpPlanning"
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_State_name_1 = "Snapshotting"
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_State_name_1 = "Snapshotting"
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_State_name_2 = "Waiting"
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_State_name_2 = "Waiting"
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_State_name_3 = "Error"
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_State_name_3 = "ErrorWait"
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)
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)
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var (
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var (
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