snapper: fix delayed snapshots caused by system suspend/resume

See explainer comment in periodic.go for details.

fixes https://github.com/zrepl/zrepl/issues/611
This commit is contained in:
Christian Schwarz 2022-10-09 14:18:15 +02:00
parent 3ffb69bfb0
commit 6260b75031
3 changed files with 139 additions and 70 deletions

View File

@ -10,6 +10,7 @@ import (
"github.com/zrepl/zrepl/config" "github.com/zrepl/zrepl/config"
"github.com/zrepl/zrepl/daemon/hooks" "github.com/zrepl/zrepl/daemon/hooks"
"github.com/zrepl/zrepl/util/suspendresumesafetimer"
"github.com/zrepl/zrepl/zfs" "github.com/zrepl/zrepl/zfs"
) )
@ -43,67 +44,45 @@ type Cron struct {
func (s *Cron) Run(ctx context.Context, snapshotsTaken chan<- struct{}) { func (s *Cron) Run(ctx context.Context, snapshotsTaken chan<- struct{}) {
t := time.NewTimer(0)
defer func() {
if !t.Stop() {
select {
case <-t.C:
default:
}
}
}()
for { for {
now := time.Now() now := time.Now()
s.mtx.Lock() s.mtx.Lock()
s.wakeupTime = s.config.Cron.Schedule.Next(now) s.wakeupTime = s.config.Cron.Schedule.Next(now)
s.mtx.Unlock() s.mtx.Unlock()
// Re-arm the timer. ctxDone := suspendresumesafetimer.SleepUntil(ctx, s.wakeupTime)
// Need to Stop before Reset, see docs. if ctxDone != nil {
if !t.Stop() {
// Use non-blocking read from timer channel
// because, except for the first loop iteration,
// the channel is already drained
select {
case <-t.C:
default:
}
}
t.Reset(s.wakeupTime.Sub(now))
select {
case <-ctx.Done():
return return
case <-t.C:
getLogger(ctx).Debug("cron timer fired")
s.mtx.Lock()
if s.running {
getLogger(ctx).Warn("snapshotting triggered according to cron rules but previous snapshotting is not done; not taking a snapshot this time")
s.wakeupWhileRunningCount++
s.mtx.Unlock()
continue
}
s.lastError = nil
s.lastPlan = nil
s.wakeupWhileRunningCount = 0
s.running = true
s.mtx.Unlock()
go func() {
err := s.do(ctx)
s.mtx.Lock()
s.lastError = err
s.running = false
s.mtx.Unlock()
select {
case snapshotsTaken <- struct{}{}:
default:
if snapshotsTaken != nil {
getLogger(ctx).Warn("callback channel is full, discarding snapshot update event")
}
}
}()
} }
getLogger(ctx).Debug("cron timer fired")
s.mtx.Lock()
if s.running {
getLogger(ctx).Warn("snapshotting triggered according to cron rules but previous snapshotting is not done; not taking a snapshot this time")
s.wakeupWhileRunningCount++
s.mtx.Unlock()
continue
}
s.lastError = nil
s.lastPlan = nil
s.wakeupWhileRunningCount = 0
s.running = true
s.mtx.Unlock()
go func() {
err := s.do(ctx)
s.mtx.Lock()
s.lastError = err
s.running = false
s.mtx.Unlock()
select {
case snapshotsTaken <- struct{}{}:
default:
if snapshotsTaken != nil {
getLogger(ctx).Warn("callback channel is full, discarding snapshot update event")
}
}
}()
} }
} }

View File

@ -15,6 +15,7 @@ import (
"github.com/zrepl/zrepl/daemon/hooks" "github.com/zrepl/zrepl/daemon/hooks"
"github.com/zrepl/zrepl/daemon/logging" "github.com/zrepl/zrepl/daemon/logging"
"github.com/zrepl/zrepl/util/envconst" "github.com/zrepl/zrepl/util/envconst"
"github.com/zrepl/zrepl/util/suspendresumesafetimer"
"github.com/zrepl/zrepl/zfs" "github.com/zrepl/zrepl/zfs"
) )
@ -172,16 +173,13 @@ func periodicStateSyncUp(a periodicArgs, u updater) state {
u(func(s *Periodic) { u(func(s *Periodic) {
s.sleepUntil = syncPoint s.sleepUntil = syncPoint
}) })
t := time.NewTimer(time.Until(syncPoint)) ctxDone := suspendresumesafetimer.SleepUntil(a.ctx, syncPoint)
defer t.Stop() if ctxDone != nil {
select {
case <-t.C:
return u(func(s *Periodic) {
s.state = Planning
}).sf()
case <-a.ctx.Done():
return onMainCtxDone(a.ctx, u) return onMainCtxDone(a.ctx, u)
} }
return u(func(s *Periodic) {
s.state = Planning
}).sf()
} }
func periodicStatePlan(a periodicArgs, u updater) state { func periodicStatePlan(a periodicArgs, u updater) state {
@ -242,17 +240,13 @@ func periodicStateWait(a periodicArgs, u updater) state {
logFunc("enter wait-state after error") logFunc("enter wait-state after error")
}) })
t := time.NewTimer(time.Until(sleepUntil)) ctxDone := suspendresumesafetimer.SleepUntil(a.ctx, sleepUntil)
defer t.Stop() if ctxDone != nil {
select {
case <-t.C:
return u(func(snapper *Periodic) {
snapper.state = Planning
}).sf()
case <-a.ctx.Done():
return onMainCtxDone(a.ctx, u) return onMainCtxDone(a.ctx, u)
} }
return u(func(snapper *Periodic) {
snapper.state = Planning
}).sf()
} }
func listFSes(ctx context.Context, mf zfs.DatasetFilter) (fss []*zfs.DatasetPath, err error) { func listFSes(ctx context.Context, mf zfs.DatasetFilter) (fss []*zfs.DatasetPath, err error) {

View File

@ -0,0 +1,96 @@
package suspendresumesafetimer
import (
"context"
"time"
"github.com/zrepl/zrepl/util/envconst"
)
// The returned error is guaranteed to be the ctx.Err()
func SleepUntil(ctx context.Context, sleepUntil time.Time) error {
// We use .Round(0) to strip the monotonic clock reading from the time.Time
// returned by time.Now(). That will make the before/after check in the ticker
// for-loop compare wall-clock times instead of monotonic time.
// Comparing wall clock time is necessary because monotonic time does not progress
// while the system is suspended.
//
// Background
//
// A time.Time carries a wallclock timestamp and optionally a monotonic clock timestamp.
// time.Now() returns a time.Time that carries both.
// time.Time.Add() applies the same delta to both timestamps in the time.Time.
// x.Sub(y) will return the *monotonic* delta if both x and y carry a monotonic timestamp.
// time.Until(x) == x.Sub(now) where `now` will have a monotonic timestamp.
// So, time.Until(x) with an `x` that has monotonic timestamp will return monotonic delta.
//
// Why Do We Care?
//
// On systems that suspend/resume, wall clock time progresses during suspend but
// monotonic time does not.
//
// So, suppose the following sequence of events:
// x <== time.Now()
// System suspends for 1 hour
// delta <== time.Now().Sub(x)
// `delta` will be near 0 because time.Until() subtracts the monotonic
// timestamps, and monotonic time didn't progress during suspend.
//
// Now strip the timestamp using .Round(0)
// x <== time.Now().Round(0)
// System suspends for 1 hour
// delta <== time.Now().Sub(x)
// `delta` will be 1 hour because time.Sub() subtracted wallclock timestamps
// because x didn't have a monotonic timestamp because we stripped it using .Round(0).
//
//
sleepUntil = sleepUntil.Round(0)
// Set up a timer so that, if the system doesn't suspend/resume,
// we get a precise wake-up time from the native Go timer.
monotonicClockTimer := time.NewTimer(time.Until(sleepUntil))
defer func() {
if !monotonicClockTimer.Stop() {
// non-blocking read since we can come here when
// we've already drained the channel through
// case <-monotonicClockTimer.C
// in the `for` loop below.
select {
case <-monotonicClockTimer.C:
default:
}
}
}()
// Set up a ticker so that we're guaranteed to wake up periodically.
// We'll then get the current wall-clock time and check ourselves
// whether we're past the requested expiration time.
// Pick a 10 second check interval by default since it's rare that
// suspend/resume is done more frequently.
ticker := time.NewTicker(envconst.Duration("ZREPL_WALLCLOCKTIMER_MAX_DELAY", 10*time.Second))
defer ticker.Stop()
for {
select {
case <-monotonicClockTimer.C:
return nil
case <-ticker.C:
now := time.Now()
if now.Before(sleepUntil) {
// Continue waiting.
// Reset the monotonic timer to reset drift.
if !monotonicClockTimer.Stop() {
<-monotonicClockTimer.C
}
monotonicClockTimer.Reset(time.Until(sleepUntil))
continue
}
return nil
case <-ctx.Done():
return ctx.Err()
}
}
}