// package timeoutconn wraps a Wire to provide idle timeouts // based on Set{Read,Write}Deadline. // Additionally, it exports abstractions for vectored I/O. package timeoutconn // NOTE // Readv and Writev are not split-off into a separate package // because we use raw syscalls, bypassing Conn's Read / Write methods. import ( "errors" "io" "net" "sync/atomic" "syscall" "time" ) type Wire interface { net.Conn // A call to CloseWrite indicates that no further Write calls will be made to Wire. // The implementation must return an error in case of Write calls after CloseWrite. // On the peer's side, after it read all data written to Wire prior to the call to // CloseWrite on our side, the peer's Read calls must return io.EOF. // CloseWrite must not affect the read-direction of Wire: specifically, the // peer must continue to be able to send, and our side must continue be // able to receive data over Wire. // // Note that CloseWrite may (and most likely will) return sooner than the // peer having received all data written to Wire prior to CloseWrite. // Note further that buffering happening in the network stacks on either side // mandates an explicit acknowledgement from the peer that the connection may // be fully shut down: If we call Close without such acknowledgement, any data // from peer to us that was already in flight may cause connection resets to // be sent from us to the peer via the specific transport protocol. Those // resets (e.g. RST frames) may erase all connection context on the peer, // including data in its receive buffers. Thus, those resets are in race with // a) transmission of data written prior to CloseWrite and // b) the peer application reading from those buffers. // // The WaitForPeerClose method can be used to wait for connection termination, // iff the implementation supports it. If it does not, the only reliable way // to wait for a peer to have read all data from Wire (until io.EOF), is to // expect it to close the wire at that point as well, and to drain Wire until // we also read io.EOF. CloseWrite() error // Wait for the peer to close the connection. // No data that could otherwise be Read is lost as a consequence of this call. // The use case for this API is abortive connection shutdown. // To provide any value over draining Wire using io.Read, an implementation // will likely use out-of-band messaging mechanisms. // TODO WaitForPeerClose() (supported bool, err error) } type Conn struct { Wire renewDeadlinesDisabled int32 idleTimeout time.Duration } func Wrap(conn Wire, idleTimeout time.Duration) Conn { return Conn{Wire: conn, idleTimeout: idleTimeout} } // DisableTimeouts disables the idle timeout behavior provided by this package. // Existing deadlines are cleared iff the call is the first call to this method. func (c *Conn) DisableTimeouts() error { if atomic.CompareAndSwapInt32(&c.renewDeadlinesDisabled, 0, 1) { return c.SetDeadline(time.Time{}) } return nil } func (c *Conn) renewReadDeadline() error { if atomic.LoadInt32(&c.renewDeadlinesDisabled) != 0 { return nil } return c.SetReadDeadline(time.Now().Add(c.idleTimeout)) } func (c *Conn) RenewWriteDeadline() error { if atomic.LoadInt32(&c.renewDeadlinesDisabled) != 0 { return nil } return c.SetWriteDeadline(time.Now().Add(c.idleTimeout)) } func (c Conn) Read(p []byte) (n int, err error) { n = 0 err = nil restart: if err := c.renewReadDeadline(); err != nil { return n, err } var nCurRead int nCurRead, err = c.Wire.Read(p[n:]) n += nCurRead if netErr, ok := err.(net.Error); ok && netErr.Timeout() && nCurRead > 0 { err = nil goto restart } return n, err } func (c Conn) Write(p []byte) (n int, err error) { n = 0 restart: if err := c.RenewWriteDeadline(); err != nil { return n, err } var nCurWrite int nCurWrite, err = c.Wire.Write(p[n:]) n += nCurWrite if netErr, ok := err.(net.Error); ok && netErr.Timeout() && nCurWrite > 0 { err = nil goto restart } return n, err } // Writes the given buffers to Conn, following the semantics of io.Copy, // but is guaranteed to use the writev system call if the wrapped Wire // support it. // Note the Conn does not support writev through io.Copy(aConn, aNetBuffers). func (c Conn) WritevFull(bufs net.Buffers) (n int64, err error) { n = 0 restart: if err := c.RenewWriteDeadline(); err != nil { return n, err } var nCurWrite int64 nCurWrite, err = io.Copy(c.Wire, &bufs) n += nCurWrite if netErr, ok := err.(net.Error); ok && netErr.Timeout() && nCurWrite > 0 { err = nil goto restart } return n, err } var SyscallConnNotSupported = errors.New("SyscallConn not supported") // The interface that must be implemented for vectored I/O support. // If the wrapped Wire does not implement it, a less efficient // fallback implementation is used. // Rest assured that Go's *net.TCPConn implements this interface. type SyscallConner interface { // The sentinel error value SyscallConnNotSupported can be returned // if the support for SyscallConn depends on runtime conditions and // that runtime condition is not met. SyscallConn() (syscall.RawConn, error) } var _ SyscallConner = (*net.TCPConn)(nil) // Reads the given buffers full: // Think of io.ReadvFull, but for net.Buffers + using the readv syscall. // // If the underlying Wire is not a SyscallConner, a fallback // implementation based on repeated Conn.Read invocations is used. // // If the connection returned io.EOF, the number of bytes written until // then + io.EOF is returned. This behavior is different to io.ReadFull // which returns io.ErrUnexpectedEOF. func (c Conn) ReadvFull(buffers net.Buffers) (n int64, err error) { return c.readv(buffers) } // invoked by c.readv if readv system call cannot be used func (c Conn) readvFallback(nbuffers net.Buffers) (n int64, err error) { buffers := [][]byte(nbuffers) for i := range buffers { curBuf := buffers[i] inner: for len(curBuf) > 0 { if err := c.renewReadDeadline(); err != nil { return n, err } var oneN int oneN, err = c.Read(curBuf[:]) // WE WANT NO SHADOWING curBuf = curBuf[oneN:] n += int64(oneN) if err != nil { if netErr, ok := err.(net.Error); ok && netErr.Timeout() && oneN > 0 { continue inner } return n, err } } } return n, nil }