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https://github.com/zrepl/zrepl.git
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4f9b63aa09
- use control connection (gRPC) - use uint64 everywhere => fixes https://github.com/zrepl/zrepl/issues/463 - [BREAK] bump protocol version closes https://github.com/zrepl/zrepl/pull/518 fixes https://github.com/zrepl/zrepl/issues/463
50 lines
955 B
Go
50 lines
955 B
Go
package viewmodel
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import "time"
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type byteProgressMeasurement struct {
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time time.Time
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val uint64
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}
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type bytesProgressHistory struct {
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last *byteProgressMeasurement // pointer as poor man's optional
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changeCount int
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lastChange time.Time
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}
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func (p *bytesProgressHistory) Update(currentVal uint64) (bytesPerSecondAvg int64, changeCount int) {
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if p.last == nil {
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p.last = &byteProgressMeasurement{
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time: time.Now(),
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val: currentVal,
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}
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return 0, 0
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}
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if p.last.val != currentVal {
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p.changeCount++
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p.lastChange = time.Now()
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}
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if time.Since(p.lastChange) > 3*time.Second {
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p.last = nil
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return 0, 0
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}
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var deltaV int64
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if currentVal >= p.last.val {
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deltaV = int64(currentVal - p.last.val)
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} else {
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deltaV = -int64(p.last.val - currentVal)
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}
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deltaT := time.Since(p.last.time)
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rate := float64(deltaV) / deltaT.Seconds()
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p.last.time = time.Now()
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p.last.val = currentVal
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return int64(rate), p.changeCount
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}
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