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8cca0a8547
Summary: * Logging is still bad * test output in a lot of placed * FIXMEs every where Test Plan: None, just review Differential Revision: https://phabricator.cschwarz.com/D2
128 lines
2.6 KiB
Go
128 lines
2.6 KiB
Go
package util
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import (
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"bytes"
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"fmt"
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"io"
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"os/exec"
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"syscall"
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)
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// An IOCommand exposes a forked process's std(in|out|err) through the io.ReadWriteCloser interface.
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type IOCommand struct {
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Cmd *exec.Cmd
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Stdin io.WriteCloser
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Stdout io.ReadCloser
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StderrBuf *bytes.Buffer
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ExitResult *IOCommandExitResult
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}
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const IOCommandStderrBufSize = 1024
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type IOCommandError struct {
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WaitErr error
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Stderr []byte
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}
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type IOCommandExitResult struct {
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Error error
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WaitStatus syscall.WaitStatus
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}
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func (e IOCommandError) Error() string {
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return fmt.Sprintf("underlying process exited with error: %s\nstderr: %s\n", e.WaitErr, e.Stderr)
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}
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func RunIOCommand(command string, args ...string) (c *IOCommand, err error) {
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c, err = NewIOCommand(command, args, IOCommandStderrBufSize)
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if err != nil {
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return
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}
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err = c.Start()
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return
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}
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func NewIOCommand(command string, args []string, stderrBufSize int) (c *IOCommand, err error) {
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if stderrBufSize == 0 {
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stderrBufSize = IOCommandStderrBufSize
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}
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c = &IOCommand{}
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c.Cmd = exec.Command(command, args...)
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if c.Stdout, err = c.Cmd.StdoutPipe(); err != nil {
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return
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}
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if c.Stdin, err = c.Cmd.StdinPipe(); err != nil {
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return
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}
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c.StderrBuf = bytes.NewBuffer(make([]byte, 0, stderrBufSize))
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c.Cmd.Stderr = c.StderrBuf
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return
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}
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func (c *IOCommand) Start() (err error) {
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if err = c.Cmd.Start(); err != nil {
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return
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}
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return
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}
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// Read from process's stdout.
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// The behavior after Close()ing is undefined
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func (c *IOCommand) Read(buf []byte) (n int, err error) {
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n, err = c.Stdout.Read(buf)
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if err == io.EOF {
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if waitErr := c.doWait(); waitErr != nil {
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err = waitErr
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}
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}
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return
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}
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func (c *IOCommand) doWait() (err error) {
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waitErr := c.Cmd.Wait()
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waitStatus := c.Cmd.ProcessState.Sys().(syscall.WaitStatus) // Fail hard if we're not on UNIX
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wasUs := waitStatus.Signaled() && waitStatus.Signal() == syscall.SIGTERM // in Close()
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if waitErr != nil && !wasUs {
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err = IOCommandError{
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WaitErr: waitErr,
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Stderr: c.StderrBuf.Bytes(),
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}
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}
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c.ExitResult = &IOCommandExitResult{
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Error: err, // is still empty if waitErr was due to signalling
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WaitStatus: waitStatus,
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}
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return
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}
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// Write to process's stdin.
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// The behavior after Close()ing is undefined
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func (c *IOCommand) Write(buf []byte) (n int, err error) {
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return c.Stdin.Write(buf)
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}
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// Terminate the child process and collect its exit status
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// It is safe to call Close() multiple times.
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func (c *IOCommand) Close() (err error) {
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if c.Cmd.ProcessState == nil {
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// racy...
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err = syscall.Kill(c.Cmd.Process.Pid, syscall.SIGTERM)
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if err != nil {
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return
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}
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return c.doWait()
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} else {
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return c.ExitResult.Error
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}
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}
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