zrepl/daemon/job/activesidestate_enumer.go
Christian Schwarz def510abfd chore: require go 1.22/1.23, upgrade protobuf, upgrade all deps
Go upgrade:
- Go 1.23 is current => use that for release builds
- Go 1.22 is less than one year old, it's desirable to support it.
- The [`Go Toolchains`](https://go.dev/doc/toolchain) stuff is available
  in both of these (would also be in Go 1.21). That is quite nice stuff,
  but required some changes to how we versions we use in CircleCI and
  the `release-docker` Makefile target.

Protobuf upgrade:
- Go to protobuf GH release website
- Download latest locally
- run `sha256sum`
- replace existing pinned hashes
- `make generate`

Deps upgrade:
- `go get -t -u all`
- repository moves aren't handled well automatically, fix manually
- repeat until no changes
2024-09-08 20:49:09 +00:00

67 lines
1.7 KiB
Go

// Code generated by "enumer -type=ActiveSideState"; DO NOT EDIT.
package job
import (
"fmt"
)
const (
_ActiveSideStateName_0 = "ActiveSideReplicatingActiveSidePruneSender"
_ActiveSideStateName_1 = "ActiveSidePruneReceiver"
_ActiveSideStateName_2 = "ActiveSideDone"
)
var (
_ActiveSideStateIndex_0 = [...]uint8{0, 21, 42}
_ActiveSideStateIndex_1 = [...]uint8{0, 23}
_ActiveSideStateIndex_2 = [...]uint8{0, 14}
)
func (i ActiveSideState) String() string {
switch {
case 1 <= i && i <= 2:
i -= 1
return _ActiveSideStateName_0[_ActiveSideStateIndex_0[i]:_ActiveSideStateIndex_0[i+1]]
case i == 4:
return _ActiveSideStateName_1
case i == 8:
return _ActiveSideStateName_2
default:
return fmt.Sprintf("ActiveSideState(%d)", i)
}
}
var _ActiveSideStateValues = []ActiveSideState{1, 2, 4, 8}
var _ActiveSideStateNameToValueMap = map[string]ActiveSideState{
_ActiveSideStateName_0[0:21]: 1,
_ActiveSideStateName_0[21:42]: 2,
_ActiveSideStateName_1[0:23]: 4,
_ActiveSideStateName_2[0:14]: 8,
}
// ActiveSideStateString retrieves an enum value from the enum constants string name.
// Throws an error if the param is not part of the enum.
func ActiveSideStateString(s string) (ActiveSideState, error) {
if val, ok := _ActiveSideStateNameToValueMap[s]; ok {
return val, nil
}
return 0, fmt.Errorf("%s does not belong to ActiveSideState values", s)
}
// ActiveSideStateValues returns all values of the enum
func ActiveSideStateValues() []ActiveSideState {
return _ActiveSideStateValues
}
// IsAActiveSideState returns "true" if the value is listed in the enum definition. "false" otherwise
func (i ActiveSideState) IsAActiveSideState() bool {
for _, v := range _ActiveSideStateValues {
if i == v {
return true
}
}
return false
}