zrepl/replication/pdu/pdu.proto
Anton Schirg 98f3f3dfd8 show expected size of current send
Needs to be changed to send sizes for all planned steps
2018-08-30 12:58:13 +02:00

111 lines
2.5 KiB
Protocol Buffer

syntax = "proto3";
package pdu;
message ListFilesystemReq {}
message ListFilesystemRes {
repeated Filesystem Filesystems = 1;
}
message Filesystem {
string Path = 1;
string ResumeToken = 2;
}
message ListFilesystemVersionsReq {
string Filesystem = 1;
}
message ListFilesystemVersionsRes {
repeated FilesystemVersion Versions = 1;
}
message FilesystemVersion {
enum VersionType {
Snapshot = 0;
Bookmark = 1;
}
VersionType Type = 1;
string Name = 2;
uint64 Guid = 3;
uint64 CreateTXG = 4;
string Creation = 5; // RFC 3339
}
message SendReq {
string Filesystem = 1;
string From = 2;
// May be empty / null to request a full transfer of From
string To = 3;
// If ResumeToken is not empty, the resume token that CAN be tried for 'zfs send' by the sender.
// The sender MUST indicate in SendRes.UsedResumeToken
// If it does not work, the sender SHOULD clear the resume token on their side
// and use From and To instead
// If ResumeToken is not empty, the GUIDs of From and To
// MUST correspond to those encoded in the ResumeToken.
// Otherwise, the Sender MUST return an error.
string ResumeToken = 4;
bool Compress = 5;
bool Dedup = 6;
}
message Property {
string Name = 1;
string Value = 2;
}
message SendRes {
// The actual stream is in the stream part of the streamrpc response
// Whether the resume token provided in the request has been used or not.
bool UsedResumeToken = 1;
// Expected stream size determined by dry run, not exact
int64 ExpectedSize = 2;
repeated Property Properties = 3;
}
message ReceiveReq {
// The stream part of the streamrpc request contains the zfs send stream
string Filesystem = 1;
// If true, the receiver should clear the resume token before perfoming the zfs recv of the stream in the request
bool ClearResumeToken = 2;
}
message ReceiveRes {}
message DestroySnapshotsReq {
string Filesystem = 1;
// Path to filesystem, snapshot or bookmark to be destroyed
repeated FilesystemVersion Snapshots = 2;
}
message DestroySnapshotRes {
FilesystemVersion Snapshot = 1;
string Error = 2;
}
message DestroySnapshotsRes {
repeated DestroySnapshotRes Results = 1;
}
message SnapshotReplicationStatusReq {
string Filesystem = 1;
string Snapshot = 2;
enum Op {
Get = 0;
SetReplicated = 1;
}
Op op = 3;
}
message SnapshotReplicationStatusRes {
bool Replicated = 1;
}