zrepl/rpc/dataconn/stream/stream_conn.go
Christian Schwarz b9250a41a2 go1.18: address net.Error.Temporary() deprecation
Go 1.18 deprecated net.Error.Temporary().
This commit cleans up places where we use it incorrectly.
Also, the rpc layer defines some errors that implement

  interface { Temporary() bool }

I added comments to all of the implementations to indicate
whether they will be required if net.Error.Temporary is ever
ever removed in the future.

For HandshakeError, the Temporary() return value is actually
important. I moved & rewrote a (previously misplaced) comment
there.

The ReadStreamError changes were
1. necessary to pacify newer staticcheck and
2. technically, an error can implement Temporary()
   without being net.Err. This applies to some syscall
   errors in the standard library.

Reading list for those interested:
- https://github.com/golang/go/issues/45729
- https://groups.google.com/g/golang-nuts/c/-JcZzOkyqYI
- https://man7.org/linux/man-pages/man2/accept.2.html

Note: This change was prompted by staticheck:

> SA1019: neterr.Temporary has been deprecated since Go 1.18 because it
> shouldn't be used: Temporary errors are not well-defined. Most
> "temporary" errors are timeouts, and the few exceptions are surprising.
> Do not use this method. (staticcheck)
2022-10-24 22:21:52 +02:00

297 lines
7.6 KiB
Go

package stream
import (
"bytes"
"context"
"fmt"
"io"
"net"
"sync"
"sync/atomic"
"time"
"github.com/pkg/errors"
"github.com/zrepl/zrepl/rpc/dataconn/heartbeatconn"
"github.com/zrepl/zrepl/rpc/dataconn/timeoutconn"
)
type Conn struct {
hc *heartbeatconn.Conn
// whether the per-conn readFrames goroutine completed
waitReadFramesDone chan struct{}
// filled by per-conn readFrames goroutine
frameReads chan readFrameResult
closeState closeState
// readMtx serializes read stream operations because we inherently only
// support a single stream at a time over hc.
readMtx sync.Mutex
readClean bool
// writeMtx serializes write stream operations because we inherently only
// support a single stream at a time over hc.
writeMtx sync.Mutex
writeClean bool
}
var readMessageSentinel = fmt.Errorf("read stream complete")
var errWriteStreamToErrorUnknownState = fmt.Errorf("dataconn read stream: connection is in unknown state")
func Wrap(nc timeoutconn.Wire, sendHeartbeatInterval, peerTimeout time.Duration) *Conn {
hc := heartbeatconn.Wrap(nc, sendHeartbeatInterval, peerTimeout)
conn := &Conn{
hc: hc, readClean: true, writeClean: true,
waitReadFramesDone: make(chan struct{}),
frameReads: make(chan readFrameResult, 5), // FIXME constant
}
go conn.readFrames()
return conn
}
func isConnCleanAfterRead(res *ReadStreamError) bool {
return res == nil || res.Kind == ReadStreamErrorKindSource || res.Kind == ReadStreamErrorKindStreamErrTrailerEncoding
}
func isConnCleanAfterWrite(err error) bool {
return err == nil
}
func (c *Conn) readFrames() {
readFrames(c.frameReads, c.waitReadFramesDone, c.hc)
}
func (c *Conn) ReadStreamedMessage(ctx context.Context, maxSize uint32, frameType uint32) (_ []byte, err *ReadStreamError) {
// if we are closed while reading, return that as an error
if closeGuard, cse := c.closeState.RWEntry(); cse != nil {
return nil, &ReadStreamError{
Kind: ReadStreamErrorKindConn,
Err: cse,
}
} else {
defer func(err **ReadStreamError) {
if closed := closeGuard.RWExit(); closed != nil {
*err = &ReadStreamError{
Kind: ReadStreamErrorKindConn,
Err: closed,
}
}
}(&err)
}
c.readMtx.Lock()
defer c.readMtx.Unlock()
if !c.readClean {
return nil, &ReadStreamError{
Kind: ReadStreamErrorKindConn,
Err: fmt.Errorf("dataconn read message: connection is in unknown state"),
}
}
r, w := io.Pipe()
var buf bytes.Buffer
var wg sync.WaitGroup
wg.Add(1)
go func() {
defer wg.Done()
lr := io.LimitReader(r, int64(maxSize))
if _, err := io.Copy(&buf, lr); err != nil && err != readMessageSentinel {
panic(err)
}
}()
err = readStream(c.frameReads, c.hc, w, frameType)
c.readClean = isConnCleanAfterRead(err)
_ = w.CloseWithError(readMessageSentinel) // always returns nil
wg.Wait()
if err != nil {
return nil, err
} else {
return buf.Bytes(), nil
}
}
type StreamReader struct {
*io.PipeReader
conn *Conn
closeConnOnClose bool
}
func (r *StreamReader) Close() error {
err := r.PipeReader.Close()
if r.closeConnOnClose {
r.conn.Close() // TODO error logging
}
return err
}
// WriteStreamTo reads a stream from Conn and writes it to w.
func (c *Conn) ReadStream(frameType uint32, closeConnOnClose bool) (_ *StreamReader, err error) {
// if we are closed while writing, return that as an error
if closeGuard, cse := c.closeState.RWEntry(); cse != nil {
return nil, cse
} else {
defer func(err *error) {
if closed := closeGuard.RWExit(); closed != nil {
*err = closed
}
}(&err)
}
c.readMtx.Lock()
if !c.readClean {
c.readMtx.Unlock()
return nil, errWriteStreamToErrorUnknownState
}
r, w := io.Pipe()
go func() {
defer c.readMtx.Unlock()
var err *ReadStreamError = readStream(c.frameReads, c.hc, w, frameType)
if err != nil {
_ = w.CloseWithError(err) // doc guarantees that error will always be nil
} else {
w.Close()
}
c.readClean = isConnCleanAfterRead(err)
}()
return &StreamReader{PipeReader: r, conn: c, closeConnOnClose: closeConnOnClose}, nil
}
func (c *Conn) WriteStreamedMessage(ctx context.Context, buf io.Reader, frameType uint32) (err error) {
// if we are closed while writing, return that as an error
if closeGuard, cse := c.closeState.RWEntry(); cse != nil {
return cse
} else {
defer func(err *error) {
if closed := closeGuard.RWExit(); closed != nil {
*err = closed
}
}(&err)
}
c.writeMtx.Lock()
defer c.writeMtx.Unlock()
if !c.writeClean {
return fmt.Errorf("dataconn write message: connection is in unknown state")
}
errBuf, errConn := writeStream(ctx, c.hc, buf, frameType)
if errBuf != nil {
panic(errBuf)
}
c.writeClean = isConnCleanAfterWrite(errConn)
return errConn
}
func (c *Conn) SendStream(ctx context.Context, stream io.ReadCloser, frameType uint32) (err error) {
// if we are closed while reading, return that as an error
if closeGuard, cse := c.closeState.RWEntry(); cse != nil {
return cse
} else {
defer func(err *error) {
if closed := closeGuard.RWExit(); closed != nil {
*err = closed
}
}(&err)
}
c.writeMtx.Lock()
defer c.writeMtx.Unlock()
if !c.writeClean {
return fmt.Errorf("dataconn send stream: connection is in unknown state")
}
errStream, errConn := writeStream(ctx, c.hc, stream, frameType)
c.writeClean = isConnCleanAfterWrite(errConn) // TODO correct?
if errStream != nil {
return errStream
} else if errConn != nil {
return errConn
}
// TODO combined error?
return nil
}
type closeState struct {
closeCount uint32
}
type closeStateErrConnectionClosed struct{}
var _ net.Error = (*closeStateErrConnectionClosed)(nil)
func (e *closeStateErrConnectionClosed) Error() string {
return "connection closed"
}
func (e *closeStateErrConnectionClosed) Timeout() bool { return false }
// This function is deprecated in net.Error and since this
// function is not involved in .Accept() code path, nothing
// really needs this method to be here.
func (e *closeStateErrConnectionClosed) Temporary() bool { return false }
func (s *closeState) CloseEntry() error {
firstCloser := atomic.AddUint32(&s.closeCount, 1) == 1
if !firstCloser {
return errors.New("duplicate close")
}
return nil
}
type closeStateEntry struct {
s *closeState
entryCount uint32
}
func (s *closeState) RWEntry() (e *closeStateEntry, err net.Error) {
entry := &closeStateEntry{s, atomic.LoadUint32(&s.closeCount)}
if entry.entryCount > 0 {
return nil, &closeStateErrConnectionClosed{}
}
return entry, nil
}
func (e *closeStateEntry) RWExit() net.Error {
if atomic.LoadUint32(&e.entryCount) == e.entryCount {
// no calls to Close() while running rw operation
return nil
}
return &closeStateErrConnectionClosed{}
}
func (c *Conn) Close() error {
if err := c.closeState.CloseEntry(); err != nil {
return errors.Wrap(err, "stream conn close")
}
// Shutdown c.hc, which will cause c.readFrames to close c.waitReadFramesDone
err := c.hc.Shutdown()
// However, c.readFrames may be blocking on a filled c.frameReads
// and since the connection is closed, nobody is going to read from it
for read := range c.frameReads {
debug("Conn.Close() draining queued read")
read.f.Buffer.Free()
}
// if we can't close, don't expect c.readFrames to terminate
// this might leak c.readFrames, but we can't do something useful at this point
if err != nil {
return err
}
// shutdown didn't report errors, so c.readFrames will exit due to read error
// This behavior is the contract we have with c.hc.
// If that contract is broken, this read will block indefinitely and
// cause an easily diagnosable goroutine leak (of this goroutine)
<-c.waitReadFramesDone
return nil
}