Make fake pointers not lockable

Especially annoying now that modifiers are not locked by a double tap.
This commit is contained in:
Jules Aguillon 2022-11-26 17:22:31 +01:00
parent 6fb15b3f16
commit 122a9c23d0

View File

@ -80,10 +80,10 @@ public final class Pointers implements Handler.Callback
if (getLatched(key, kv) != null)
return; // Already latched, don't add an other pointer.
Pointer ptr = new Pointer(-1, key, kv, 0.f, 0.f, Modifiers.EMPTY);
ptr.flags &= ~KeyValue.FLAG_LATCH;
ptr.flags |= KeyValue.FLAG_LOCK | KeyValue.FLAG_FAKE_PTR;
ptr.flags &= ~(KeyValue.FLAG_LATCH | KeyValue.FLAG_LOCK);
ptr.flags |= KeyValue.FLAG_FAKE_PTR;
if (locked)
ptr.flags = (ptr.flags & ~KeyValue.FLAG_LOCK) | KeyValue.FLAG_LOCKED;
ptr.flags |= KeyValue.FLAG_LOCKED;
_ptrs.add(ptr);
}