Move pointer handling code to its own class

Separate the concerns and have a clearer interface between the two parts
of the code.
This commit is contained in:
Jules Aguillon 2022-02-20 13:09:39 +01:00
parent 632a9ac590
commit 51ff795be4
3 changed files with 355 additions and 269 deletions

View File

@ -17,7 +17,7 @@ class KeyValue
public static final char CHAR_NONE = '\0';
// Behavior flags
public static final int FLAG_KEEP_ON = 1;
public static final int FLAG_LATCH = 1;
public static final int FLAG_LOCK = (1 << 1);
public static final int FLAG_NOREPEAT = (1 << 2);
public static final int FLAG_NOCHAR = (1 << 3);
@ -126,7 +126,7 @@ class KeyValue
private static void addModifierKey(String name, String symbol, int extra_flags)
{
addKey(name, symbol, CHAR_NONE, EVENT_NONE,
FLAG_KEEP_ON | FLAG_NOCHAR | FLAG_NOREPEAT | extra_flags);
FLAG_LATCH | FLAG_NOCHAR | FLAG_NOREPEAT | extra_flags);
}
private static void addSpecialKey(String name, String symbol, int event)

View File

@ -4,32 +4,27 @@ import android.content.Context;
import android.graphics.Canvas;
import android.graphics.Paint;
import android.graphics.RectF;
import android.os.Handler;
import android.os.Message;
import android.os.Vibrator;
import android.util.AttributeSet;
import android.util.DisplayMetrics;
import android.view.KeyEvent;
import android.view.MotionEvent;
import android.view.View;
import android.widget.PopupWindow;
import java.util.ArrayList;
public class Keyboard2View extends View
implements View.OnTouchListener, Handler.Callback
implements View.OnTouchListener, Pointers.IPointerEventHandler
{
private static final long VIBRATE_MIN_INTERVAL = 100;
private KeyboardData _keyboard;
private ArrayList<KeyDown> _downKeys = new ArrayList<KeyDown>();
private Pointers _pointers;
private int _flags = 0;
private Vibrator _vibratorService;
private long _lastVibration = 0;
private Handler _handler;
private static int _currentWhat = 0;
private Config _config;
@ -51,9 +46,9 @@ public class Keyboard2View extends View
{
super(context, attrs);
_vibratorService = (Vibrator)context.getSystemService(Context.VIBRATOR_SERVICE);
_handler = new Handler(this);
_theme = new Theme(getContext(), attrs);
_config = Config.globalConfig();
_pointers = new Pointers(this, _config);
setOnTouchListener(this);
reset();
}
@ -88,33 +83,74 @@ public class Keyboard2View extends View
public void reset()
{
_flags = 0;
_downKeys.clear();
_pointers.clear();
requestLayout();
invalidate();
}
public void onPointerDown(KeyValue k)
{
updateFlags();
invalidate();
if (k != null)
vibrate();
}
public void onPointerSwipe(KeyValue k)
{
updateFlags();
invalidate();
if (k != null)
vibrate();
}
public void onPointerUp(KeyValue k)
{
if (k != null && (k.flags & KeyValue.FLAG_NOCHAR) == 0)
_config.handler.handleKeyUp(k, _flags);
updateFlags();
invalidate();
}
public void onPointerHold(KeyValue k)
{
if (k != null)
_config.handler.handleKeyUp(k, _flags);
}
public void onPointerFlagsChanged()
{
updateFlags();
invalidate();
}
private void updateFlags()
{
_flags = _pointers.getFlags();
}
@Override
public boolean onTouch(View v, MotionEvent event)
{
float x;
float y;
float keyW;
int p;
switch (event.getActionMasked())
{
case MotionEvent.ACTION_UP:
case MotionEvent.ACTION_POINTER_UP:
onTouchUp(event.getPointerId(event.getActionIndex()));
_pointers.onTouchUp(event.getPointerId(event.getActionIndex()));
break ;
case MotionEvent.ACTION_DOWN:
case MotionEvent.ACTION_POINTER_DOWN:
p = event.getActionIndex();
onTouchDown(event.getX(p), event.getY(p), event.getPointerId(p));
float tx = event.getX(p);
float ty = event.getY(p);
KeyboardData.Key key = getKeyAtPosition(tx, ty);
if (key != null)
_pointers.onTouchDown(tx, ty, event.getPointerId(p), key);
break ;
case MotionEvent.ACTION_MOVE:
for (p = 0; p < event.getPointerCount(); p++)
onTouchMove(event.getX(p), event.getY(p), event.getPointerId(p));
_pointers.onTouchMove(event.getX(p), event.getY(p), event.getPointerId(p));
break ;
default:
return (false);
@ -122,197 +158,33 @@ public class Keyboard2View extends View
return (true);
}
private KeyDown getKeyDown(int pointerId)
private KeyboardData.Row getRowAtPosition(float ty)
{
for (KeyDown k : _downKeys)
{
if (k.pointerId == pointerId)
return (k);
}
return (null);
}
private KeyDown getKeyDown(KeyboardData.Key key)
{
for (KeyDown k : _downKeys)
{
if (k.key == key)
return (k);
}
return (null);
}
private KeyDown getKeyDown(KeyValue kv)
{
for (KeyDown k : _downKeys)
{
if (k.value == kv)
return (k);
}
return (null);
}
private void onTouchMove(float moveX, float moveY, int pointerId)
{
KeyDown key = getKeyDown(pointerId);
KeyValue newValue;
if (key != null)
{
moveX -= key.downX;
moveY -= key.downY;
float absDist = Math.abs(moveX) + Math.abs(moveY);
key.ptrDist = absDist;
if (absDist < _config.swipe_dist_px)
{
newValue = key.key.key0;
}
else if (key.key.edgekeys)
{
if (Math.abs(moveY) > Math.abs(moveX)) // vertical swipe
newValue = (moveY < 0) ? key.key.key1 : key.key.key4;
else if (moveX < 0) // left swipe
newValue = key.key.key3;
else // right swipe
newValue = key.key.key2;
}
else
{
if (moveX < 0)
newValue = (moveY < 0) ? key.key.key1 : key.key.key3;
else if (moveY < 0)
newValue = key.key.key2;
else
newValue = key.key.key4;
}
if (newValue != null && newValue != key.value)
{
if (key.timeoutWhat != -1)
{
_handler.removeMessages(key.timeoutWhat);
if ((newValue.flags & KeyValue.FLAG_NOREPEAT) == 0)
_handler.sendEmptyMessageDelayed(key.timeoutWhat, _config.longPressTimeout);
}
key.value = newValue;
key.flags = newValue.flags;
updateFlags();
invalidate();
handleKeyDown(newValue);
}
}
}
private void onTouchDown(float touchX, float touchY, int pointerId)
{
float y = _config.marginTop - _config.keyHeight;
float y = _config.marginTop;
if (ty < y)
return null;
for (KeyboardData.Row row : _keyboard.rows)
{
y += _config.keyHeight;
if (touchY < y || touchY >= (y + _config.keyHeight))
continue ;
float x = _config.horizontalMargin;
for (KeyboardData.Key key : row.keys)
{
x += key.shift * _keyWidth;
float keyW = _keyWidth * key.width;
if (touchX >= x && touchX < (x + keyW))
{
int what = _currentWhat++;
if (key.key0 != null && (key.key0.flags & KeyValue.FLAG_NOREPEAT) == 0)
_handler.sendEmptyMessageDelayed(what, _config.longPressTimeout);
_downKeys.add(new KeyDown(pointerId, key, touchX, touchY, what));
handleKeyDown(key.key0);
updateFlags();
invalidate();
return ;
}
x += keyW;
}
y += (row.shift + row.height) * _config.keyHeight;
if (ty < y)
return row;
}
return null;
}
// Whether a key is already activated (key down but pointer up)
private KeyDown getActivatedKey(KeyValue kv)
private KeyboardData.Key getKeyAtPosition(float tx, float ty)
{
for (KeyDown k : _downKeys)
KeyboardData.Row row = getRowAtPosition(ty);
float x = _config.horizontalMargin;
if (row == null || tx < x)
return null;
for (KeyboardData.Key key : row.keys)
{
if (k.value == kv && k.pointerId == -1)
return (k);
x += (key.shift + key.width) * _keyWidth;
if (tx < x)
return key;
}
return (null);
}
private void onTouchUp(int pointerId)
{
KeyDown k = getKeyDown(pointerId);
if (k != null)
{
// Stop key repeat
if (k.timeoutWhat != -1)
{
_handler.removeMessages(k.timeoutWhat);
k.timeoutWhat = -1;
}
KeyDown k_on = getActivatedKey(k.value);
if (k_on != null)
{
_downKeys.remove(k); // Remove dupplicate
// Same key with FLAG_LOCK is already on, do lock
if ((k_on.flags & KeyValue.FLAG_LOCK) != 0)
{
k_on.flags ^= KeyValue.FLAG_LOCK; // Next time, disable it
k_on.flags |= KeyValue.FLAG_LOCKED;
}
// Otherwise, toggle it
else
{
_downKeys.remove(k_on);
}
}
// Key stay activated
else if ((k.flags & KeyValue.FLAG_KEEP_ON) != 0)
{
k.pointerId = -1; // Set pointer up
}
else // Regular key up
{
for (int i = 0; i < _downKeys.size(); i++)
{
KeyDown downKey = _downKeys.get(i);
// Disable other activated keys that aren't locked
if (downKey.pointerId == -1 && (downKey.flags & KeyValue.FLAG_LOCKED) == 0)
_downKeys.remove(i--);
// Other keys currently down won't stay activated
else if ((downKey.flags & KeyValue.FLAG_KEEP_ON) != 0)
downKey.flags ^= KeyValue.FLAG_KEEP_ON;
}
_downKeys.remove(k);
handleKeyUp(k);
}
updateFlags();
invalidate();
}
}
private void handleKeyUp(KeyDown key)
{
if (key.value != null && (key.flags & (KeyValue.FLAG_LOCKED | KeyValue.FLAG_NOCHAR)) == 0)
_config.handler.handleKeyUp(key.value, _flags);
}
private void handleKeyDown(KeyValue key)
{
if (key == null)
return ;
vibrate();
}
private void updateFlags()
{
_flags = 0;
for (KeyDown k : _downKeys)
_flags |= k.flags;
return null;
}
private void vibrate()
@ -334,28 +206,6 @@ public class Keyboard2View extends View
}
}
@Override
public boolean handleMessage(Message msg)
{
for (KeyDown key : _downKeys)
{
if (key.timeoutWhat == msg.what)
{
long nextInterval = _config.longPressInterval;
if (_config.preciseRepeat && (key.flags & KeyValue.FLAG_PRECISE_REPEAT) != 0)
{
// Modulate repeat interval depending on the distance of the pointer
float accel = Math.min(4.f, Math.max(0.3f, key.ptrDist / (_config.swipe_dist_px * 15.f)));
nextInterval = (long)((float)nextInterval / accel);
}
_handler.sendEmptyMessageDelayed(msg.what, nextInterval);
_config.handler.handleKeyUp(key.value, _flags);
return (true);
}
}
return (false);
}
@Override
public void onMeasure(int wSpec, int hSpec)
{
@ -382,34 +232,34 @@ public class Keyboard2View extends View
{
x += k.shift * _keyWidth;
float keyW = _keyWidth * k.width - _config.keyHorizontalInterval;
KeyDown keyDown = getKeyDown(k);
boolean isKeyDown = _pointers.isKeyDown(k);
_tmpRect.set(x, y, x + keyW, y + keyH);
canvas.drawRoundRect(_tmpRect, _theme.keyBorderRadius, _theme.keyBorderRadius,
(keyDown != null) ? _theme.keyDownBgPaint : _theme.keyBgPaint);
isKeyDown ? _theme.keyDownBgPaint : _theme.keyBgPaint);
if (k.key0 != null)
drawLabel(canvas, k.key0, keyW / 2f + x, (keyH + _theme.labelTextSize) / 2f + y, keyDown);
drawLabel(canvas, k.key0, keyW / 2f + x, (keyH + _theme.labelTextSize) / 2f + y, isKeyDown);
float subPadding = _config.keyPadding;
if (k.edgekeys)
{
if (k.key1 != null) // top key
drawSubLabel(canvas, k.key1, x + keyW / 2f, y + subPadding, Paint.Align.CENTER, Vertical.TOP, keyDown);
drawSubLabel(canvas, k.key1, x + keyW / 2f, y + subPadding, Paint.Align.CENTER, Vertical.TOP, isKeyDown);
if (k.key3 != null) // left key
drawSubLabel(canvas, k.key3, x + subPadding, y + keyH / 2f, Paint.Align.LEFT, Vertical.CENTER, keyDown);
drawSubLabel(canvas, k.key3, x + subPadding, y + keyH / 2f, Paint.Align.LEFT, Vertical.CENTER, isKeyDown);
if (k.key2 != null) // right key
drawSubLabel(canvas, k.key2, x + keyW - subPadding, y + keyH / 2f, Paint.Align.RIGHT, Vertical.CENTER, keyDown);
drawSubLabel(canvas, k.key2, x + keyW - subPadding, y + keyH / 2f, Paint.Align.RIGHT, Vertical.CENTER, isKeyDown);
if (k.key4 != null) // bottom key
drawSubLabel(canvas, k.key4, x + keyW / 2f, y + keyH - subPadding, Paint.Align.CENTER, Vertical.BOTTOM, keyDown);
drawSubLabel(canvas, k.key4, x + keyW / 2f, y + keyH - subPadding, Paint.Align.CENTER, Vertical.BOTTOM, isKeyDown);
}
else
{
if (k.key1 != null) // top left key
drawSubLabel(canvas, k.key1, x + subPadding, y + subPadding, Paint.Align.LEFT, Vertical.TOP, keyDown);
drawSubLabel(canvas, k.key1, x + subPadding, y + subPadding, Paint.Align.LEFT, Vertical.TOP, isKeyDown);
if (k.key3 != null) // bottom left key
drawSubLabel(canvas, k.key3, x + subPadding, y + keyH - subPadding, Paint.Align.LEFT, Vertical.BOTTOM, keyDown);
drawSubLabel(canvas, k.key3, x + subPadding, y + keyH - subPadding, Paint.Align.LEFT, Vertical.BOTTOM, isKeyDown);
if (k.key2 != null) // top right key
drawSubLabel(canvas, k.key2, x + keyW - subPadding, y + subPadding, Paint.Align.RIGHT, Vertical.TOP, keyDown);
drawSubLabel(canvas, k.key2, x + keyW - subPadding, y + subPadding, Paint.Align.RIGHT, Vertical.TOP, isKeyDown);
if (k.key4 != null) // bottom right key
drawSubLabel(canvas, k.key4, x + keyW - subPadding, y + keyH - subPadding, Paint.Align.RIGHT, Vertical.BOTTOM, keyDown);
drawSubLabel(canvas, k.key4, x + keyW - subPadding, y + keyH - subPadding, Paint.Align.RIGHT, Vertical.BOTTOM, isKeyDown);
}
x += _keyWidth * k.width;
}
@ -423,36 +273,36 @@ public class Keyboard2View extends View
super.onDetachedFromWindow();
}
private int labelColor(KeyValue k, KeyDown hasKeyDown, int defaultColor)
private int labelColor(KeyValue k, boolean isKeyDown, int defaultColor)
{
if (hasKeyDown != null)
if (isKeyDown && (k.flags & KeyValue.FLAG_LATCH) != 0)
{
KeyDown kd = getKeyDown(k);
if (kd != null)
int flags = _pointers.getKeyFlags(k);
if (flags != -1)
{
if ((kd.flags & KeyValue.FLAG_LOCKED) != 0)
if ((flags & KeyValue.FLAG_LOCKED) != 0)
return _theme.lockedColor;
if (kd.pointerId == -1)
if ((flags & KeyValue.FLAG_LATCH) == 0)
return _theme.activatedColor;
}
}
return defaultColor;
}
private void drawLabel(Canvas canvas, KeyValue k, float x, float y, KeyDown keyDown)
private void drawLabel(Canvas canvas, KeyValue k, float x, float y, boolean isKeyDown)
{
k = KeyModifier.handleFlags(k, _flags);
Paint p = _theme.labelPaint(((k.flags & KeyValue.FLAG_KEY_FONT) != 0));
p.setColor(labelColor(k, keyDown, _theme.labelColor));
p.setColor(labelColor(k, isKeyDown, _theme.labelColor));
p.setTextSize(_theme.labelTextSize * scaleTextSize(k));
canvas.drawText(k.symbol, x, y, p);
}
private void drawSubLabel(Canvas canvas, KeyValue k, float x, float y, Paint.Align a, Vertical v, KeyDown keyDown)
private void drawSubLabel(Canvas canvas, KeyValue k, float x, float y, Paint.Align a, Vertical v, boolean isKeyDown)
{
k = KeyModifier.handleFlags(k, _flags);
Paint p = _theme.subLabelPaint(((k.flags & KeyValue.FLAG_KEY_FONT) != 0), a);
p.setColor(labelColor(k, keyDown, _theme.subLabelColor));
p.setColor(labelColor(k, isKeyDown, _theme.subLabelColor));
p.setTextSize(_theme.sublabelTextSize * scaleTextSize(k));
if (v == Vertical.CENTER)
y -= (p.ascent() + p.descent()) / 2f;
@ -465,30 +315,4 @@ public class Keyboard2View extends View
{
return ((k.symbol.length() < 2) ? 1.f : 0.8f) * _config.characterSize;
}
private static class KeyDown
{
/* -1 if pointer is up. */
public int pointerId;
public KeyValue value;
public KeyboardData.Key key;
public float downX;
public float downY;
/* Manhattan distance of the pointer to the center of the key */
public float ptrDist;
public int flags;
public int timeoutWhat;
public KeyDown(int pointerId, KeyboardData.Key key, float x, float y, int what)
{
this.pointerId = pointerId;
value = key.key0;
this.key = key;
downX = x;
downY = y;
ptrDist = 0.f;
flags = (value == null) ? 0 : value.flags;
timeoutWhat = what;
}
}
}

View File

@ -0,0 +1,262 @@
package juloo.keyboard2;
import android.os.Handler;
import android.os.Message;
import java.util.ArrayList;
/**
* Manage pointers (fingers) on the screen and long presses.
* Call back to IPointerEventHandler.
*/
public final class Pointers implements Handler.Callback
{
private Handler _keyrepeat_handler;
private ArrayList<Pointer> _ptrs = new ArrayList<Pointer>();
private IPointerEventHandler _handler;
private Config _config;
public Pointers(IPointerEventHandler h, Config c)
{
_keyrepeat_handler = new Handler(this);
_handler = h;
_config = c;
}
public int getFlags()
{
int flags = 0;
for (Pointer p : _ptrs)
flags |= p.flags;
return flags;
}
public void clear()
{
_ptrs.clear();
}
public boolean isKeyDown(KeyboardData.Key k)
{
for (Pointer p : _ptrs)
if (p.key == k)
return true;
return false;
}
/**
* These flags can be different:
* FLAG_LOCK Removed when the key is locked
* FLAG_LOCKED Added when the key is locked
* FLAG_LATCH Removed when the key is latched (released but not consumed yet)
* Returns [-1] if not found.
*/
public int getKeyFlags(KeyValue kv)
{
for (Pointer p : _ptrs)
if (p.value == kv)
return p.flags;
return -1;
}
// Receiving events
public void onTouchUp(int pointerId)
{
Pointer ptr = getPtr(pointerId);
if (ptr == null)
return;
stopKeyRepeat(ptr);
Pointer latched = getLatched(ptr.value);
if (latched != null) // Already latched
{
removePtr(ptr); // Remove dupplicate
if ((latched.flags & KeyValue.FLAG_LOCK) != 0) // Locking key, toggle lock
{
latched.flags = (latched.flags & ~KeyValue.FLAG_LOCK) | KeyValue.FLAG_LOCKED;
_handler.onPointerFlagsChanged();
}
else // Otherwise, unlatch
{
removePtr(latched);
_handler.onPointerUp(ptr.value);
}
}
else if ((ptr.flags & KeyValue.FLAG_LATCH) != 0)
{
ptr.flags &= ~KeyValue.FLAG_LATCH;
ptr.pointerId = -1; // Latch
_handler.onPointerFlagsChanged();
}
else
{
clearLatched();
removePtr(ptr);
_handler.onPointerUp(ptr.value);
}
}
public void onTouchDown(float x, float y, int pointerId, KeyboardData.Key key)
{
KeyValue value = key.key0;
Pointer ptr = new Pointer(pointerId, key, value, x, y);
_ptrs.add(ptr);
if (value != null && (value.flags & KeyValue.FLAG_NOREPEAT) == 0)
startKeyRepeat(ptr);
_handler.onPointerDown(value);
}
public void onTouchMove(float x, float y, int pointerId)
{
Pointer ptr = getPtr(pointerId);
if (ptr == null)
return;
float dx = x - ptr.downX;
float dy = y - ptr.downY;
float dist = Math.abs(dx) + Math.abs(dy);
ptr.ptrDist = dist;
KeyValue newValue;
if (dist < _config.swipe_dist_px)
{
newValue = ptr.key.key0;
}
else if (ptr.key.edgekeys)
{
if (Math.abs(dy) > Math.abs(dx)) // vertical swipe
newValue = (dy < 0) ? ptr.key.key1 : ptr.key.key4;
else // horizontal swipe
newValue = (dx < 0) ? ptr.key.key3 : ptr.key.key2;
}
else
{
if (dx < 0) // left side
newValue = (dy < 0) ? ptr.key.key1 : ptr.key.key3;
else // right side
newValue = (dy < 0) ? ptr.key.key2 : ptr.key.key4;
}
if (newValue != null && newValue != ptr.value)
{
stopKeyRepeat(ptr);
ptr.value = newValue;
ptr.flags = newValue.flags;
if ((newValue.flags & KeyValue.FLAG_NOREPEAT) == 0)
startKeyRepeat(ptr);
_handler.onPointerSwipe(newValue);
}
}
// Pointers management
private Pointer getPtr(int pointerId)
{
for (Pointer p : _ptrs)
if (p.pointerId == pointerId)
return p;
return null;
}
private void removePtr(Pointer ptr)
{
_ptrs.remove(ptr);
}
private Pointer getLatched(KeyValue kv)
{
for (Pointer p : _ptrs)
if (p.value == kv && p.pointerId == -1)
return p;
return null;
}
private void clearLatched()
{
for (int i = _ptrs.size() - 1; i >= 0; i--)
{
Pointer ptr = _ptrs.get(i);
// Latched and not locked, remove
if (ptr.pointerId == -1 && (ptr.flags & KeyValue.FLAG_LOCKED) == 0)
_ptrs.remove(i);
// Not latched but pressed, don't latch once released
else if ((ptr.flags & KeyValue.FLAG_LATCH) != 0)
ptr.flags &= ~KeyValue.FLAG_LATCH;
}
}
// Key repeat
/** Message from [_keyrepeat_handler]. */
@Override
public boolean handleMessage(Message msg)
{
for (Pointer ptr : _ptrs)
{
if (ptr.timeoutWhat == msg.what)
{
long nextInterval = _config.longPressInterval;
if (_config.preciseRepeat && (ptr.flags & KeyValue.FLAG_PRECISE_REPEAT) != 0)
{
// Modulate repeat interval depending on the distance of the pointer
float accel = Math.min(4.f, Math.max(0.3f, ptr.ptrDist / (_config.swipe_dist_px * 15.f)));
nextInterval = (long)((float)nextInterval / accel);
}
_keyrepeat_handler.sendEmptyMessageDelayed(msg.what, nextInterval);
_handler.onPointerHold(ptr.value);
return (true);
}
}
return (false);
}
private static int uniqueTimeoutWhat = 0;
private void startKeyRepeat(Pointer ptr)
{
int what = (uniqueTimeoutWhat++);
ptr.timeoutWhat = what;
_keyrepeat_handler.sendEmptyMessageDelayed(what, _config.longPressTimeout);
}
private void stopKeyRepeat(Pointer ptr)
{
if (ptr.timeoutWhat != -1)
{
_keyrepeat_handler.removeMessages(ptr.timeoutWhat);
ptr.timeoutWhat = -1;
}
}
private final class Pointer
{
/** -1 when latched. */
public int pointerId;
public KeyboardData.Key key;
public KeyValue value;
public float downX;
public float downY;
/** Distance of the pointer to the initial press. */
public float ptrDist;
public int flags;
/** Identify timeout messages. */
public int timeoutWhat;
public Pointer(int p, KeyboardData.Key k, KeyValue v, float x, float y)
{
pointerId = p;
key = k;
value = v;
downX = x;
downY = y;
ptrDist = 0.f;
flags = (v == null) ? 0 : v.flags;
timeoutWhat = -1;
}
}
public interface IPointerEventHandler
{
public void onPointerDown(KeyValue k);
public void onPointerSwipe(KeyValue k);
public void onPointerUp(KeyValue k);
public void onPointerFlagsChanged();
public void onPointerHold(KeyValue k);
}
}