Internally "key repeat" is reword into "long press" when the same
mechanism was used for both features.
The constraint that 'timeoutWhat' must be set to '-1' when no message is
expected has been lifted to simplify the code.
This adds some errors:
- 'script' or 'numpad_script' is set an empty string.
- Multiple '<modmap>' elements.
- 'shift', 'width' and 'height' on every nodes that support them are
clamped to a valid value.
This replaces the switch cases in KeyModifier.java with JSON files, one
for each diacritic.
The number of states increases from 6727 to 7377. The apk size slightly
decreases (around 3kb).
Encoding errors in the compose data compiler due to:
- 'UTF-16' adds a BOM, use 'UTF-16-LE' instead
- 'str.encode' returns a byte array, use 'array' to have a 16-bit char
array.
Parse key names from keysymdef.h, which is distributed with Xorg. The
Greek, Cyrillic and Hebrew sequences referenced these keysyms.
This increases the number of sequences from 2043 to 2668.
Change the compose state machine definition to allow final states that
are wider than 16-bits.
This increases the number of sequences that can be used from
en_US_UTF_8_Compose.pre from 2013 to 2043 (of 3201).
This adds the new 'anticircle' attribute to layouts '<key>' elements
that configure the key to send when doing a anti-clockwise circle
gesture on it.
Labels are drawn the same way as indication.
Updated docs.
This happen when opening the settings from the launcher activity without
ever opening the keyboard.
To remove this bug entirely, the KeyboardData.init method is removed,
the pieces needing initialization are now cached in Config.
This implements clockwise/anticlockwise circle and round trip gestures
inspired by Messagease.
The circle gestures start after a small threshold to avoid making the
regular swipe too hard to aim.
The gestures do:
- circle: The center symbol with Shift applied, with a fallback on Fn
- round trip: Same as the circle gesture but applied to a side symbol
- anticlockwise circle: Nothing currently. It is intended to be made
configurable per-layout in the future.
The new Gesture class keeps track of what the pointer is doing while it moves
on a key. It replaces the 'selected_direction' integer.
- Removing unused information (names and descriptions) from the Emoji class
- Creating a Gradle task that generates a more efficient res/raw/emojis.txt file from the most recent Unicode standard
- Saving recently used emoji preferences as emoji values rather than names
- Migrating old user preferences to the new system
* Hangul support
This works with two new kinds of keys (Hangul_initial and Hangul_medial)
that carry a precomposed hangul syllable and act as modifiers.
The hangul syllables are composed algorithmically.
* Add shift layer to Dubeolsik layout
* Make slider speed independent from swipe distance
Swipe distances other than the default resulted in a slider that were
not easy to control.
* refactor: Add class Pointers.Sliding
It holds the states and the code needed to make the slider work.
'Pointer.sliding' is set to [null] when sliding is not in progress.
The implementation is changed not to depend on [downX] and [dx] but
instead use the pointer's [x] coordinate directly.
* Move the cursor further for faster slides
In sliding mode, compute the speed of the pointer and use it to increase
at which the cursor moves.
* refactor: Separate kind for cursor movement keys
This allows to define a key that moves the cursor more than one position
at a time.
This will be used to avoid lag during fast slider movements.
* Reduce lag when sliding quickly on the spacebar
Avoid sending key events in a loop while sliding quickly in a cursor
movement key. Key of kind Cursor_move are "multiplied", meaning a single
key event represents a movement of more than one position, reducing the
number of key events sent.
This is only for cursor move keys.
Due to the modmap, the cache must be cleared when switching layout to or
from a layout that contain a modmap.
This is broken since 3f6b6fd23, which moves the modmap handling into
KeyModifier.
Thanks to the previous commit, a modifier key can now be more complex
than just a KeyValue.Modifier. This allows a more elegant implementation
of the compose key, that could be taken as a base for other features
(eg. unicode hex entry, hangul)
The COMPOSE_PENDING modifier is removed as keys of kind Compose_pending
can act as a modifier. This has the advantage of highlighting the key
that was last pressed in the sequence.
Rules are added to Pointers: Non-special but latchable keys must clear
latches and cannot be locked with a long press. These rules were not
needed before but were intended.
Allow keys of a kind other than Modifier to be a modifier.
This requires writing a compareTo function for KeyValue. Fields are
compared in this order: Kind, value, flags, symbol.
'FLAG_LOCKED' and 'FLAG_FAKE_PTR' are only used within Pointers.
Define new flags in Pointers and remove these from KeyValue. Also allows
to define new flags.
Shift locked via the "caps lock" key use the "fake pointer" mechanism
that is also used by auto-capitalisation.
Make sure that unlatching a fake pointer do not disabled a locked
modifier.
The implementation is moved into the Pointers class for a safer API and
easier implementation.
Add éèàç directly to the layout, which removes the corresponding dead
keys.
Remove the requirement for ù and ÿ from method.xml, which are extremely
rare and can be typed via the compose key.
* Relicense layouts under CC0
Layout definitions are licensed differently from the rest of the
application source code to allow use in other projects related or
unrelated to Unexpected Keyboard.
Some layouts are not re-licensed and their original copyright continues
to apply. The copyright notice is added at the top of the files.
* Contributing: Mention layout licensing
Themes do not dim secondary keys the same way due to the "offset"
mechanism. Instead, use a ratio that is the same for every themes.
It's still possible to override this ratio per theme.
The kind field wasn't large enough to hold the new Compose_pending kind.
The flags field is reduced in size by removing a free spot.
The FLAGS_BITS mask is defined in a safer way.
compile.py implements a parser for X11's Compose.pre files. A lot of
code is necessary to interpret character names but thanksfully, the name
of most characters is contained in the file.
The state machine is compiled into two char arrays which unfortunately
requires an expensive initialisation and allocation.
The COMPOSE_PENDING modifier indicate whether a compose sequence is in
progress. The new key of kind Compose_pending sets the current state of
the sequence.
The compose sequences are compiled into a state machine by a python
script into a compact encoding.
The state of the pending compose is determined by the index of a state.
The pin entry layout shouldn't be inverted as the letter indications
would be meaningless and the order would be opposite to what the option
specifies.
The enter and action key are swapped as the automatic swapping is also
removed.
Incompatible APIs were used in the custom layouts and the extra keys
options.
Add @TargetApi annotations to help catch similar issues in the future
with the help of 'gradle lint'.
Android 3.0 (API level 11) was released in Feb 2011.
These versions were already unsupported due to unavoidable calls to:
- MotionEvent.getActionMasked() (API 8)
And avoidable calls to:
- SharedPreferences.Editor.putStringSet() (API 11)
This allows to use modifiers in combination with other inputs like a
mouse click, for example under termux-x11.
The key down event and notification about modifiers changing are sent
down to KeyEventHandler. A mutable state remember for which modifier
down events have been sent.
When pressing down a modifier with one finger and typing with the
other, it might appear that the modifier is released after the first
time an other key is pressed and then pressed and released for the
following keys.
This prevents unintentionally type two modified keys instead of one
when the second key is pressed while the other is not yet released.
This separates the layout definitions from the special layouts
(bottom_row, greekmath) and other unrelated files (method, settings).
This is also a more intuitive location for layouts and make the resource
directory easier to navigate.
Under the hood, layouts are copied back into
build/generated-resources/xml.
Android's shouldOfferSwitchingToNextInputMethod() method might return
false when an other IME is installed, perhaps when the other IME doesn't
specify android:supportsSwitchingToNextInputMethod="true".
Tapping shift might call `Utils.capitalize_string` on some symbols
(notably custom keys), which crashes on empty string.
This also happens on builtin layouts with `key1="\"`.
This reverts commits ef03dfed5c and
ff01678ba6.
The "vibration duration" slider is bought back.
The "vibration enabled" option is replaced by "custom vibration", which switch between the system haptic feedback or the custom vibration.
The slider is greyed when "custom vibration" is unchecked and is
allowed to have a value of 0 to disable vibrations within the app.
The intermediate values "light", "medium" and "strong" are removed and
no migration of the setting is made.
Bring a popup for choosing the voice IME when the voice key is pressed
for the first time or the list of voice IMEs installed on the device
change.
A preference stores the last selected IME and the last seen list of
IMEs.
This reverts the Tusinian layout (1af4e45) and instead introduce a new
arabic PC layout with arabic numbers.
Layouts are renamed:
- arab_pc => arab_pc_hindu
- arab_pc_tn => arab_pc
This new attribute is now used instead of 'script' for modifying the
numpad according to the selected layout's script.
If not provided, it defaults to the value of 'script'.