Bring a popup for choosing the voice IME when the voice key is pressed
for the first time or the list of voice IMEs installed on the device
change.
A preference stores the last selected IME and the last seen list of
IMEs.
This reverts the Tusinian layout (1af4e45) and instead introduce a new
arabic PC layout with arabic numbers.
Layouts are renamed:
- arab_pc => arab_pc_hindu
- arab_pc_tn => arab_pc
This new attribute is now used instead of 'script' for modifying the
numpad according to the selected layout's script.
If not provided, it defaults to the value of 'script'.
Remember the selected layout in portrait and landscape mode
independently.
This allows to define a layout specific to landscape without having to
switch manually.
`method.xml` is now able to specify a preferred position for each extra
keys in term of an other key to which it should be placed nearby.
It's implemented for French as an example.
`KeyboardData.getKeys()` now returns a map of the keys present on the
layout to their position. Positions are the row, column and swipe
direction.
The computed map is cached in the KeyboardData object as it might be
accessed later by `findKeyWithValue`, which now do less work.
The initial capitalisation state given by the editor
(`info.initialCapsMode`) is always 0 in many editors.
For some text input types, update the state when typing starts,
disregarding the value given by `info.initialCapsMode`.
The numeric layout and the optional right hand side numpad are modified
to show the digits belonging to the script used in the current layout.
The numpads are still defined as it was before. The digits are changed
in `modify_numpad` if needed.
Implement the combinations that were previously not possible and were
commented out.
Also remove `apply_dead_char` and `apply_combining` and make all
dead-keys definitions uniform.
Change the API of `KeyModifier.Map_char` to allow returning a string
instead of a single 16 bits char.
This allows to return combining diacritics.
This also gets rid of `apply_map_or_dead_char`, maps can have their own
fallback.
The slider was repeatedly sending arrow keys, which change the focused
input when the end of a text box is hit.
A new key is added that implements cursor movements using the
`InputConnection` API.
The new keys are defined as `KeyValue.Editing`, which are no longer only
context menu actions.
The behavior when a selection has started is changed. The selection is
modified instead of cleared even when shift isn't pressed or the
selection would become empty.
Fallbacks to sending arrow keys for editors that do not support the API,
like Termux.
Settings defined with `get_dip_pref` had a wrong default value on first
launch.
The "right" default value was used after the shared preferences are
populated.
The new `layouts` preference replaces three previous preferences:
layout
second_layout
custom_layout
Add a preference migration function, which first migration is to
migrate layouts into the new preference.
The migration must also be called from the SettingsActivity as it might
use a different preference store due to the boot-aware preference copy.
This merges the "Layouts" option with the "Custom layout" option.
A custom layout becomes an item in the "Layouts" list among the other
layouts. It's possible to add several custom layouts.
Selecting the "Custom layout" item in the list opens a second dialog for
entering the layout description.
Layouts are serialized as JSON object and are decoded solely in the
LayoutsPreference class.
Allow items to be of any class instead of strings.
Item serialization and deserialization methods are in a separate class
because they are also used in a static context.
Several non-string keys can have a large label that shouldn't be elided,
for example ctrl, meta, send.
Also, change the cutoff to 3 characters as labels are easily colliding.