Themes do not dim secondary keys the same way due to the "offset"
mechanism. Instead, use a ratio that is the same for every themes.
It's still possible to override this ratio per theme.
Themes can define the color of each borders independently. Every borders
must have the same width for now. It's possible to set a different width
when the key is activated, thought this is only used to remove borders.
The 4 themes are updated to take advantage of borders.
Allows to add more keys to the keyboard from a predefined list.
The implementation doesn't use MultiSelectListPreference because it
doesn't seem possible to change the item layout to properly show the
rendered symbols.
Since SDK 21, applications can set the background color of the
navigation bar. This is normally simply an item in a theme but it is
more complicated for keyboards.
Keep the glyphs in SVG format and build the font using a FontForge
script.
A part of the previous font is kept because the sources is lost.
This adds a new dependency to the build system, fontforge.
Instead of a fixed size that don't work at all for bigger screens.
Other tweaks:
- Use the value-land dimens to vary 'extra_horizontal_margin'
- Move label size to Config, because it can change at runtime (rotation)
- Slightly decrease the size of "long" symbols
Add a new boolean parameter "edgekeys" for defining keys that have the
additional (swipe) keys on the edges (top, right, left, bottom) instead
of at the corners (top left, top right, bottom left, bottom right).
Add a "Theme" option to choose between a dark and light theme.
The light theme uses the colors of the dark theme with the luminance
inversed.
The reloading after a configuration change is changed slightly:
- Special handling is needed when the Theme is changed (recreate the views)
- The default implementation of 'onConfigurationChanged' is used
Which triggers more refresh (but don't recreate the views)
- 'onCreateInputView' is no longer needed