Keep track of end-of-sentence characters while typing and automatically
enable shift when appropriate.
The last few characters just before the cursor need to be queried in
some cases: Begin of input, cursor has moved or text is deleted.
This might have a performance cost.
This normally only enable shift but it also needs to disable shift when
the cursor moves.
Bring back the "Vibration" option.
The duration option isn't added back because the vibration settings are
still handled by Android. In fact, the option has no effect if the
vibration are disabled in the system settings.
This partially reverts commit ef03dfed5c.
The "f11_placeholder" and "f12_placeholder" keys were equals since
31d6a70.
Add an incrementing id into the unused key value to differentiate
placeholder values.
The "loc " prefix for predefining a place for an "extra key" was broken
since 31d6a70.
The FLAG_LOCALIZED flag cannot be used anymore, as adding it to any key
would turn it into a different key that wouldn't be recognized by parts
of the code comparing the keys (placing the extra keys).
Add an other layer in KeyboardData to store such informations.
This makes KeyValue objects smaller. 'equals' and 'hashCode' are now
implemented too. Key names are still used to recognise keys with special
meaning, but not for comparing keys anymore.
Negative values for internal events are preventing further refactoring.
Add a new kind of key and split internal events (now Event) and
Android's key events (now Keyevent).
Use enums events and modifiers outside of the KeyValue class.
Internally, they are converted to and from integer.
These two fields couldn't have an interesting value at the same time.
As we can no longer rely on a special value to distinguish between
what's the kind, the kind of the key is explicitly encoded in the two
most significative bits of the _flags field.
Extra nice thing: This removes the special values 'EVENT_NONE' and 'CHAR_NONE'.
Two advantages:
- No need to distinguish modifiers in KeyEventHandler. The KeyValue is
enough to decide what action to do.
- Keys are never a Char and Event at the same time, fields can be
merged.
The meaning of the public fields of KeyValue was quite complicated and
not handled consistently accross the app.
Make these fields private and add a more abstract API on top.
The meaning of these fields changed recently and it wasn't an easy
change. I plan on making more changes in the future.
There was no free bits left to add new modifiers. Instead of increasing
the width of the 'flags' field, refactor the way modifiers are
represented and used.
Modifers are now represented as independent values and stored in the
'code' field. A flag is added to distinguish between modifiers and keys
with a key event.
The most notable change is that modifiers can no longer be or-ed into a
single value but have to be represented as an array.
The '0' has been moved because it was hard to type due to being close to
the edge of the screen.
This is fixed in a more elegant way in a27c644, there's no reason to
keep the '0' in an inconsistent place anymore.
Layouts no longer need to mention every localized keys and dead keys.
They are now placed automatically starting from the second row on the
bottom-right corner.
The "loc " prefix is not removed to still be able to define a more
optimal and consistent placement for some extra keys (eg. 'ß' near 's').
Programming layouts no longer need to place every dead keys.
Each layouts can chose which key are localized instead of specifying it
globally for each key.
Important keys are no longer removed from layouts if the 'extra_keys'
mechanism is not working properly. This can happen if language tags
specified in method.xml don't match the user's language.
Removed some currency symbols from some layouts. They are all in the Fn
layer.
The "closest key" logic must be careful not to reveal keys removed by a
modifier.
Must check [_handler.onPointerSwipe] for every candidate values.
[selected_value] is changed back to [selected_direction].
This adds a new bug: When the direction change, the selected value might
not change but a vibration will be triggered anyway.
getAtDirection was too hard to maintain and might contain bugs.
Change slightly the meaning of directions and implement a the nearest
key calculation as a loop.