This adds some errors:
- 'script' or 'numpad_script' is set an empty string.
- Multiple '<modmap>' elements.
- 'shift', 'width' and 'height' on every nodes that support them are
clamped to a valid value.
This adds the new 'anticircle' attribute to layouts '<key>' elements
that configure the key to send when doing a anti-clockwise circle
gesture on it.
Labels are drawn the same way as indication.
Updated docs.
This happen when opening the settings from the launcher activity without
ever opening the keyboard.
To remove this bug entirely, the KeyboardData.init method is removed,
the pieces needing initialization are now cached in Config.
This new attribute is now used instead of 'script' for modifying the
numpad according to the selected layout's script.
If not provided, it defaults to the value of 'script'.
`method.xml` is now able to specify a preferred position for each extra
keys in term of an other key to which it should be placed nearby.
It's implemented for French as an example.
`KeyboardData.getKeys()` now returns a map of the keys present on the
layout to their position. Positions are the row, column and swipe
direction.
The computed map is cached in the KeyboardData object as it might be
accessed later by `findKeyWithValue`, which now do less work.
Specify the behavior of shift for a layout. This is intended for locales
that use the same alphabet but have different capital letters (eg.
Bengali).
The modmap is defined like this:
<keyboard>
<modmap>
<shift a="a" b="A"/>
</modmap>
</keyboard>
'Keyboard.Key' now contains an array of size 9, giving each keyvalue an
index. The algorithm for finding the nearest key during a swipe now
needs 16 segments, which are now calculated as an angle.
The algorithm does one more interation instead of 2 more, slightly
reducing the sensitivity of corner values. The 'getAtDirection' function
is moved into the Pointers class to clearly separate the two systems.
The 'edgekey' attribute is now obsolete but is kept for compatibility.
The flag is removed internally, key index are simply translated.
Similarly, the 'slider' attribute now act on keys at index 5 and 6
instead of 2 and 3.
The 'keysHeight' field needs to be updated. As this class is not
intended to be mutable, copy the list of rows and call the constructor.
Also remove an unecessary component of the keyboard height calculation.
Refactor, follow up of 90b7944. Add a modification step to the "special"
layouts: numpad, greekmath, pin entry.
Remove the apply_key0 function, which is not expressive enough.
Add an enum instead of yet an other "switch_" function.
Send key events for the left or right arrow as the finger slides on the
space bar.
Can be used to select text by holding shift. Works under Termux.
Events are sent linearly as the finger travels. The distance between
each events is defined from the swiping distance divided by 4.
'slider="true"' can be set on a key that have 'edgekeys="true"'.
'key2' and 'key3' represent the right and left keys.
Add an option for specifying an XML layout description as a string.
The option is a bit rough at the moment:
- No documentation, users have to be aware of the keyboard's code to use
this option.
- No error are shown, the layout will fallback to qwerty on error.
Keep track of end-of-sentence characters while typing and automatically
enable shift when appropriate.
The last few characters just before the cursor need to be queried in
some cases: Begin of input, cursor has moved or text is deleted.
This might have a performance cost.
This normally only enable shift but it also needs to disable shift when
the cursor moves.
The "loc " prefix for predefining a place for an "extra key" was broken
since 31d6a70.
The FLAG_LOCALIZED flag cannot be used anymore, as adding it to any key
would turn it into a different key that wouldn't be recognized by parts
of the code comparing the keys (placing the extra keys).
Add an other layer in KeyboardData to store such informations.
Layouts no longer need to mention every localized keys and dead keys.
They are now placed automatically starting from the second row on the
bottom-right corner.
The "loc " prefix is not removed to still be able to define a more
optimal and consistent placement for some extra keys (eg. 'ß' near 's').
Programming layouts no longer need to place every dead keys.
The "closest key" logic must be careful not to reveal keys removed by a
modifier.
Must check [_handler.onPointerSwipe] for every candidate values.
[selected_value] is changed back to [selected_direction].
This adds a new bug: When the direction change, the selected value might
not change but a vibration will be triggered anyway.
getAtDirection was too hard to maintain and might contain bugs.
Change slightly the meaning of directions and implement a the nearest
key calculation as a loop.