Allows to define a locale's script in 'method.xml' and use that to add
the extra keys for a locale to layouts of the same script only.
A locale of an undefined script will add its extra keys to every
layouts. A layout of an undefined script will have the extra keys of all
the enabled locales.
On API level < 12 or on some rare cases, `refreshSubtypeLayout` was not
called, making `_localeTextLayout` uninitialized.
This might also happen if `getExtraValueOf` returns an invalid layout name.
eg. `method.xml` contains an invalid layout name.
The newer haptic feedback API that is used instead of the vibrator
service since ef03dfe doesn't work for everyone.
The new vibration option allow to choose both the newer API ("system")
and the older API ("strong", "medium", "light").
A new option changes the "change_method" into the new
"change_method_prev". It switch to the previously used input method.
A long press on "change_method_prev" sends "change_method".
A new section is added in the settings and existing options are moved.
Refactor, follow up of 90b7944. Add a modification step to the "special"
layouts: numpad, greekmath, pin entry.
Remove the apply_key0 function, which is not expressive enough.
Add an enum instead of yet an other "switch_" function.
Send key events for the left or right arrow as the finger slides on the
space bar.
Can be used to select text by holding shift. Works under Termux.
Events are sent linearly as the finger travels. The distance between
each events is defined from the swiping distance divided by 4.
'slider="true"' can be set on a key that have 'edgekeys="true"'.
'key2' and 'key3' represent the right and left keys.
It allowed to modulate the repeat speed of some keys (arrow, backspace,
delete) by move the finger farther or closer to the key.
In practice, this wasn't pratical and doesn't seem popular. It is
removed in favor of a better mechanism for moving the cursor.
Stay on the secondary layout after a config refresh or onStartInputView.
The information is kept until the keyboard is restarted.
Additionally, move tweaking the secondary layout to the Config class now
that physical equality is not needed.
Values like 'characterSize' and 'horizontalMargin' can't be fed back into the default value because they are not of the same unit.
To avoid this happening again, change the way the default value is defined for every options.
The 'key_height' dimension was no longer used.
* Add option for keyboard opacity (transparency). Keyboard background, keys and pressed keys can be adjusted separately.
* Make the borders transparent as well
* Moved setAlphas outside drawKeyFrame to top of onDraw method
Add an option for specifying an XML layout description as a string.
The option is a bit rough at the moment:
- No documentation, users have to be aware of the keyboard's code to use
this option.
- No error are shown, the layout will fallback to qwerty on error.
Remove the code dealing with InputMethodConnection from 'Keyboard2' and
move it into 'KeyEventHandler', where more editing actions can now be
implemented.
Autocapitalisation is also moved, the IReceiver interface is simplified.
The dpi values "xdpi" and "ydpi" can have wildly different values on
different devices.
The new computation defines a baseline and only take into account the
dpi values as a ratio.
On a 480dpi screen (in both directions), this decrease the value by
about 18%. This new distance felt better during testing.
A new option allow to choose a secondary layout, the switching key is
placed on the top edge of the space bar.
The "Programming layout" option was basically doing that but it was
possible to choose from a few layouts only. It is improved and renamed.
The 'LayoutListPreference' allows setting the string for the first entry
but otherwise share the rest of the array.
Add nice icons from materialdesignicons.
Store preferences in device protected storage, which is available before
the device is unlocked.
The keyboard was crashing when trying to access the encrypted
preferences.
The emoji pane uses a separate preferences file, the old data is lost.
The SettingsActivity can't easily use the new preferences storage.
Instead, it continues to use the "default" preferences store, which is
copied back to the protected storage when needed.
Similar to 'qwertz' but is wider to show äöü on dedicated keys. Some
punctuations are rebalanced to use the space better.
The default layout for de_DE is changed.
* Added Czech translation and layout
Translated keyboard and created Czech multilingual "practical" layout for faster typing and typing in commonly used languages (German, Slovak + French w/accents)
* Update (Rephrase) full_description.txt
... to better suit the language and naturally promote keyboard's features and possibilities to a wider audience.
Allows to add more keys to the keyboard from a predefined list.
The implementation doesn't use MultiSelectListPreference because it
doesn't seem possible to change the item layout to properly show the
rendered symbols.
Modifiers can be locked with a long press. The key repeat mechanism is re-used
and the press timeout is the same.
Every modifiers can be locked that way, not only the "lockable" ones.
The previous behavior can be enabled in the settings (for shift only)
but the default is changed.
Bring back the "Vibration" option.
The duration option isn't added back because the vibration settings are
still handled by Android. In fact, the option has no effect if the
vibration are disabled in the system settings.
This partially reverts commit ef03dfed5c.
The "loc " prefix for predefining a place for an "extra key" was broken
since 31d6a70.
The FLAG_LOCALIZED flag cannot be used anymore, as adding it to any key
would turn it into a different key that wouldn't be recognized by parts
of the code comparing the keys (placing the extra keys).
Add an other layer in KeyboardData to store such informations.
This makes KeyValue objects smaller. 'equals' and 'hashCode' are now
implemented too. Key names are still used to recognise keys with special
meaning, but not for comparing keys anymore.
Negative values for internal events are preventing further refactoring.
Add a new kind of key and split internal events (now Event) and
Android's key events (now Keyevent).
Use enums events and modifiers outside of the KeyValue class.
Internally, they are converted to and from integer.
The meaning of the public fields of KeyValue was quite complicated and
not handled consistently accross the app.
Make these fields private and add a more abstract API on top.
The meaning of these fields changed recently and it wasn't an easy
change. I plan on making more changes in the future.
There was no free bits left to add new modifiers. Instead of increasing
the width of the 'flags' field, refactor the way modifiers are
represented and used.
Modifers are now represented as independent values and stored in the
'code' field. A flag is added to distinguish between modifiers and keys
with a key event.
The most notable change is that modifiers can no longer be or-ed into a
single value but have to be represented as an array.
Layouts no longer need to mention every localized keys and dead keys.
They are now placed automatically starting from the second row on the
bottom-right corner.
The "loc " prefix is not removed to still be able to define a more
optimal and consistent placement for some extra keys (eg. 'ß' near 's').
Programming layouts no longer need to place every dead keys.
Allow specifying a layout for programming and add a key for switching to
it easily.
The switching key is placed on the top edge of the space bar.
The option has no effect by default because the ergonomic isn't ideal,
it needs to be enabled explicitly.
Users of Latin-script languages certainly prefer to use one layout (for
programming or not). This feature might be removed in favor of a better
language-switching mechanisms in the future.
The previous computation was very different depending on the device's
screen and accessibility options.
Given that the keyboard is supposed to fill all the space in one
dimension, the dpi unit makes little sense.
The formula doesn't mean anything in particular, it takes into account
both dimensions (x and y) and should be close to the dpi in the
diagonals (which is the direction of swipe).
This changes the actual value, on a 1920x1080 480dpi screen, the value
is increased by 20%.
* Providing a comprehensible Brazilian Portuguese keyboard layout
removed cedille as it is already provided by an independent key;
changed layout to correspond to the locale
* Clicking twice on CTRL or ALT will lock them in 'ON' state
* Make Locking behaviour optional, configurable in preferences
* Nest the new settings into a different page
To avoid spamming the settings page and repetition in the summaries.
Cannot be a popup unfortunately because that would require API >= 11.
* Add Fn and Meta
Co-authored-by: Jules Aguillon <jules@j3s.fr>
Instead of a fixed size that don't work at all for bigger screens.
Other tweaks:
- Use the value-land dimens to vary 'extra_horizontal_margin'
- Move label size to Config, because it can change at runtime (rotation)
- Slightly decrease the size of "long" symbols
Show these characters only for users that have the corresponding locale
installed (a supported eu language for €, en-GB for £).
Add these characters to most layouts.
Depending on the pixel density isn't ideal for a keyboard, which would
render differently depending on the "scaling" accessibility option.
Landscape mode needs a special values. At the same time, increase the
horizontal margin when landscape.
A customised Latvian specific QWERTY layout (QWERTY (Latvian)) was added
to access all Latvian diacritic characters with a swipe.
Additionally caron, cedille and macron accents were enabled for this
layout.
'keyVerticalInterval' was mistakenly used to compute the height of the
keyboard and the vertical position of keys.
While the code handling pointers did not use this value, the hit box of
the bottom row was shifted by several pixels.
Make sure 'keyVerticalInterval' is only used for rendering and not for
placing the keys.
It is placed on the top-right of the enter key on every layouts.
It sends a special event (performEditorAction) instead of writing a
newline.
The "actionId" is passed through the EditorInfo object in an obfuscated
way so it's not clear whether it's using the right one.