The kind field wasn't large enough to hold the new Compose_pending kind.
The flags field is reduced in size by removing a free spot.
The FLAGS_BITS mask is defined in a safer way.
The COMPOSE_PENDING modifier indicate whether a compose sequence is in
progress. The new key of kind Compose_pending sets the current state of
the sequence.
The compose sequences are compiled into a state machine by a python
script into a compact encoding.
The state of the pending compose is determined by the index of a state.
This separates the layout definitions from the special layouts
(bottom_row, greekmath) and other unrelated files (method, settings).
This is also a more intuitive location for layouts and make the resource
directory easier to navigate.
Under the hood, layouts are copied back into
build/generated-resources/xml.
Change the API of `KeyModifier.Map_char` to allow returning a string
instead of a single 16 bits char.
This allows to return combining diacritics.
This also gets rid of `apply_map_or_dead_char`, maps can have their own
fallback.
The slider was repeatedly sending arrow keys, which change the focused
input when the end of a text box is hit.
A new key is added that implements cursor movements using the
`InputConnection` API.
The new keys are defined as `KeyValue.Editing`, which are no longer only
context menu actions.
The behavior when a selection has started is changed. The selection is
modified instead of cleared even when shift isn't pressed or the
selection would become empty.
Fallbacks to sending arrow keys for editors that do not support the API,
like Termux.
The two layout selection options are replaced by a ListGroupPreference
that allow to enter an arbitrary amount of layouts.
The "switch_second" and "switch_second_back" keys are replaced by
"switch_forward" and "switch_backward", which allow to cycle through the
selected layouts in two directions.
Layouts are changed to place these two key on the space bar.
The backward key is not shown if there's only two layouts.
These symbols have special meaning when in `res/xml` and are escaped in
standard layouts.
The backslash is not stripped when parsed from the custom layout option.
Treat these backslashed keys specifically to allow standard layouts to
be passed back to the custom layout option.
The new key switches to any installed "voice" input method.
If several input methods matches, no effort is made to choose.
Might misbehave with some input methods other than Google's on API < 28.
It is placed on the middle of the arrows on the bottom bar. It is
enabled by default and can be removed in the "Extra keys" option.
The key is not removed from the keyboard if no voice input method
exists.
'Keyboard.Key' now contains an array of size 9, giving each keyvalue an
index. The algorithm for finding the nearest key during a swipe now
needs 16 segments, which are now calculated as an angle.
The algorithm does one more interation instead of 2 more, slightly
reducing the sensitivity of corner values. The 'getAtDirection' function
is moved into the Pointers class to clearly separate the two systems.
The 'edgekey' attribute is now obsolete but is kept for compatibility.
The flag is removed internally, key index are simply translated.
Similarly, the 'slider' attribute now act on keys at index 5 and 6
instead of 2 and 3.
A new option changes the "change_method" into the new
"change_method_prev". It switch to the previously used input method.
A long press on "change_method_prev" sends "change_method".
A new section is added in the settings and existing options are moved.
It allowed to modulate the repeat speed of some keys (arrow, backspace,
delete) by move the finger farther or closer to the key.
In practice, this wasn't pratical and doesn't seem popular. It is
removed in favor of a better mechanism for moving the cursor.
The most requested keys are undo and redo. Unfortunatly redo doesn't
work reliably.
The other context menu actions like share, assist and autofill are added
even thought they are rarely useful or implemented.
A new option allow to choose a secondary layout, the switching key is
placed on the top edge of the space bar.
The "Programming layout" option was basically doing that but it was
possible to choose from a few layouts only. It is improved and renamed.
The 'LayoutListPreference' allows setting the string for the first entry
but otherwise share the rest of the array.
Add nice icons from materialdesignicons.
The key enable caps lock immediately. It does nothing if caps lock is
already enabled.
It is not present on the keyboard by default but a place is defined on
every layout, top-right of the shift key. It can be enabled in the
settings.
The icon is from materialdesignicons.com.
The "f11_placeholder" and "f12_placeholder" keys were equals since
31d6a70.
Add an incrementing id into the unused key value to differentiate
placeholder values.
The "loc " prefix for predefining a place for an "extra key" was broken
since 31d6a70.
The FLAG_LOCALIZED flag cannot be used anymore, as adding it to any key
would turn it into a different key that wouldn't be recognized by parts
of the code comparing the keys (placing the extra keys).
Add an other layer in KeyboardData to store such informations.
This makes KeyValue objects smaller. 'equals' and 'hashCode' are now
implemented too. Key names are still used to recognise keys with special
meaning, but not for comparing keys anymore.
Negative values for internal events are preventing further refactoring.
Add a new kind of key and split internal events (now Event) and
Android's key events (now Keyevent).
Use enums events and modifiers outside of the KeyValue class.
Internally, they are converted to and from integer.
These two fields couldn't have an interesting value at the same time.
As we can no longer rely on a special value to distinguish between
what's the kind, the kind of the key is explicitly encoded in the two
most significative bits of the _flags field.
Extra nice thing: This removes the special values 'EVENT_NONE' and 'CHAR_NONE'.
Two advantages:
- No need to distinguish modifiers in KeyEventHandler. The KeyValue is
enough to decide what action to do.
- Keys are never a Char and Event at the same time, fields can be
merged.