forked from extern/Unexpected-Keyboard
7aa280b888
Make modulated keys repeat twice as slow by default and start repeating twice as early.
291 lines
7.4 KiB
Java
291 lines
7.4 KiB
Java
package juloo.keyboard2;
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import android.os.Handler;
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import android.os.Message;
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import java.util.ArrayList;
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/**
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* Manage pointers (fingers) on the screen and long presses.
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* Call back to IPointerEventHandler.
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*/
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public final class Pointers implements Handler.Callback
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{
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private Handler _keyrepeat_handler;
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private ArrayList<Pointer> _ptrs = new ArrayList<Pointer>();
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private IPointerEventHandler _handler;
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private Config _config;
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public Pointers(IPointerEventHandler h, Config c)
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{
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_keyrepeat_handler = new Handler(this);
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_handler = h;
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_config = c;
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}
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public int getFlags()
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{
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int flags = 0;
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for (Pointer p : _ptrs)
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flags |= p.flags;
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return flags;
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}
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public void clear()
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{
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_ptrs.clear();
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}
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public boolean isKeyDown(KeyboardData.Key k)
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{
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for (Pointer p : _ptrs)
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if (p.key == k)
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return true;
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return false;
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}
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/**
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* These flags can be different:
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* FLAG_LOCK Removed when the key is locked
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* FLAG_LOCKED Added when the key is locked
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* FLAG_LATCH Removed when the key is latched (released but not consumed yet)
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* Returns [-1] if not found.
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*/
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public int getKeyFlags(KeyValue kv)
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{
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for (Pointer p : _ptrs)
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if (p.value == kv)
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return p.flags;
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return -1;
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}
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// Receiving events
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public void onTouchUp(int pointerId)
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{
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Pointer ptr = getPtr(pointerId);
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if (ptr == null)
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return;
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stopKeyRepeat(ptr);
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Pointer latched = getLatched(ptr.value);
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if (latched != null) // Already latched
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{
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removePtr(ptr); // Remove dupplicate
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if ((latched.flags & KeyValue.FLAG_LOCK) != 0) // Locking key, toggle lock
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{
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latched.flags = (latched.flags & ~KeyValue.FLAG_LOCK) | KeyValue.FLAG_LOCKED;
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_handler.onPointerFlagsChanged();
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}
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else // Otherwise, unlatch
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{
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removePtr(latched);
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_handler.onPointerUp(ptr.value);
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}
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}
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else if ((ptr.flags & KeyValue.FLAG_LATCH) != 0)
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{
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ptr.flags &= ~KeyValue.FLAG_LATCH;
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ptr.pointerId = -1; // Latch
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_handler.onPointerFlagsChanged();
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}
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else
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{
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clearLatched();
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removePtr(ptr);
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_handler.onPointerUp(ptr.value);
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}
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}
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public void onTouchDown(float x, float y, int pointerId, KeyboardData.Key key)
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{
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KeyValue value = key.key0;
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Pointer ptr = new Pointer(pointerId, key, value, x, y);
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_ptrs.add(ptr);
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if (value != null && (value.flags & KeyValue.FLAG_NOREPEAT) == 0)
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startKeyRepeat(ptr);
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_handler.onPointerDown(value);
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}
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public void onTouchMove(float x, float y, int pointerId)
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{
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Pointer ptr = getPtr(pointerId);
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if (ptr == null)
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return;
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float dx = x - ptr.downX;
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float dy = y - ptr.downY;
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float dist = Math.abs(dx) + Math.abs(dy);
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ptr.ptrDist = dist;
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KeyValue newValue;
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if (dist < _config.swipe_dist_px)
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{
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newValue = ptr.key.key0;
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}
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else if (ptr.key.edgekeys)
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{
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if (Math.abs(dy) > Math.abs(dx)) // vertical swipe
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newValue = (dy < 0) ? ptr.key.key1 : ptr.key.key4;
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else // horizontal swipe
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newValue = (dx < 0) ? ptr.key.key3 : ptr.key.key2;
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}
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else
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{
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if (dx < 0) // left side
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newValue = (dy < 0) ? ptr.key.key1 : ptr.key.key3;
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else // right side
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newValue = (dy < 0) ? ptr.key.key2 : ptr.key.key4;
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}
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if (newValue != null && newValue != ptr.value)
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{
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int old_flags = (ptr.value != null) ? ptr.value.flags : 0;
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ptr.value = newValue;
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ptr.flags = newValue.flags;
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if ((old_flags & newValue.flags & KeyValue.FLAG_PRECISE_REPEAT) != 0)
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{
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// Keep the keyrepeat going between modulated keys.
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}
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else
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{
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stopKeyRepeat(ptr);
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if ((newValue.flags & KeyValue.FLAG_NOREPEAT) == 0)
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startKeyRepeat(ptr);
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_handler.onPointerSwipe(newValue);
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}
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}
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}
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// Pointers management
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private Pointer getPtr(int pointerId)
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{
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for (Pointer p : _ptrs)
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if (p.pointerId == pointerId)
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return p;
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return null;
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}
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private void removePtr(Pointer ptr)
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{
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_ptrs.remove(ptr);
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}
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private Pointer getLatched(KeyValue kv)
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{
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for (Pointer p : _ptrs)
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if (p.value == kv && p.pointerId == -1)
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return p;
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return null;
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}
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private void clearLatched()
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{
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for (int i = _ptrs.size() - 1; i >= 0; i--)
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{
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Pointer ptr = _ptrs.get(i);
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// Latched and not locked, remove
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if (ptr.pointerId == -1 && (ptr.flags & KeyValue.FLAG_LOCKED) == 0)
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_ptrs.remove(i);
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// Not latched but pressed, don't latch once released
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else if ((ptr.flags & KeyValue.FLAG_LATCH) != 0)
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ptr.flags &= ~KeyValue.FLAG_LATCH;
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}
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}
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// Key repeat
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/** Message from [_keyrepeat_handler]. */
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@Override
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public boolean handleMessage(Message msg)
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{
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for (Pointer ptr : _ptrs)
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{
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if (ptr.timeoutWhat == msg.what)
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{
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long nextInterval = _config.longPressInterval;
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if (_config.preciseRepeat && (ptr.flags & KeyValue.FLAG_PRECISE_REPEAT) != 0)
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{
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// Slower repeat for modulated keys
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nextInterval *= 2;
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// Modulate repeat interval depending on the distance of the pointer
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nextInterval = (long)((float)nextInterval / modulatePreciseRepeat(ptr));
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}
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_keyrepeat_handler.sendEmptyMessageDelayed(msg.what, nextInterval);
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_handler.onPointerHold(ptr.value);
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return (true);
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}
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}
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return (false);
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}
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private static int uniqueTimeoutWhat = 0;
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private void startKeyRepeat(Pointer ptr)
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{
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int what = (uniqueTimeoutWhat++);
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ptr.timeoutWhat = what;
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long timeout = _config.longPressTimeout;
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// Faster repeat timeout for modulated keys
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if ((ptr.flags & KeyValue.FLAG_PRECISE_REPEAT) != 0)
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timeout /= 2;
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_keyrepeat_handler.sendEmptyMessageDelayed(what, timeout);
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}
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private void stopKeyRepeat(Pointer ptr)
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{
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if (ptr.timeoutWhat != -1)
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{
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_keyrepeat_handler.removeMessages(ptr.timeoutWhat);
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ptr.timeoutWhat = -1;
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ptr.repeatingPtrDist = -1.f;
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}
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}
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private float modulatePreciseRepeat(Pointer ptr)
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{
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if (ptr.repeatingPtrDist < 0.f)
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ptr.repeatingPtrDist = ptr.ptrDist; // First repeat
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if (ptr.ptrDist > ptr.repeatingPtrDist * 2.f)
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ptr.repeatingPtrDist = ptr.ptrDist / 2.f; // Large swipe, move the middle point
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float left = ptr.repeatingPtrDist / 2.f;
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float accel = (ptr.ptrDist - left) / (ptr.repeatingPtrDist - left);
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return Math.min(8.f, Math.max(0.1f, accel));
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}
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private final class Pointer
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{
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/** -1 when latched. */
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public int pointerId;
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public KeyboardData.Key key;
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public KeyValue value;
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public float downX;
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public float downY;
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/** Distance of the pointer to the initial press. */
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public float ptrDist;
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public int flags;
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/** Identify timeout messages. */
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public int timeoutWhat;
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/** ptrDist at the first repeat, -1 otherwise. */
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public float repeatingPtrDist;
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public Pointer(int p, KeyboardData.Key k, KeyValue v, float x, float y)
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{
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pointerId = p;
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key = k;
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value = v;
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downX = x;
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downY = y;
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ptrDist = 0.f;
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flags = (v == null) ? 0 : v.flags;
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timeoutWhat = -1;
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repeatingPtrDist = -1.f;
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}
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}
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public interface IPointerEventHandler
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{
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public void onPointerDown(KeyValue k);
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public void onPointerSwipe(KeyValue k);
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public void onPointerUp(KeyValue k);
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public void onPointerFlagsChanged();
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public void onPointerHold(KeyValue k);
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}
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}
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