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<!DOCTYPE html>
< html >
< meta name = "viewport" content = "width=device-width, initial-scale=1.0" >
< style >
body {
font-family: Arial, Helvetica, sans-serif;
font-size: 11pt;
}
#prompt {
width: 50vw;
height: 50pt;
}
@media screen and (max-width: 600px) {
#prompt {
width: 95%;
}
}
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#configHeader {
margin-top: 5px;
margin-bottom: 5px;
font-size: 10pt;
}
#config {
font-size: 9pt;
margin-bottom: 5px;
padding-left: 10px;
}
#outputMsg {
font-size: small;
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}
#footer {
margin-top: 5px;
padding-top: 5px;
font-size: small;
}
< / style >
< / html >
< body >
< div id = "status" > Server status: < span id = "serverStatus" > checking..< / span > | Request status: < span id = "reqStatus" > n/a< / span > < / div >
< br / >
< b > Prompt:< / b > < br / >
< textarea id = "prompt" > a photograph of an astronaut riding a horse< / textarea > < br / >
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< div id = "configHeader" > < b > Advanced settings:< / b > [< a id = "configToggleBtn" href = "#" > show< / a > ]< / div >
< div id = "config" >
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< input id = "sound_toggle" name = "sound_toggle" type = "checkbox" checked > < label for = "sound_toggle" > Enable Sound< / label > < br / >
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< label for = "seed" > Seed:< / label > < input id = "seed" name = "seed" value = "30000" > < input id = "random_seed" name = "random_seed" type = "checkbox" checked > < label for = "random_seed" > Random Image< / label > < br / >
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< label for = "num_outputs" > Number of outputs:< / label > < select id = "num_outputs" name = "num_outputs" value = "1" > < option value = "1" selected > 1< / option > < option value = "4" > 4< / option > < / select > < br / >
< label for = "width" > Width:< / label > < select id = "width" name = "width" value = "512" > < option value = "128" > 128< / option > < option value = "256" > 256< / option > < option value = "512" selected > 512< / option > < option value = "768" > 768< / option > < option value = "1024" > 1024< / option > < / select > < br / >
< label for = "height" > Height:< / label > < select id = "height" name = "height" value = "512" > < option value = "128" > 128< / option > < option value = "256" > 256< / option > < option value = "512" selected > 512< / option > < option value = "768" > 768< / option > < / select > < br / >
< label for = "num_inference_steps" > Number of inference steps:< / label > < input id = "num_inference_steps" name = "num_inference_steps" value = "50" > < br / >
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< label for = "guidance_scale" > Guidance Scale:< / label > < input id = "guidance_scale" name = "guidance_scale" value = "75" type = "range" min = "10" max = "200" > < span id = "guidance_scale_value" > < / span > < / span > < br / >
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< / div >
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< button id = "makeImage" > Make Image< / button > < br / > < br / >
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< div id = "outputMsg" > < / div >
< div id = "images" > < / div >
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< div id = "footer" >
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< p > Please feel free to < a href = "https://github.com/cmdr2/stable-diffusion-ui/issues" target = "_blank" > file an issue< / a > if you have any problems or suggestions in using this interface.< / p >
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< p > < b > Disclaimer:< / b > The authors of this project are not responsible for any content generated using this interface.< / p >
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< p > This license of this software forbids you from sharing any content that violates any laws, produce any harm to a person, disseminate any personal information that would be meant for harm, < br / > spread misinformation and target vulnerable groups. For the full list of restrictions please read < a href = "https://github.com/cmdr2/stable-diffusion-ui/blob/main/LICENSE" target = "_blank" > the license< / a > .< / p >
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< p > By using this software, you consent to the terms and conditions of the license.< / p >
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< / div >
< / body >
< script >
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const SOUND_ENABLED_KEY = "soundEnabled"
document.querySelector('#sound_toggle').checked = isSoundEnabled();
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const HEALTH_PING_INTERVAL = 5 // seconds
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let serverStatus = 'offline'
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function isSoundEnabled() {
if (localStorage.getItem(SOUND_ENABLED_KEY) === 'false') {
return false
}
return true
}
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function setStatus(statusType, msg, msgType) {
let el = ''
if (statusType === 'server') {
el = '#serverStatus'
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serverStatus = msg
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} else if (statusType === 'request') {
el = '#reqStatus'
}
if (msgType == 'error') {
msg = '< span style = "color: red" > ' + msg + '< span > '
} else if (msgType == 'success') {
msg = '< span style = "color: green" > ' + msg + '< span > '
}
if (el) {
document.querySelector(el).innerHTML = msg
}
}
function playSound() {
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const audio = new Audio('/media/ding.mp3')
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audio.volume = 0.2
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audio.play()
}
async function healthCheck() {
try {
let res = await fetch('/ping')
res = await res.json()
if (res[0] == 'OK') {
setStatus('server', 'online', 'success')
} else {
setStatus('server', 'offline', 'error')
}
} catch (e) {
setStatus('server', 'offline', 'error')
}
}
async function makeImage() {
setStatus('request', 'fetching..')
let btn = document.querySelector('#makeImage')
btn.innerHTML = 'Processing..'
btn.disabled = true;
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let outputMsg = document.querySelector('#outputMsg')
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outputMsg.innerHTML = 'Fetching..'
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function logError(msg, res) {
outputMsg.innerHTML = '< span style = "color: red" > Error: ' + msg + '< / span > '
console.log('request error', res)
setStatus('request', 'error', 'error')
}
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let random_seed = document.querySelector("#random_seed")
let seed = (random_seed.checked ? Math.floor(Math.random() * 10000) : document.querySelector('#seed').value)
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let reqBody = {
prompt: document.querySelector('#prompt').value,
num_outputs: document.querySelector('#num_outputs').value,
num_inference_steps: document.querySelector('#num_inference_steps').value,
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guidance_scale: document.querySelector('#guidance_scale').value / 10,
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width: document.querySelector('#width').value,
height: document.querySelector('#height').value,
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seed: seed,
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}
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let res = ''
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let time = new Date().getTime()
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try {
res = await fetch('/image', {
method: 'POST',
headers: {
'Content-Type': 'application/json'
},
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body: JSON.stringify(reqBody)
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})
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if (res.status != 200) {
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if (serverStatus === 'online') {
logError('Stable Diffusion had an error: ' + await res.text() + '. This happens sometimes. Maybe modify the prompt or seed a little bit?', res)
} else {
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logError("Stable Diffusion is still starting up, please wait. If this goes on beyond a few minutes, Stable Diffusion has probably crashed.", res)
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}
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res = undefined
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} else {
res = await res.json()
if (res.status !== 'succeeded') {
let msg = ''
if (res.detail !== undefined) {
msg = res.detail[0].msg + " in " + JSON.stringify(res.detail[0].loc)
} else {
msg = res
}
logError(msg, res)
res = undefined
}
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}
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} catch (e) {
console.log('request error', e)
setStatus('request', 'error', 'error')
}
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btn.innerHTML = 'Make Image'
btn.disabled = false;
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if (isSoundEnabled()) {
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playSound()
}
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if (!res) {
return
}
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time = new Date().getTime() - time
time /= 1000
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outputMsg.innerHTML = 'Processed in ' + time + ' seconds. Seed: ' + seed
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let images = document.querySelector('#images')
images.innerHTML = ''
for (let idx in res.output) {
let imgBody = ''
try {
imgBody = res.output[idx]
} catch (e) {
console.log(imgBody)
setStatus('request', 'invalid image', 'error')
return
}
let img = document.createElement('img')
img.width = parseInt(reqBody.width)
img.height = parseInt(reqBody.height)
img.src = imgBody
images.appendChild(img)
}
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setStatus('request', 'done', 'success')
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if (random_seed.checked) {
let seedEl = document.querySelector("#seed")
seedEl.value = seed
}
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}
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function handleAudioEnabledChange(e) {
localStorage.setItem(SOUND_ENABLED_KEY, e.target.checked.toString())
}
document.querySelector('#sound_toggle').addEventListener('click', handleAudioEnabledChange)
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document.querySelector('#makeImage').addEventListener('click', makeImage)
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let config = document.querySelector('#config')
config.style.display = 'none'
document.querySelector('#configToggleBtn').addEventListener('click', function() {
config.style.display = (config.style.display === 'none' ? 'block' : 'none')
document.querySelector('#configToggleBtn').innerHTML = (config.style.display === 'none' ? 'show' : 'hide')
return false
})
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let guidanceScale = document.querySelector('#guidance_scale')
function updateGuidanceScale() {
let label = document.querySelector('#guidance_scale_value')
label.innerHTML = guidanceScale.value / 10
}
guidanceScale.addEventListener('input', updateGuidanceScale)
updateGuidanceScale()
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let random_seed = document.querySelector("#random_seed")
function checkRandomSeed() {
let seed = document.querySelector("#seed")
if (random_seed.checked) {
seed.disabled = true
seed.value = "random"
} else {
seed.disabled = false
}
}
random_seed.addEventListener('input', checkRandomSeed)
checkRandomSeed()
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setInterval(healthCheck, HEALTH_PING_INTERVAL * 1000)
< / script >
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< / html >