updated to make autosaving on by default and updated some of the new logic

This commit is contained in:
Malcolm Diller 2022-10-18 22:13:45 -07:00
parent 0922349344
commit 48222ce44c
3 changed files with 15 additions and 15 deletions

View File

@ -43,7 +43,7 @@
<li><input id="use_cpu" name="use_cpu" type="checkbox"> <label for="use_cpu">Use CPU instead of GPU <small>(warning: this will be *very* slow)</small></label></li>
<li><input id="use_full_precision" name="use_full_precision" type="checkbox"> <label for="use_full_precision">Use full precision <small>(for GPU-only. warning: this will consume more VRAM)</small></label></li>
<li>
<input id="auto_save_settings" name="auto_save_settings" type="checkbox">
<input id="auto_save_settings" name="auto_save_settings" checked type="checkbox">
<label for="auto_save_settings">Automatically save settings <small>(settings restored on browser load)</small></label>
<br/>
<button id="configureSettingsSaveBtn">Configure</button>

View File

@ -62,6 +62,9 @@ function getSetting(element) {
return element.value
}
function setSetting(element, value) {
if (typeof element === "string" || element instanceof String) {
element = SETTINGS_TO_SAVE.find(e => e.id == element);
}
if (getSetting(element) == value) {
return // no setting necessary
}
@ -85,10 +88,11 @@ function saveSettings() {
var CURRENTLY_LOADING_SETTINGS = false
function loadSettings() {
if (!saveSettingsCheckbox.checked) {
var saved_settings = JSON.parse(localStorage.getItem(SETTINGS_KEY))
if (!saved_settings.values["auto_save_settings"]) {
setSetting("auto_save_settings", false);
return
}
var saved_settings = JSON.parse(localStorage.getItem(SETTINGS_KEY))
if (saved_settings) {
var values = saved_settings.values
var should_save = saved_settings.should_save

View File

@ -26,7 +26,7 @@ const COLLAPSIBLE_PANELS = []; // filled in by createCollapsibles with all the e
// on-init call this for any panels that are marked open
function toggleCollapsible(element) {
var collapsibleHeader = element.querySelector(".collapsible");
var handle = element.firstChild;
var handle = element.querySelector(".collapsible-handle");
collapsibleHeader.classList.toggle("active")
let content = getNextSibling(collapsibleHeader, '.collapsible-content')
if (content.style.display === "block") {
@ -37,16 +37,16 @@ function toggleCollapsible(element) {
handle.innerHTML = '&#x2796;' // minus
}
if (COLLAPSIBLES_INITIALIZED && COLLAPSIBLE_PANELS.includes(element.parentElement)) {
if (COLLAPSIBLES_INITIALIZED && COLLAPSIBLE_PANELS.includes(element)) {
saveCollapsibles();
}
}
function saveCollapsibles() {
var values = {};
console.log(COLLAPSIBLE_PANELS);
COLLAPSIBLE_PANELS.forEach(element => {
values[element.id] = element.querySelector(".collapsible").className.indexOf("active") !== -1;
var value = element.querySelector(".collapsible").className.indexOf("active") !== -1;
values[element.id] = value;
});
localStorage.setItem(COLLAPSIBLES_KEY, JSON.stringify(values));
}
@ -57,10 +57,6 @@ function createCollapsibles(node) {
node = document;
save = true;
}
// FIX: problem here is that the elements we're getting in c are the buttons, and they are the children of the things with collapsible stuff
// FIX: gotta get parent
// default closed.
let collapsibles = node.querySelectorAll(".collapsible")
collapsibles.forEach(function(c) {
if (save && c.parentElement.id) {
@ -87,12 +83,12 @@ function createCollapsibles(node) {
saved = localStorage.getItem(COLLAPSIBLES_KEY);
}
var values = JSON.parse(saved);
Object.keys(values).forEach(element_id => {
if (values[element_id]) {
var element = COLLAPSIBLE_PANELS.find(e => e.id == element_id);
COLLAPSIBLE_PANELS.forEach(element => {
var value = element.querySelector(".collapsible").className.indexOf("active") !== -1;
if (values[element.id] != value) {
toggleCollapsible(element);
}
});
})
COLLAPSIBLES_INITIALIZED = true;
}
}