Send 'auto' as the render_device from the UI

, if no GPU is selected and CPU is unchecked)
This commit is contained in:
cmdr2 2022-11-10 22:23:15 +05:30
parent b9a12d1562
commit baef31b2c7
2 changed files with 7 additions and 3 deletions

View File

@ -323,7 +323,7 @@
<script src="media/js/inpainting-editor.js?v=1"></script>
<script src="media/js/image-modifiers.js?v=6"></script>
<script src="media/js/auto-save.js?v=7"></script>
<script src="media/js/main.js?v=11"></script>
<script src="media/js/main.js?v=12"></script>
<script src="media/js/themes.js?v=4"></script>
<script src="media/js/dnd.js?v=8"></script>
<script>

View File

@ -814,7 +814,11 @@ function getCurrentRenderDeviceSelection() {
return 'cpu'
}
return $(useGPUsField).val().join(',')
let selectedGPUs = $(useGPUsField).val()
if (selectedGPUs.length == 0) {
selectedGPUs = ['auto']
}
return selectedGPUs.join(',')
}
function makeImage() {
@ -1134,7 +1138,7 @@ useCPUField.addEventListener('click', function() {
let gpuSettingEntry = getParameterSettingsEntry('use_gpus')
if (this.checked) {
gpuSettingEntry.style.display = 'none'
} else if ($(useGPUsField).val().length >= MIN_GPUS_TO_SHOW_SELECTION) {
} else if (useGPUsField.options.length >= MIN_GPUS_TO_SHOW_SELECTION) {
gpuSettingEntry.style.display = ''
}
})