engine.js (#615)

* New engine.js first draft.

* Small fixes...

* Bump version for cache...

* Improved cancellation code.

* Cleaning

* Wrong argument used in Task.waitUntil

* session_id needs to always match SD.sessionId

* Removed passing explicit Session ID from UI.
Use SD.sessionID to replace.

* Cleaning... Removed a disabled line and a hardcoded value.

* Fix return if tasks are still waiting.

* Added checkbox to reverse processing order.

* Fixed progress not displaying properly.

* Renamed reverse label.

* Only hide progress bar inside onCompleted.

* Thanks to rbertus2000 for helping testing and debugging!

* Resolve async promises when used optionally.

* when removed var should have used let, not const.

* Renamed getTaskErrorHandler to onTaskErrorHandler to better reflect actual implementation.

* Switched to the unsafer and less git friendly end of lines comma as requested in review.

* Raised SERVER_STATE_VALIDITY_DURATION to 90 seconds to match the changes to Beta.

* Added logging.

* Added one more hook before those inside the SD engine.

* Added selftest.plugin.js as part of core.

* Removed a tests that wasn't yet implemented...

* Groupped task stopping and abort in single function.

* Added optional test for plugins.

* Allow prompt text to be selected.

* Added comment.

* Improved isServerAvailable for better mobile usage and added comments for easier debugging.

* Comments...

* Normalized EVENT_STATUS_CHANGED to follow the same pattern as the other events.

* Disable plugins if editorModifierTagsList is not defined.

* Adds a new ServiceContainer to register IOC handlers.

* Added expect test for a missing dependency in a ServiceContainer

* Moved all event code in it's own sub class for easier reuse.

* Removed forgotten unused var...

* Allow getPrompts to be reused be plugins.

* Renamed EventSource to GenericEventSource to avoid redefining an existing class name.

* Added missing time argument to debounce

* Added output_quality to engine.js

* output_quality need to be an int.

* Fixed typo.

* Replaced the default euler_a by dpm2 to work with both SD1.# and SD2

* Remove generic completed tasks from plugins on generator complete.

* dpm2 starts at step 2, replaced with plms to start at step 1.

* Merge error

* Merge error

* changelog

Co-authored-by: Marc-Andre Ferland <madrang@gmail.com>
This commit is contained in:
cmdr2
2022-12-06 17:04:08 +05:30
committed by GitHub
parent 9601f304a5
commit ef90832aea
19 changed files with 14554 additions and 627 deletions

View File

@ -25,23 +25,47 @@ const PLUGINS = {
* })
*/
IMAGE_INFO_BUTTONS: [],
MODIFIERS_LOAD: []
MODIFIERS_LOAD: [],
TASK_CREATE: [],
OUTPUTS_FORMATS: new ServiceContainer(
function png() { return (reqBody) => new SD.RenderTask(reqBody) }
, function jpeg() { return (reqBody) => new SD.RenderTask(reqBody) }
),
}
PLUGINS.OUTPUTS_FORMATS.register = function(...args) {
const service = ServiceContainer.prototype.register.apply(this, args)
if (typeof outputFormatField !== 'undefined') {
const newOption = document.createElement("option")
newOption.setAttribute("value", service.name)
newOption.innerText = service.name
outputFormatField.appendChild(newOption)
}
return service
}
function loadScript(url) {
const script = document.createElement('script')
const promiseSrc = new PromiseSource()
script.addEventListener('error', () => promiseSrc.reject(new Error(`Script "${url}" couldn't be loaded.`)))
script.addEventListener('load', () => promiseSrc.resolve(url))
script.src = url + '?t=' + Date.now()
console.log('loading script', url)
document.head.appendChild(script)
return promiseSrc.promise
}
async function loadUIPlugins() {
try {
let res = await fetch('/get/ui_plugins')
if (res.status === 200) {
res = await res.json()
res.forEach(pluginPath => {
let script = document.createElement('script')
script.src = pluginPath + '?t=' + Date.now()
console.log('loading plugin', pluginPath)
document.head.appendChild(script)
})
const res = await fetch('/get/ui_plugins')
if (!res.ok) {
console.error(`Error HTTP${res.status} while loading plugins list. - ${res.statusText}`)
return
}
const plugins = await res.json()
const loadingPromises = plugins.map(loadScript)
return await Promise.allSettled(loadingPromises)
} catch (e) {
console.log('error fetching plugin paths', e)
}