forked from extern/egroupware
594 lines
22 KiB
JavaScript
594 lines
22 KiB
JavaScript
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/**
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* Copyright (C) 2013 KO GmbH <copyright@kogmbh.com>
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*
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* @licstart
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* This file is part of WebODF.
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*
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* WebODF is free software: you can redistribute it and/or modify it
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* under the terms of the GNU Affero General Public License (GNU AGPL)
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* as published by the Free Software Foundation, either version 3 of
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* the License, or (at your option) any later version.
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*
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* WebODF is distributed in the hope that it will be useful, but
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* WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU Affero General Public License for more details.
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*
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* You should have received a copy of the GNU Affero General Public License
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* along with WebODF. If not, see <http://www.gnu.org/licenses/>.
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* @licend
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*
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* @source: http://www.webodf.org/
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* @source: https://github.com/kogmbh/WebODF/
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*/
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/*global define, runtime, core, ops*/
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define("webodf/editor/backend/pullbox/OperationRouter", [], function () {
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"use strict";
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// TODO: these eventid strings should be defined at OperationRouter interface
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var /**@const @type {!string}*/
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EVENT_BEFORESAVETOFILE = "beforeSaveToFile",
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/**@const @type {!string}*/
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EVENT_SAVEDTOFILE = "savedToFile",
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/**@const @type {!string}*/
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EVENT_HASLOCALUNSYNCEDOPERATIONSCHANGED = "hasLocalUnsyncedOperationsChanged",
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/**@const @type {!string}*/
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EVENT_HASSESSIONHOSTCONNECTIONCHANGED = "hasSessionHostConnectionChanged";
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runtime.loadClass("ops.OperationTransformer");
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runtime.loadClass("core.EventNotifier");
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/**
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* route operations in a networked collaborative manner.
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*
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* incoming operations (from controller) are sent to a server,
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* who will distribute them.
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*
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* incoming operations (from the server are played on the DOM.
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*/
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/**
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* @constructor
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* @implements ops.OperationRouter
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*/
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return function PullBoxOperationRouter(sessionId, memberId, server, odfContainer, errorCallback) {
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var operationFactory,
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/**@type{function(!ops.Operation):boolean}*/
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playbackFunction,
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idleTimeout = null,
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syncOpsTimeout = null,
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/**@type{!boolean}*/
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isInstantSyncRequested = false,
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/**@type{!boolean}*/
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isPlayingUnplayedServerOpSpecs = false,
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/**@type{!boolean}*/
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isSyncCallRunning = false,
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/**@type{!boolean}*/
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hasError = false,
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/**@type{!boolean}*/
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syncingBlocked = false,
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/** @type {!string} id of latest op stack state known on the server */
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lastServerSeq = "",
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/** @type {!Array.<!Function>} sync request callbacks created since the last sync call to the server */
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syncRequestCallbacksQueue = [],
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/** @type {!Array.<!Object>} ops created since the last sync call to the server */
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unsyncedClientOpspecQueue = [],
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/** @type {!Array.<!Object>} ops already received from the server but not yet applied */
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unplayedServerOpspecQueue = [],
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/** @type {!Array.<!Function>} sync request callbacks which should be called after the received ops have been applied server */
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uncalledSyncRequestCallbacksQueue = [],
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/**@type{!boolean}*/
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hasLocalUnsyncedOps = false,
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/**@type{!boolean}*/
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hasSessionHostConnection = true,
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eventNotifier = new core.EventNotifier([
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EVENT_BEFORESAVETOFILE,
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EVENT_SAVEDTOFILE,
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EVENT_HASLOCALUNSYNCEDOPERATIONSCHANGED,
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EVENT_HASSESSIONHOSTCONNECTIONCHANGED,
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ops.OperationRouter.signalProcessingBatchStart,
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ops.OperationRouter.signalProcessingBatchEnd
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]),
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/**@type{!boolean} tells if any local ops have been modifying ops */
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hasPushedModificationOps = false,
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operationTransformer = new ops.OperationTransformer(),
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/**@const*/replayTime = 500,
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/**@const*/syncOpsDelay = 3000,
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/**@const*/idleDelay = 5000;
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/**
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* @return {undefined}
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*/
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function updateHasLocalUnsyncedOpsState() {
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var hasLocalUnsyncedOpsNow = (unsyncedClientOpspecQueue.length > 0);
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// no change?
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if (hasLocalUnsyncedOps === hasLocalUnsyncedOpsNow) {
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return;
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}
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hasLocalUnsyncedOps = hasLocalUnsyncedOpsNow;
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eventNotifier.emit(EVENT_HASLOCALUNSYNCEDOPERATIONSCHANGED, hasLocalUnsyncedOps);
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}
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/**
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* @param {!boolean} hasConnection
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* @return {undefined}
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*/
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function updateHasSessionHostConnectionState(hasConnection) {
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// no change?
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if (hasSessionHostConnection === hasConnection) {
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return;
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}
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hasSessionHostConnection = hasConnection;
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eventNotifier.emit(EVENT_HASSESSIONHOSTCONNECTIONCHANGED, hasSessionHostConnection);
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}
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/**
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* @return {undefined}
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*/
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function playUnplayedServerOpSpecs() {
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/**
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* @return {undefined}
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*/
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function doPlayUnplayedServerOpSpecs() {
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var opspec, op, startTime, i;
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isPlayingUnplayedServerOpSpecs = false;
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// take start time
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startTime = Date.now();
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eventNotifier.emit(ops.OperationRouter.signalProcessingBatchStart, {});
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// apply as much as possible in the given time
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while (unplayedServerOpspecQueue.length > 0) {
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// time over?
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if (Date.now() - startTime > replayTime) {
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break;
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}
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opspec = unplayedServerOpspecQueue.shift();
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// use factory to create an instance, and playback!
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op = operationFactory.create(opspec);
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runtime.log(" op in: "+runtime.toJson(opspec));
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if (op !== null) {
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if (!playbackFunction(op)) {
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eventNotifier.emit(ops.OperationRouter.signalProcessingBatchEnd, {});
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hasError = true;
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errorCallback("opExecutionFailure");
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return;
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}
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} else {
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eventNotifier.emit(ops.OperationRouter.signalProcessingBatchEnd, {});
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hasError = true;
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runtime.log("ignoring invalid incoming opspec: " + opspec);
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errorCallback("unknownOpReceived");
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return;
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}
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}
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eventNotifier.emit(ops.OperationRouter.signalProcessingBatchEnd, {});
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// still unplayed opspecs?
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if (unplayedServerOpspecQueue.length > 0) {
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// let other events be handled. then continue
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isPlayingUnplayedServerOpSpecs = true;
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runtime.getWindow().setTimeout(doPlayUnplayedServerOpSpecs, 1);
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} else {
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// finally call all the callbacks waiting for that sync!
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for (i = 0; i < uncalledSyncRequestCallbacksQueue.length; i += 1) {
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uncalledSyncRequestCallbacksQueue[i]();
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}
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uncalledSyncRequestCallbacksQueue = [];
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}
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}
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if (isPlayingUnplayedServerOpSpecs) {
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return;
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}
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doPlayUnplayedServerOpSpecs();
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}
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/**
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* @param {Array.<!Object>} opspecs
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* @param {Array.<!Function>} callbacks
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* @return {undefined}
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*/
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function receiveOpSpecsFromNetwork(opspecs, callbacks) {
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// append to existing unplayed
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unplayedServerOpspecQueue = unplayedServerOpspecQueue.concat(opspecs);
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uncalledSyncRequestCallbacksQueue = uncalledSyncRequestCallbacksQueue.concat(callbacks);
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}
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/**
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* Transforms the unsynced client ops and the server ops,
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* applies the server ops after transformation
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* @param {Array.<!Object>} serverOpspecs
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* @return {!boolean}
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*/
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function handleOpsSyncConflict(serverOpspecs) {
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var i,
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transformResult;
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if (! serverOpspecs) {
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// TODO: proper error message, stop working
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runtime.BrowserRuntime$assert(false, "no opspecs received!");
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return false;
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} // TODO: more checking of proper content in serverOpspecs
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transformResult = operationTransformer.transform(unsyncedClientOpspecQueue, /**@type{!Array.<!Object>}*/(serverOpspecs));
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if (!transformResult) {
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return false;
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}
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// store transformed server ops
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for (i = 0; i < transformResult.opSpecsB.length; i += 1) {
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unplayedServerOpspecQueue.push(transformResult.opSpecsB[i]);
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}
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// store opspecs of all transformed client opspecs
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unsyncedClientOpspecQueue = [];
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for (i = 0; i < transformResult.opSpecsA.length; i += 1) {
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unsyncedClientOpspecQueue.push(transformResult.opSpecsA[i]);
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}
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return true;
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}
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/**
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* @return {undefined}
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*/
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function syncOps() {
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var syncedClientOpspecs,
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syncRequestCallbacksArray;
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/**
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* @return {undefined}
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*/
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function startSyncOpsTimeout() {
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idleTimeout = null;
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syncOpsTimeout = runtime.getWindow().setTimeout(function() {
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syncOpsTimeout = null;
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syncOps();
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}, syncOpsDelay);
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}
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if (isSyncCallRunning || hasError) {
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return;
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}
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// TODO: hack, remove
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if (syncingBlocked) {
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return;
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}
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runtime.log("OperationRouter: sending sync_ops call");
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// no more instant pull request in any case
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isInstantSyncRequested = false;
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// set lock
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isSyncCallRunning = true;
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// take specs from queue, if any
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syncedClientOpspecs = unsyncedClientOpspecQueue;
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unsyncedClientOpspecQueue = [];
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syncRequestCallbacksArray = syncRequestCallbacksQueue;
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syncRequestCallbacksQueue = [];
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server.call({
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command: 'sync_ops',
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args: {
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es_id: sessionId,
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member_id: memberId,
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seq_head: String(lastServerSeq),
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client_ops: syncedClientOpspecs
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}
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}, function(responseData) {
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var response,
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/**@type{!boolean}*/
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hasUnresolvableConflict = false;
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updateHasSessionHostConnectionState(true);
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if (syncingBlocked) {
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return;
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}
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try {
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response = /** @type{{result:string, head_seq:string, ops:Array.<!Object>}} */(runtime.fromJson(responseData));
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} catch (e) {
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hasError = true;
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runtime.log("Could not parse reply: "+responseData);
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errorCallback("unknownServerReply");
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return;
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}
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// TODO: hack, remove
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runtime.log("sync_ops reply: " + responseData);
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// just new ops?
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if (response.result === "new_ops") {
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if (response.ops.length > 0) {
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// no new locally in the meantime?
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if (unsyncedClientOpspecQueue.length === 0) {
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receiveOpSpecsFromNetwork(response.ops, syncRequestCallbacksArray);
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} else {
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// transform server ops against new local ones and apply,
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// transform and send new local ops to server
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runtime.log("meh, have new ops locally meanwhile, have to do transformations.");
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hasUnresolvableConflict = !handleOpsSyncConflict(response.ops);
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syncRequestCallbacksQueue = syncRequestCallbacksArray.concat(syncRequestCallbacksQueue);
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}
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// and note server state
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lastServerSeq = response.head_seq;
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} else {
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receiveOpSpecsFromNetwork([], syncRequestCallbacksArray);
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}
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} else if (response.result === "added") {
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runtime.log("All added to server");
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receiveOpSpecsFromNetwork([], syncRequestCallbacksArray);
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// note server state
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lastServerSeq = response.head_seq;
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updateHasLocalUnsyncedOpsState();
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} else if (response.result === "conflict") {
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// put the send ops back into the outgoing queue
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unsyncedClientOpspecQueue = syncedClientOpspecs.concat(unsyncedClientOpspecQueue);
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syncRequestCallbacksQueue = syncRequestCallbacksArray.concat(syncRequestCallbacksQueue);
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// transform server ops against new local ones and apply,
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// transform and request new send new local ops to server
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runtime.log("meh, server has new ops meanwhile, have to do transformations.");
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hasUnresolvableConflict = !handleOpsSyncConflict(response.ops);
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// and note server state
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lastServerSeq = response.head_seq;
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// try again instantly
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if (!hasUnresolvableConflict) {
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isInstantSyncRequested = true;
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}
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} else if (response.result === "error") {
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runtime.log("server reports an error: "+response.error);
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hasError = true;
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errorCallback(
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response.error === "ENOSESSION" ? "sessionDoesNotExist":
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response.error === "ENOMEMBER" ? "notMemberOfSession":
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"unknownServerReply"
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);
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} else {
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hasError = true;
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runtime.log("Unexpected result on sync-ops call: "+response.result);
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errorCallback("unknownServerReply");
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}
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if (hasError) {
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return;
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}
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// unlock
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isSyncCallRunning = false;
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if (hasUnresolvableConflict) {
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hasError = true;
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errorCallback("unresolvableConflictingOps");
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} else {
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// prepare next sync
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if (isInstantSyncRequested) {
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syncOps();
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} else {
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// nothing on client to sync?
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if (unsyncedClientOpspecQueue.length === 0) {
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idleTimeout = runtime.getWindow().setTimeout(startSyncOpsTimeout, idleDelay);
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} else {
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startSyncOpsTimeout();
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}
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}
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playUnplayedServerOpSpecs();
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}
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}, function() {
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runtime.log("meh, server cannot be reached ATM.");
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// signal connection problem, but do not give up for now
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updateHasSessionHostConnectionState(false);
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// put the (not) send ops back into the outgoing queue
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unsyncedClientOpspecQueue = syncedClientOpspecs.concat(unsyncedClientOpspecQueue);
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syncRequestCallbacksQueue = syncRequestCallbacksArray.concat(syncRequestCallbacksQueue);
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// unlock
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isSyncCallRunning = false;
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// nothing on client to sync?
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if (unsyncedClientOpspecQueue.length === 0) {
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idleTimeout = runtime.getWindow().setTimeout(startSyncOpsTimeout, idleDelay);
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} else {
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startSyncOpsTimeout();
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}
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playUnplayedServerOpSpecs();
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});
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}
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function triggerPushingOps() {
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// disable any idle timeout
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if (idleTimeout) {
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runtime.clearTimeout(idleTimeout);
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idleTimeout = null;
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}
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// enable syncOps timeout, if needed
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if (!syncOpsTimeout && !isSyncCallRunning) {
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runtime.log("OperationRouter: opsSync requested for pushing");
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syncOpsTimeout = runtime.getWindow().setTimeout(function() {
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syncOpsTimeout = null;
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syncOps();
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}, syncOpsDelay);
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}
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}
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/**
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* @param {!Funtion} cb
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* @return {undefined}
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*/
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function requestInstantOpsSync(cb) {
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// register callback
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syncRequestCallbacksQueue.push(cb);
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// disable any idle timeout
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if (idleTimeout) {
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runtime.clearTimeout(idleTimeout);
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idleTimeout = null;
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}
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// disable any syncOps timeout
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if (syncOpsTimeout) {
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runtime.clearTimeout(syncOpsTimeout);
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syncOpsTimeout = null;
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}
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runtime.log("OperationRouter: instant opsSync requested");
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isInstantSyncRequested = true;
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syncOps();
|
||
|
}
|
||
|
|
||
|
this.requestReplay = function (done_cb) {
|
||
|
requestInstantOpsSync(done_cb);
|
||
|
};
|
||
|
|
||
|
/**
|
||
|
* Sets the factory to use to create operation instances from operation specs.
|
||
|
*
|
||
|
* @param {!ops.OperationFactory} f
|
||
|
* @return {undefined}
|
||
|
*/
|
||
|
this.setOperationFactory = function (f) {
|
||
|
operationFactory = f;
|
||
|
};
|
||
|
|
||
|
/**
|
||
|
* Sets the method which should be called to apply operations.
|
||
|
*
|
||
|
* @param {!function(!ops.Operation):boolean} playback_func
|
||
|
* @return {undefined}
|
||
|
*/
|
||
|
this.setPlaybackFunction = function (playback_func) {
|
||
|
playbackFunction = playback_func;
|
||
|
};
|
||
|
|
||
|
/**
|
||
|
* Brings the locally created operations into the game.
|
||
|
*
|
||
|
* @param {!Array.<!ops.Operation>} operations
|
||
|
* @return {undefined}
|
||
|
*/
|
||
|
this.push = function (operations) {
|
||
|
var i, op, opspec,
|
||
|
timestamp = Date.now();
|
||
|
|
||
|
if (hasError) {
|
||
|
return;
|
||
|
}
|
||
|
// TODO: should be an assert in the future
|
||
|
// there needs to be a flag telling that processing is happening,
|
||
|
// and thus any input should be dropped in the sessioncontroller
|
||
|
// ideally also have some UI element showing the processing state
|
||
|
if (unplayedServerOpspecQueue.length > 0) {
|
||
|
return;
|
||
|
}
|
||
|
|
||
|
eventNotifier.emit(ops.OperationRouter.signalProcessingBatchStart, {});
|
||
|
|
||
|
for (i = 0; i < operations.length; i += 1) {
|
||
|
op = operations[i];
|
||
|
opspec = op.spec();
|
||
|
|
||
|
// note if any local ops modified
|
||
|
hasPushedModificationOps = hasPushedModificationOps || op.isEdit;
|
||
|
|
||
|
// add timestamp TODO: improve the useless recreation of the op
|
||
|
opspec.timestamp = timestamp;
|
||
|
op = operationFactory.create(opspec);
|
||
|
|
||
|
// apply locally
|
||
|
if (!playbackFunction(op)) {
|
||
|
hasError = true;
|
||
|
errorCallback("opExecutionFailure");
|
||
|
return;
|
||
|
}
|
||
|
|
||
|
// send to server
|
||
|
unsyncedClientOpspecQueue.push(opspec);
|
||
|
}
|
||
|
|
||
|
triggerPushingOps();
|
||
|
|
||
|
updateHasLocalUnsyncedOpsState();
|
||
|
|
||
|
eventNotifier.emit(ops.OperationRouter.signalProcessingBatchEnd, {});
|
||
|
};
|
||
|
|
||
|
/**
|
||
|
* Requests a gracefull shutdown of the Operation Router.
|
||
|
* Buffered operations shall be sent to the server.
|
||
|
* A callback is called on success.
|
||
|
*/
|
||
|
this.close = function (cb) {
|
||
|
function cbDoneSaving(err) {
|
||
|
eventNotifier.emit(EVENT_SAVEDTOFILE, null);
|
||
|
cb(err);
|
||
|
}
|
||
|
|
||
|
function cbSuccess(fileData) {
|
||
|
server.writeSessionStateToFile(sessionId, memberId, lastServerSeq, fileData, cbDoneSaving);
|
||
|
}
|
||
|
|
||
|
function doClose() {
|
||
|
syncingBlocked = true;
|
||
|
if (hasPushedModificationOps) {
|
||
|
eventNotifier.emit(EVENT_BEFORESAVETOFILE, null);
|
||
|
|
||
|
odfContainer.createByteArray(cbSuccess, cbDoneSaving);
|
||
|
} else {
|
||
|
cb();
|
||
|
}
|
||
|
}
|
||
|
|
||
|
if (hasError) {
|
||
|
cb();
|
||
|
} else if (hasLocalUnsyncedOps) {
|
||
|
requestInstantOpsSync(doClose);
|
||
|
} else {
|
||
|
doClose();
|
||
|
}
|
||
|
};
|
||
|
|
||
|
/**
|
||
|
* @param {!string} eventId
|
||
|
* @param {!Function} cb
|
||
|
* @return {undefined}
|
||
|
*/
|
||
|
this.subscribe = function (eventId, cb) {
|
||
|
eventNotifier.subscribe(eventId, cb);
|
||
|
};
|
||
|
|
||
|
/**
|
||
|
* @param {!string} eventId
|
||
|
* @param {!Function} cb
|
||
|
* @return {undefined}
|
||
|
*/
|
||
|
this.unsubscribe = function (eventId, cb) {
|
||
|
eventNotifier.unsubscribe(eventId, cb);
|
||
|
};
|
||
|
|
||
|
/**
|
||
|
* @return {!boolean}
|
||
|
*/
|
||
|
this.hasLocalUnsyncedOps = function () {
|
||
|
return hasLocalUnsyncedOps;
|
||
|
};
|
||
|
|
||
|
/**
|
||
|
* @return {!boolean}
|
||
|
*/
|
||
|
this.hasSessionHostConnection = function () {
|
||
|
return hasSessionHostConnection;
|
||
|
};
|
||
|
};
|
||
|
});
|