2022-03-17 20:06:29 +01:00
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import {css, html, ifDefined, LitElement, repeat, SlotMixin} from '@lion/core';
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2022-03-15 00:06:42 +01:00
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import {DialogButton, Et2Dialog} from "./Et2Dialog";
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2022-03-16 20:53:50 +01:00
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import {et2_template} from "../et2_widget_template";
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import {Et2DialogContent} from "./Et2DialogContent";
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2022-03-15 00:06:42 +01:00
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/**
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* This handles the visible portion of the dialog, including the title & close button.
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*
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* Note we can't extend Et2Widget. If I try, something in the render / creation breaks and calling open() gives an
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* error with modal: true
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*/
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export class Et2DialogOverlay extends SlotMixin(LitElement)
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{
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protected buttons : DialogButton[];
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protected _dialog : Et2Dialog;
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2022-03-28 19:28:40 +02:00
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/**
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* I don't know what's going on with styles here, but if we define Et2DialogOverlay.styles it breaks
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* dialog display in Firefox.
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* The styles are added in render(), which is bad from a performance standpoint, but good in that it works.
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*/
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static get _styles()
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{
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return css`
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:host {
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display: inline-block;
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background: white;
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position: relative;
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border: 1px solid silver;
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box-shadow: -2px 1px 9px 3px #b4b4b4;
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min-width: 250px;
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touch-action: none;
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box-sizing: border-box;
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}
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:host([hidden]) {
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display: none;
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}
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.overlay {
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display: flex;
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flex-direction: column;
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height: 100%;
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}
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.overlay__header {
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display: flex;
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border-bottom: 1px inset;
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}
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.overlay__heading {
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margin: 0px;
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padding: 6px 10px 0px;
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flex: 1;
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font-size: 130%;
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font-weight: 400;
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}
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#overlay-content-node-wrapper {
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flex: 1 1 auto;
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padding: 10px;
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}
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.overlay__heading > .overlay__close-button {
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flex: none;
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}
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.overlay__close-button {
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min-width: 24px;
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min-height: 24px;
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border-width: 0;
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padding: 0;
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font-size: 24px;
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}
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#overlay-content-buttons {
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display: flex;
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flex-wrap: nowrap;
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justify-content: flex-start;
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align-items: stretch;
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gap: 5px;
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border-top: 1px solid silver;
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margin-top: 0.5em;
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padding: 5px;
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}
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/* Override style for legacy nextmatch action dialogs */
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::slotted([slot="content"]) {
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display: block !important;
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position: relative !important;
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inset: initial !important;
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}
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::slotted([slot="buttons"]) {
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flex: 1 0 auto;
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}
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::slotted([align="right"]) {
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margin-left: auto;
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order: 1;
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}
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`;
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}
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get properties()
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{
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return {
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// Allow to force size, otherwise it sizes to contents
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width: Number,
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height: Number,
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}
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}
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get slots()
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{
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return {
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...super.slots,
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buttons: () =>
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{
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return this._buttonsTemplate();
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}
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}
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}
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constructor()
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{
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super();
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this.buttons = [];
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}
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// Need to wait for Overlay
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async getUpdateComplete()
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{
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let result = await super.getUpdateComplete();
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if(this._contentNode && this._contentNode instanceof LitElement)
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{
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await (<LitElement>this._contentNode).updateComplete;
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}
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return result;
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}
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connectedCallback()
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{
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super.connectedCallback();
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// Need to wait for Overlay
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this.updateComplete
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.then(async() =>
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{
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if(this._contentNode && this._contentNode instanceof LitElement)
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{
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// Re-do render to get proper images
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this._contentNode.requestUpdate();
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await this._contentNode.updateComplete;
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}
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});
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}
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egw() : IegwAppLocal
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{
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if(this._dialog)
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{
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return this._dialog.egw();
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}
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else
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{
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return egw();
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}
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}
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/**
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* Block until after the paint - This is needed to deal with children not fully "done" before the OverlayController
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* tries to do things with them
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*
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* @returns {Promise<any>}
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*/
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async performUpdate()
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{
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await new Promise((resolve) => setTimeout(() => resolve()));
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return super.performUpdate();
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}
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get _contentNode() : Et2DialogContent | et2_template
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{
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// @ts-ignore
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return this.querySelector("[slot='content']");
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}
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/** @private */
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__dispatchCloseEvent()
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{
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this.dispatchEvent(new Event('close-overlay'));
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}
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render()
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{
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// This style is just for this dialog
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let styles = [Et2DialogOverlay._styles];
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if(this.width && Number.isInteger(this.width))
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{
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styles.push(css`.overlay {width: ${this.width}px}`);
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}
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if(this.height && Number.isInteger(this.height))
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{
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styles.push(css`.overlay {height: ${this.height}px}`);
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}
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return html`
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<style>${styles}</style>
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<div class="overlay">
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<div class="overlay__header">
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<h1 class="overlay__heading">
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<slot name="heading"></slot>
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</h1>
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<slot name="header"></slot>
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${this._closeButtonTemplate()}
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</div>
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<div id="overlay-content-node-wrapper">
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<slot name="content"></slot>
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</div>
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<div id="overlay-content-buttons">
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<slot name="buttons"></slot>
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</div>
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</div>
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`;
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}
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_closeButtonTemplate()
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{
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if (this._dialog.noCloseButton)
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{
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return;
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}
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return html`<button
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@click="${this.__dispatchCloseEvent}"
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id="close-button"
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title="${this.egw().lang("Close")}"
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aria-label="${this.egw().lang("Close dialog")}"
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class="overlay__close-button"
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>
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<slot name="close-icon">×</slot>
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</button>
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`;
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}
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_buttonsTemplate()
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{
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if(!this.buttons)
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{
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return;
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}
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// Set button._parent here, otherwise button will have trouble finding our egw()
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return html`${repeat(this.buttons, (button : DialogButton) => button.id, (button, index) =>
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{
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return html`
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<et2-button ._parent=${this} id=${button.id} button_id=${button.button_id}
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label=${button.label}
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.image=${ifDefined(button.image)}
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.noSubmit=${true}
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?disabled=${button.disabled}
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align=${ifDefined(button.align)}>
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</et2-button>
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`
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})}`;
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}
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}
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