just calling egw.image to use its special handling for egw_actions and dhtmlxtree

This commit is contained in:
Ralf Becker 2014-01-16 16:49:26 +00:00
parent 36e13b7c8f
commit 1ed9196066

View File

@ -213,9 +213,9 @@ egwAction.prototype.getActionById = function(_id)
/**
* Searches for actions having an attribute with a certain value
*
*
* Example: actionManager.getActionsByAttr("checkbox", true) returns all checkbox actions
*
*
* @param string _attr attribute name
* @param mixed _val attribute value
* @return array
@ -223,7 +223,7 @@ egwAction.prototype.getActionById = function(_id)
egwAction.prototype.getActionsByAttr = function(_attr, _val)
{
var _actions = [];
// If the current action object has the given attr AND value, return it
if (typeof this[_attr] != "undefined" && this[_attr] === _val)
{
@ -299,7 +299,7 @@ egwAction.prototype.defaultIcons = {
/**
* Updates the children of this element
*
*
* @param Object _actions { id: action, ...}
* @param string _app defaults to egw_getAppname()
*/
@ -331,25 +331,17 @@ egwAction.prototype.updateActions = function(_actions, _app)
if (typeof elem.icon == "undefined") elem.icon = this.defaultIcons[elem.id];
if (typeof elem.icon != "undefined")
{
var parts = elem.icon.split('/', 2); // app/image syntax to search icon in different app
if (parts.length == 2)
{
elem.iconUrl = egw.image(parts[1], parts[0]);
}
else
{
elem.iconUrl = egw.image(elem.icon);
}
elem.iconUrl = egw.image(elem.icon);
}
delete elem.icon;
}
// allways add shortcut for delete
if (elem.id == "delete" && typeof elem.shortcut == "undefined")
{
elem.shortcut = { keyCode: 46, shift: false, ctrl: false, alt: false, caption: egw.lang('Del') };
}
// translate caption
if (elem.caption && (typeof elem.no_lang == "undefined" || !elem.no_lang))
{
@ -430,7 +422,7 @@ egwAction.prototype.updateActions = function(_actions, _app)
/**
* Callback to check if none of _senders rows has disableClass set
*
*
* @param _action egwAction object, we use _action.data.disableClass to check
* @param _senders array of egwActionObject objects
* @param _target egwActionObject object, get's called for every object in _senders
@ -443,7 +435,7 @@ egwAction.prototype.not_disableClass = function(_action, _senders, _target)
/**
* Callback to check if all of _senders rows have enableClass set
*
*
* @param _action egwAction object, we use _action.data.enableClass to check
* @param _senders array of egwActionObject objects
* @param _target egwActionObject object, get's called for every object in _senders
@ -456,7 +448,7 @@ egwAction.prototype.enableClass = function(_action, _senders, _target)
/**
* Enable an _action, if it matches a given regular expresstion in _action.data.enableId
*
*
* @param _action egwAction object, we use _action.data.enableId to check
* @param _senders array of egwActionObject objects
* @param _target egwActionObject object, get's called for every object in _senders
@ -466,7 +458,7 @@ egwAction.prototype.enableId = function(_action, _senders, _target)
{
if (typeof _action.data.enableId == 'string')
_action.data.enableId = new RegExp(_action.data.enableId);
return _target.id.match(_action.data.enableId);
};
@ -549,7 +541,7 @@ egwAction.prototype.execute = function(_senders, _target)
* In all possible situation, the called function will get the following parameters:
* 1. A reference to this action
* 2. The senders, an array of all objects (JS)/object ids (PHP) which evoked the event
*/
*/
egwAction.prototype.set_onExecute = function(_value)
{
this.onExecute.setValue(_value);
@ -617,7 +609,7 @@ function _egwActionTreeContains(_tree, _elem)
/**
* The appendToGraph function generates an action tree which automatically contains
* all parent elements. If the appendToGraph function is called for a
* all parent elements. If the appendToGraph function is called for a
*
* @param array _tree contains the tree structure - pass an object containing
* the empty array "root" to this function {"root": []}. The result will be stored in
@ -763,7 +755,7 @@ function egwActionImplementation()
}
/**
* Injects the implementation code into the DOM tree by using the supplied
* Injects the implementation code into the DOM tree by using the supplied
* actionObjectInterface.
*
* @param object _actionObjectInterface is the AOI in which the implementation
@ -1375,7 +1367,7 @@ egwActionObject.prototype.handleKeyPress = function(_keyCode, _shift, _ctrl, _al
if (!_alt)
{
var intval =
var intval =
(_keyCode == EGW_KEY_ARROW_UP || _keyCode == EGW_KEY_ARROW_DOWN) ?
1 : 10;
@ -1905,7 +1897,7 @@ egwActionObject.prototype._getLinks = function(_objs, _actionType)
{
var actionLinks = {};
var testedSelected = [];
var test = function(olink)
{
// Test whether the action type is of the given implementation type
@ -1927,7 +1919,7 @@ egwActionObject.prototype._getLinks = function(_objs, _actionType)
olink.enabled && olink.visible;
llink.visible = (llink.visible || olink.visible);
llink.cnt++;
// Add in children, so they can get checked for visible / enabled
if(olink.actionObj && olink.actionObj.children.length > 0)
{
@ -1944,7 +1936,7 @@ egwActionObject.prototype._getLinks = function(_objs, _actionType)
}
}
};
for (var i = 0; i < _objs.length; i++)
{
var obj = _objs[i];
@ -1965,7 +1957,7 @@ egwActionObject.prototype._getLinks = function(_objs, _actionType)
actionLinks[k].enabled = actionLinks[k].enabled &&
(actionLinks[k].cnt >= testedSelected.length) &&
(
(actionLinks[k].actionObj.allowOnMultiple === true) ||
(actionLinks[k].actionObj.allowOnMultiple === true) ||
(actionLinks[k].actionObj.allowOnMultiple == "only" && actionLinks[k].cnt > 1) ||
(actionLinks[k].actionObj.allowOnMultiple == false && actionLinks[k].cnt == 1)
);
@ -2050,7 +2042,7 @@ egwActionObject.prototype.getActionImplementationGroups = function(_test, _group
/** egwActionObjectInterface Interface **/
/**
* The egwActionObjectInterface has to be implemented for each actual object in
* The egwActionObjectInterface has to be implemented for each actual object in
* the browser. E.g. for the object "DataGridRow", there has to be an
* egwActionObjectInterface which is responsible for returning the outer DOMNode
* of the object to which JS-Events may be attached by the egwActionImplementation
@ -2169,7 +2161,7 @@ egwActionObjectInterface.prototype.setState = function(_state)
}
/**
* Returns the current state of the object. The state is maintained by the
* Returns the current state of the object. The state is maintained by the
* egwActionObjectInterface and implementations do not have to overwrite this
* function as long as they call the _selectChange function.
*/