/** * eGroupWare eTemplate2 - JS Widget base class * * @license http://opensource.org/licenses/gpl-license.php GPL - GNU General Public License * @package etemplate * @subpackage api * @link http://www.egroupware.org * @author Andreas Stöckel * @copyright Stylite 2011 * @version $Id$ */ /*egw:uses jquery.jquery; et2_xml; et2_common; et2_inheritance; */ /** * The registry contains all XML tag names and the corresponding widget * constructor. */ var et2_registry = {}; /** * Registers the widget class defined by the given constructor and associates it * with the types in the _types array. */ function et2_register_widget(_constructor, _types) { // Iterate over all given types and register those for (var i = 0; i < _types.length; i++) { var type = _types[i].toLowerCase(); // Check whether a widget has already been registered for one of the // types. if (et2_registry[type]) { et2_debug("warn", "Widget class registered for " + type + " will be overwritten."); } et2_registry[type] = _constructor; } } /** * The et2 widget base class. */ et2_widget = Class.extend({ /** * The init function is the constructor of the widget. When deriving new * classes from the widget base class, always call this constructor unless * you know what you're doing. * * @param _parent is the parent object from the XML tree which contains this * object. The default constructor always adds the new instance to the * children list of the given parent object. _parent may be NULL. * @param _type is the node name with which the widget has been created. This * is usefull if a single widget class implements multiple XET-Node widgets. */ init: function(_parent, _type) { if (typeof _type == "undefined") { _type = "widget"; } // Copy the parent parameter and add this widget to its parent children // list. this._parent = _parent; this.onSetParent(); if (_parent != null) { this._parent.addChild(this); } this._children = []; this.id = ""; this.type = _type; // The supported widget classes array defines a whitelist for all widget // classes or interfaces child widgets have to support. this.supportedWidgetClasses = [et2_widget]; }, /** * The destroy function destroys all children of the widget, removes itself * from the parents children list. * In all classes derrived from et2_widget ALWAYS override the destroy * function and remove ALL references to other objects. Also remember to * unbind ANY event this widget created and to remove all DOM-Nodes it * created. */ destroy: function() { // Call the destructor of all children for (var i = this._children.length - 1; i >= 0; i--) { this._children[i].destroy(); } // Remove this element from the parent if (this._parent !== null) { this._parent.removeChild(this); } // Delete all references to other objects this._children = []; this._parent = null; this.onSetParent(); }, /** * Creates a copy of this widget. The parameters given are passed to the * constructor of the copied object. If the parameters are omitted, _parent * is defaulted to null */ clone: function(_parent, _type) { // Default _parent to null if (typeof _parent == "undefined") { _parent = null; } // Create the copy var copy = new (this.constructor)(_parent, _type); // Assign this element to the copy copy.assign(this); return copy; }, assign: function(_obj) { // Create a clone of all child elements of the given object for (var i = 0; i < _obj._children.length; i++) { _obj._children[i].clone(this, _obj._children[i].type); } // Copy all properties for which a setter function exists for (var key in _obj) { if (key != "id" && typeof this["set_" + key] == "function") { this["set_" + key](_obj[key]); } } }, /** * Returns the parent widget of this widget */ getParent: function() { return this._parent; }, /** * The set parent event is called, whenever the parent of the widget is set. * Child classes can overwrite this function. Whe onSetParent is called, * the change of the parent has already taken place. */ onSetParent: function() { }, /** * Returns the list of children of this widget. */ getChildren: function() { return this._children; }, /** * Returns the base widget */ getRoot: function() { if (this._parent != null) { return this._parent.getRoot(); } else { return this; } }, /** * Inserts an child at the end of the list. * * @param _node is the node which should be added. It has to be an instance * of et2_widget */ addChild: function(_node) { this.insertChild(_node, this._children.length); }, /** * Inserts a child at the given index. * * @param _node is the node which should be added. It has to be an instance * of et2_widget * @param _idx is the position at which the element should be added. */ insertChild: function(_node, _idx) { // Check whether the node is one of the supported widget classes. if (this.isOfSupportedWidgetClass(_node)) { _node.parent = this; this._children.splice(_idx, 0, _node); } else { throw("_node is not supported by this widget class!"); } }, /** * Removes the child but does not destroy it. */ removeChild: function(_node) { // Retrieve the child from the child list var idx = this._children.indexOf(_node); if (idx >= 0) { // This element is no longer parent of the child _node._parent = null; _node.onSetParent(); this._children.splice(idx, 1); } }, /** * Searches an element by id in the tree, descending into the child levels. * * @param _id is the id you're searching for */ getWidgetById: function(_id) { if (this.id == _id) { return this; } for (var i = 0; i < this._children.length; i++) { var elem = this._children[i].getWidgetById(_id); if (elem != null) { return elem; } } return null; }, isOfSupportedWidgetClass: function(_obj) { for (var i = 0; i < this.supportedWidgetClasses.length; i++) { if (_obj.instanceOf(this.supportedWidgetClasses[i])) { return true; } } return false; }, createElementFromNode: function(_node, _nodeName) { if (typeof _nodeName == "undefined") { _nodeName = _node.nodeName.toLowerCase(); } // Check whether a widget with the given type is registered. var constructor = typeof et2_registry[_nodeName] == "undefined" ? et2_placeholder : et2_registry[_nodeName]; // Creates the new widget, passes this widget as an instance and // passes the widgetType. Then it goes on loading the XML for it. var widget = new constructor(this, _nodeName) widget.loadFromXML(_node); return widget; }, /** * Loads the widget tree from an XML node */ loadFromXML: function(_node) { // Try to load the attributes of the current node if (_node.attributes) { this.loadAttributes(_node.attributes); } // Load the child nodes. for (var i = 0; i < _node.childNodes.length; i++) { var node = _node.childNodes[i]; var widgetType = node.nodeName.toLowerCase(); if (widgetType == "#comment") { continue; } if (widgetType == "#text") { if (node.data.replace(/^\s+|\s+$/g, '')) { this.loadContent(node.data); } continue; } // Create the new element this.createElementFromNode(node, widgetType); } }, /** * Loads the widget attributes from the passed DOM attributes array. */ loadAttributes: function(_attrs) { for (var i = 0; i < _attrs.length; i++) { var attr = _attrs[i]; // Check whether a setter exists for the given attribute if (typeof this["set_" + attr.name] == "function" && attr.name.charAt(0) != "_") { this["set_" + attr.name](attr.value); } } }, /** * Called whenever textNodes are loaded from the XML tree */ loadContent: function(_content) { }, /** * Calls the setter of each property with its current value, calls the * update function of all child nodes. */ update: function() { // Go through every property of this object and check whether a // corresponding setter function exists. If yes, it is called. for (var key in this) { if (typeof this["set_" + key] == "function" && key.charAt(0) != "_") { this["set_" + key](this[key]); } } // Call the update function of all children. for (var i = 0; i < this._children.length; i++) { this._children[i].update(); } }, get_id: function() { return this.id; }, set_id: function(_value) { this.id = _value; }, get_type: function() { return this.type; } }); /** * Interface for all widget classes, which are based on a DOM node. */ et2_IDOMNode = new Interface({ /** * Returns the DOM-Node of the current widget. * * @param _sender The _sender parameter defines which widget is asking for * the DOMNode.depending on that, the widget may return different nodes. * This is used in the grid. Normally the _sender parameter can be omitted * in most implementations of the getDOMNode function. * However, you should always define the _sender parameter when calling * getDOMNode! */ getDOMNode: function(_sender) {} }); /** * Abstract widget class which can be inserted into the DOM. All widget classes * deriving from this class have to care about implementing the "getDOMNode" * function which has to return the DOM-Node. */ et2_DOMWidget = et2_widget.extend(et2_IDOMNode, { /** * When the DOMWidget is initialized, it grabs the DOM-Node of the parent * object (if available) and passes it to its own "createDOMNode" function */ init: function(_parent, _type) { this.parentNode = null; this.visible = true; // Call the inherited constructor this._super.apply(this, arguments); }, destroy: function() { this.detatchFromDOM(); this._super(); }, onSetParent: function() { // Check whether the parent implements the et2_IDOMNode interface. If // yes, grab the DOM node and create our own. if (this._parent && this._parent.implements(et2_IDOMNode)) { this.setParentDOMNode(this._parent.getDOMNode(this)); } }, detatchFromDOM: function() { if (this.parentNode) { var node = this.getDOMNode(this); if (node) { this.parentNode.removeChild(node); this.parentNode = null; } } }, /** * Set the parent DOM node of this element. If another parent node is already * set, this widget removes itself from the DOM tree */ setParentDOMNode: function(_node) { if (_node != this.parentNode) { // Detatch this element from the DOM tree this.detatchFromDOM(); this.parentNode = _node; // Attach the DOM node of this widget (if existing) to the new parent var node = this.getDOMNode(this); if (node && this.parentNode) { this.parentNode.appendChild(node); } } }, getParentDOMNode: function() { return this.parentNode; }, set_id: function(_value) { this._super(_value); var node = this.getDOMNode(this); if (node) { node.setAttribute("id", _value); } }, }); /** * Container object for not-yet supported widgets */ et2_placeholder = et2_DOMWidget.extend({ init: function() { // Create the placeholder div this.placeDiv = $j(document.createElement("span")) .addClass("et2_placeholder"); // The attrNodes object will hold the DOM nodes which represent the // values of this object this.attrNodes = {}; this._super.apply(this, arguments); var headerNode = $j(document.createElement("span")) .text(this.type) .addClass("et2_caption"); $j(this.placeDiv).append(headerNode); }, loadAttributes: function(_attrs) { for (var i = 0; i < _attrs.length; i++) { var attr = _attrs[i]; if (typeof this.attrNodes[attr.name] == "undefined") { this.attrNodes[attr.name] = $j(document.createElement("span")) .addClass("et2_attr"); this.placeDiv.append(this.attrNodes[attr.name]); } this.attrNodes[attr.name].text(attr.name + "=" + attr.value); } }, getDOMNode: function() { return this.placeDiv[0]; } }); /** * Common container object */ et2_container = et2_DOMWidget.extend({ init: function() { this.div = document.createElement("div"); this._super.apply(this, arguments); }, getDOMNode: function() { return this.div; } }); /** * Interface for all widgets which support returning a value */ et2_IValue = new Interface({ getValue: function() {} });