import {et2_IInput, et2_IInputNode} from "../et2_core_interfaces"; import {Et2Widget} from "../Et2Widget/Et2Widget"; import {dedupeMixin} from "@lion/core"; import {ManualMessage} from "./ManualMessage"; /** * This mixin will allow any LitElement to become an Et2InputWidget * * Usage: * export class Et2Button extends Et2InputWidget(LitWidget)) {...} */ /** * Need to define the interface first, to get around TypeScript issues with protected/public * This must match the public API for Et2InputWidgetClass * @see https://lit.dev/docs/composition/mixins/#typing-the-subclass */ export declare class Et2InputWidgetInterface { readOnly : boolean; protected value : string | number | Object; public set_value(any) : void; public get_value() : any; public getValue() : any; public set_readonly(boolean) : void; public isDirty() : boolean; public resetDirty() : void; public isValid(messages : string[]) : boolean; } const Et2InputWidgetMixin = (superclass) => { class Et2InputWidgetClass extends Et2Widget(superclass) implements et2_IInput, et2_IInputNode { protected _oldValue : string | number | Object; protected node : HTMLElement; /** WebComponent **/ static get styles() { return [ ...super.styles ]; } static get properties() { return { ...super.properties, // readOnly is what the property is in Lion, readonly is the attribute readOnly: { type: Boolean, attribute: 'readonly', reflect: true, }, // readonly is what is in the templates // I put this in here so loadWebComponent finds it when it tries to set it from the template readonly: { type: Boolean }, onchange: { type: Function }, }; } constructor(...args : any[]) { super(...args); } connectedCallback() { super.connectedCallback(); this.node = this.getInputNode(); } /** * Change handler calling custom handler set via onchange attribute * * @param _ev * @returns */ _onChange(_ev : Event) : boolean { if(typeof super._onChange == "function") { super._onChange(_ev); } if(typeof this.onchange == 'function') { // Make sure function gets a reference to the widget, splice it in as 2. argument if not let args = Array.prototype.slice.call(arguments); if(args.indexOf(this) == -1) { args.splice(1, 0, this); } return this.onchange(...args); } return true; } set_value(new_value) { this.value = new_value; } get_value() { return this.getValue(); } set_readonly(new_value) { this.readonly = this.readOnly = new_value; } getValue() { return this.readOnly ? null : this.value; } isDirty() { let value = this.getValue(); if(typeof value !== typeof this._oldValue) { return true; } if(this._oldValue === value) { return false; } switch(typeof this._oldValue) { case "object": if(Array.isArray(this._oldValue) && this._oldValue.length !== value.length ) { return true; } for(let key in this._oldValue) { if(this._oldValue[key] !== value[key]) { return true; } } return false; default: return this._oldValue != value; } } resetDirty() { this._oldValue = this.getValue(); } isValid(messages) { var ok = true; // Check for required if(this.options && this.options.needed && !this.options.readonly && !this.disabled && (this.getValue() == null || this.getValue().valueOf() == '')) { messages.push(this.egw().lang('Field must not be empty !!!')); ok = false; } return ok; } getInputNode() { // From LionInput return this._inputNode; } transformAttributes(attrs) { super.transformAttributes(attrs); // Check whether an validation error entry exists if(this.id && this.getArrayMgr("validation_errors")) { let val = this.getArrayMgr("validation_errors").getEntry(this.id); if(val) { this.set_validation_error(val); } } } set_validation_error(err : string) { // ToDo - implement Lion validators properly, most likely by adding to this.validators // Need to change interaction state so messages show up this.prefilled = true; // Add validator this.validators.push(new ManualMessage(err)); // Force a validate - not needed normally, but if you call set_validation_error() manually, // it won't show up without validate() this.validate(); } } return Et2InputWidgetClass; } export const Et2InputWidget = dedupeMixin(Et2InputWidgetMixin);