import {css, html, LitElement, repeat, SlotMixin} from '@lion/core';
import {DialogButton, Et2Dialog} from "./Et2Dialog";
/**
* This handles the visible portion of the dialog, including the title & close button.
*
* Note we can't extend Et2Widget. If I try, something in the render / creation breaks and calling open() gives an
* error
*/
export class Et2DialogOverlay extends SlotMixin(LitElement)
{
private egw : IegwAppLocal;
protected buttons : DialogButton[];
protected _dialog : Et2Dialog;
static get styles()
{
return [
css`
:host {
display: inline-block;
background: white;
position: relative;
border: 1px solid silver;
}
:host([hidden]) {
display: none;
}
.overlay__header {
display: flex;
}
.overlay__heading {
margin: 0px;
padding: 6px 16px 8px;
flex: 1;
}
.overlay__heading > .overlay__close-button {
flex: none;
}
.overlay__close-button {
min-width: 40px;
min-height: 32px;
border-width: 0;
padding: 0;
font-size: 24px;
}
`,
];
}
get slots()
{
return {
...super.slots,
buttons: () =>
{
return this._buttonsTemplate();
}
}
}
constructor()
{
super();
this.buttons = [];
}
firstUpdated(_changedProperties)
{
super.firstUpdated(_changedProperties);
debugger;
}
/**
* Block until after the paint - This is needed to deal with children not fully "done" before the OverlayController
* tries to do things with them
*
* @returns {Promise}
*/
async performUpdate()
{
await new Promise((resolve) => setTimeout(() => resolve()));
return super.performUpdate();
}
/** @private */
__dispatchCloseEvent()
{
this.dispatchEvent(new Event('close-overlay'));
}
render()
{
// eslint-disable-line class-methods-use-this
return html`
`;
}
_buttonsTemplate()
{
return html`${repeat(this.buttons, (button : DialogButton) => button.id, (button, index) => html`
`)}`;
}
}