egroupware/phpgwapi/js/egw_action/egw_action_popup.js
2013-04-09 16:13:10 +00:00

540 lines
12 KiB
JavaScript

/**
* eGroupWare egw_action framework - egw action framework
*
* @link http://www.egroupware.org
* @author Andreas Stöckel <as@stylite.de>
* @copyright 2011 by Andreas Stöckel
* @license http://opensource.org/licenses/gpl-license.php GPL - GNU General Public License
* @package egw_action
* @version $Id$
*/
/*egw:uses
jquery.jquery;
egw_menu;
*/
if (typeof window._egwActionClasses == "undefined")
window._egwActionClasses = {}
_egwActionClasses["popup"] = {
"actionConstructor": egwPopupAction,
"implementation": getPopupImplementation
}
function egwPopupAction(_id, _handler, _caption, _icon, _onExecute, _allowOnMultiple)
{
var action = new egwAction(_id, _handler, _caption, _icon, _onExecute, _allowOnMultiple);
action.type = "popup";
action.canHaveChildren = ["popup"];
action["default"] = false;
action.order = 0;
action.group = 0;
action.hint = false;
action.checkbox = false;
action.radioGroup = 0;
action.checked = false;
action.shortcut = null;
action.set_default = function(_value) {
action["default"] = _value;
}
action.set_order = function(_value) {
action.order = _value;
}
action.set_group = function(_value) {
action.group = _value;
}
action.set_hint = function(_value) {
action.hint = _value;
}
// If true, the action will be rendered as checkbox
action.set_checkbox = function(_value) {
action.checkbox = _value;
}
action.set_checked = function(_value) {
action.checked = _value;
}
// If radioGroup is >0 and the element is a checkbox, radioGroup specifies
// the group of radio buttons this one belongs to
action.set_radioGroup = function(_value) {
action.radioGroup = _value;
}
action.set_shortcut = function(_value) {
if (_value)
{
var sc = {
"keyCode": -1,
"shift": false,
"ctrl": false,
"alt": false
}
if (typeof _value == "object" && _value.keyCode != "undefined" &&
_value.caption != "undefined")
{
sc.keyCode = _value.keyCode;
sc.caption = _value.caption;
sc.shift = (typeof _value.shift == "undefined") ? false : _value.shift;
sc.ctrl = (typeof _value.ctrl == "undefined") ? false : _value.ctrl;
sc.alt = (typeof _value.alt == "undefined") ? false : _value.alt;
}
this.shortcut = sc;
}
else
{
this.shortcut = false;
}
}
return action;
}
var
_popupActionImpl = null;
function getPopupImplementation()
{
if (!_popupActionImpl)
{
_popupActionImpl = new egwPopupActionImplementation();
}
return _popupActionImpl
}
function egwPopupActionImplementation()
{
var ai = new egwActionImplementation();
ai.type = "popup";
/**
* Registers the handler for the default action
*/
ai._registerDefault = function(_node, _callback, _context) {
var defaultHandler = function(e) {
if (typeof document.selection != "undefined" && typeof document.selection.empty != "undefined")
{
document.selection.empty();
}
else if( typeof window.getSelection != "undefined")
{
var sel = window.getSelection();
sel.removeAllRanges();
}
_callback.call(_context, "default", ai);
return false;
}
if (egwIsMobile()) {
$j(_node).bind('click', defaultHandler);
} else {
_node.ondblclick = defaultHandler;
}
}
ai._getDefaultLink = function(_links) {
var defaultAction = null;
for (var k in _links)
{
if (_links[k].actionObj["default"] && _links[k].enabled)
{
defaultAction = _links[k].actionObj;
break;
}
}
return defaultAction;
}
ai._searchShortcut = function (_key, _objs, _links) {
for (var i = 0; i < _objs.length; i++)
{
var sc = _objs[i].shortcut;
if (sc && sc.keyCode == _key.keyCode && sc.shift == _key.shift &&
sc.ctrl == _key.ctrl && sc.alt == _key.alt &&
_objs[i].type == "popup" && (typeof _links[_objs[i].id] == "undefined" ||
_links[_objs[i].id].enabled))
{
return _objs[i];
}
var obj = this._searchShortcut(_key, _objs[i].children, _links);
if (obj) {
return obj;
}
}
}
ai._searchShortcutInLinks = function(_key, _links) {
var objs = [];
for (var k in _links)
{
if (_links[k].enabled)
{
objs.push(_links[k].actionObj);
}
}
return ai._searchShortcut(_key, objs, _links);
}
/**
* Handles a key press
*/
ai._handleKeyPress = function(_key, _selected, _links, _target) {
// Handle the default
if (_key.keyCode == EGW_KEY_ENTER && !_key.ctrl && !_key.shift && !_key.alt) {
var defaultAction = this._getDefaultLink(_links);
if (defaultAction)
{
defaultAction.execute(_selected);
return true;
}
}
// Menu button
if (_key.keyCode == EGW_KEY_MENU && !_key.ctrl)
{
return this.doExecuteImplementation({posx:0,posy:0}, _selected, _links, _target);
}
// Check whether the given shortcut exists
var obj = this._searchShortcutInLinks(_key, _links);
if (obj)
{
obj.execute(_selected);
return true;
}
return false;
}
/**
* Registers the handler for the context menu
*/
ai._registerContext = function(_node, _callback, _context) {
var contextHandler = function(e) {
//Obtain the event object
if (!e)
{
e = window.event;
}
if (_egw_active_menu)
{
_egw_active_menu.hide()
}
else
{
_xy = ai._getPageXY(e);
_callback.call(_context, _xy, ai);
}
e.cancelBubble = true;
if (e.stopPropagation)
{
e.stopPropagation();
}
return false;
}
if (egwIsMobile()) {
$j(_node).bind('taphold', contextHandler);
} else {
$j(_node).on('contextmenu', contextHandler);
}
}
ai.doRegisterAction = function(_aoi, _callback, _context)
{
var node = _aoi.getDOMNode();
if (node)
{
this._registerDefault(node, _callback, _context);
this._registerContext(node, _callback, _context);
return true;
}
return false;
}
ai.doUnregisterAction = function(_aoi)
{
//
}
/**
* Builds the context menu and shows it at the given position/DOM-Node.
*/
ai.doExecuteImplementation = function(_context, _selected, _links, _target)
{
if (typeof _target == "undefined")
{
_target = null;
}
if (typeof _context == "object" && typeof _context.keyEvent == "object")
{
return ai._handleKeyPress(_context.keyEvent, _selected, _links, _target);
}
else if (_context != "default")
{
//Check whether the context has the posx and posy parameters
if ((typeof _context.posx != "number" || typeof _context.posy != "number") &&
typeof _context.id != "undefined")
{
// Calculate context menu position from the given DOM-Node
var node = _context;
x = $j(node).offset().left;
y = $j(node).offset().top;
_context = {"posx": x, "posy": y}
}
var menu = ai._buildMenu(_links, _selected, _target);
menu.showAt(_context.posx, _context.posy);
return true;
}
else
{
var defaultAction = ai._getDefaultLink(_links);
if (defaultAction)
{
defaultAction.execute(_selected);
}
}
return false;
}
/**
* Groups and sorts the given action tree layer
*/
ai._groupLayers = function(_layer, _links, _parentGroup)
{
// Seperate the multiple groups out of the layer
var link_groups = {};
for (var i = 0; i < _layer.children.length; i++)
{
var actionObj = _layer.children[i].action;
// Check whether the link group of the current element already exists,
// if not, create the group
var grp = actionObj.group;
if (typeof link_groups[grp] == "undefined")
{
link_groups[grp] = [];
}
// Search the link data for this action object if none is found,
// visible and enabled = true is assumed
var visible = true;
var enabled = true;
if (typeof _links[actionObj.id] != "undefined")
{
visible = _links[actionObj.id].visible;
enabled = _links[actionObj.id].enabled;
}
// Insert the element in order
var inserted = false;
var groupObj = {
"actionObj": actionObj,
"visible": visible,
"enabled": enabled,
"groups": []
};
for (var j = 0; j < link_groups[grp].length; j++)
{
var elem = link_groups[grp][j].actionObj;
if (elem.order > actionObj.order)
{
inserted = true;
link_groups[grp].splice(j, 0, groupObj);
break;
}
}
// If the object hasn't been inserted, add it to the end of the list
if (!inserted)
{
link_groups[grp].push(groupObj);
}
// If this child itself has children, group those elements too
if (_layer.children[i].children.length > 0)
{
this._groupLayers(_layer.children[i], _links, groupObj);
}
}
// Transform the link_groups object into an sorted array
var groups = [];
for (var k in link_groups)
{
groups.push({"grp": k, "links": link_groups[k]});
}
groups.sort(function(a, b) {
var ia = parseInt(a.grp);
var ib = parseInt(b.grp);
return (ia > ib) ? 1 : ((ia < ib) ? -1 : 0);
});
// Append the groups to the groups2 array
var groups2 = [];
for (var i = 0; i < groups.length; i++)
{
groups2.push(groups[i].links);
}
_parentGroup.groups = groups2;
}
/**
* Build the menu layers
*/
ai._buildMenuLayer = function(_menu, _groups, _selected, _enabled, _target)
{
var firstGroup = true;
for (var i = 0; i < _groups.length; i++)
{
var firstElem = true;
// Go through the elements of each group
for (var j = 0; j < _groups[i].length; j++)
{
var link = _groups[i][j];
if (link.visible)
{
// Add an seperator after each group
if (!firstGroup && firstElem)
{
_menu.addItem("", "-");
}
firstElem = false;
var item = _menu.addItem(link.actionObj.id, link.actionObj.caption,
link.actionObj.iconUrl);
item["default"] = link.actionObj["default"];
// As this code is also used when a drag-drop popup menu is built,
// we have to perform this check
if (link.actionObj.type == "popup")
{
item.set_hint(link.actionObj.hint);
item.set_checkbox(link.actionObj.checkbox);
item.set_checked(link.actionObj.checked);
item.set_groupIndex(link.actionObj.radioGroup);
if (link.actionObj.shortcut)
{
var sc = link.actionObj.shortcut;
item.set_shortcutCaption(sc.caption);
}
}
item.set_data(link.actionObj);
if (link.enabled && _enabled)
{
item.set_onClick(function(elem) {
// Copy the "checked" state
if (typeof elem.data.checked != "undefined")
{
elem.data.checked = elem.checked;
}
elem.data.execute(_selected, _target);
if (typeof elem.data.checkbox != "undefined" && elem.data.checkbox)
{
return elem.data.checked;
}
});
}
else
{
item.set_enabled(false);
}
// Append the parent groups
if (link.groups)
{
this._buildMenuLayer(item, link.groups, _selected, link.enabled, _target);
}
}
}
firstGroup = firstGroup && firstElem;
}
}
/**
* Builds the context menu from the given action links
*/
ai._buildMenu = function(_links, _selected, _target)
{
// Build a tree containing all actions
var tree = {"root": []};
for (var k in _links)
{
_links[k].actionObj.appendToTree(tree);
}
// We need the dummy object container in order to pass the array by
// reference
var groups = {
"groups": []
};
if (tree.root.length > 0)
{
// Sort every action object layer by the given sort position and grouping
this._groupLayers(tree.root[0], _links, groups);
}
var menu = new egwMenu();
// Build the menu layers
this._buildMenuLayer(menu, groups.groups, _selected, true, _target);
return menu;
}
ai._getPageXY = function getPageXY(event)
{
// document.body.scrollTop does not work in IE
var scrollTop = document.body.scrollTop ? document.body.scrollTop :
document.documentElement.scrollTop;
var scrollLeft = document.body.scrollLeft ? document.body.scrollLeft :
document.documentElement.scrollLeft;
return {'posx': (event.clientX + scrollLeft), 'posy': (event.clientY + scrollTop)};
}
return ai;
}