egroupware/api/js/etemplate/Et2Dialog/Et2DialogOverlay.ts
2022-03-17 13:06:29 -06:00

229 lines
5.1 KiB
TypeScript

import {css, html, ifDefined, LitElement, repeat, SlotMixin} from '@lion/core';
import {DialogButton, Et2Dialog} from "./Et2Dialog";
import {et2_template} from "../et2_widget_template";
import {Et2DialogContent} from "./Et2DialogContent";
/**
* This handles the visible portion of the dialog, including the title & close button.
*
* Note we can't extend Et2Widget. If I try, something in the render / creation breaks and calling open() gives an
* error with modal: true
*/
export class Et2DialogOverlay extends SlotMixin(LitElement)
{
protected buttons : DialogButton[];
protected _dialog : Et2Dialog;
static get styles()
{
return [
css`
:host {
display: inline-block;
background: white;
position: relative;
border: 1px solid silver;
min-width: 200px
}
:host([hidden]) {
display: none;
}
.overlay {
display: flex;
flex-direction: column;
}
.overlay__header {
display: flex;
}
.overlay__heading {
margin: 0px;
padding: 6px 16px 8px;
flex: 1;
}
#overlay-content-node-wrapper {
flex: 1 1 auto;
}
.overlay__heading > .overlay__close-button {
flex: none;
}
.overlay__close-button {
min-width: 40px;
min-height: 32px;
border-width: 0;
padding: 0;
font-size: 24px;
}
#overlay-content-buttons {
display: flex;
flex-wrap: nowrap;
justify-content: flex-start;
align-items: stretch;
gap: 5px;
}
::slotted([slot="buttons"]) {
flex: 1 0 auto;
}
::slotted([align="right"]) {
margin-left: auto;
order: 1;
}
`,
];
}
get properties()
{
return {
// Allow to force size, otherwise it sizes to contents
width: Number,
height: Number,
}
}
get slots()
{
return {
...super.slots,
buttons: () =>
{
return this._buttonsTemplate();
}
}
}
constructor()
{
super();
this.buttons = [];
}
// Need to wait for Overlay
async getUpdateComplete()
{
let result = await super.getUpdateComplete();
if(this._contentNode && this._contentNode.getUpdateComplete)
{
await this._contentNode.getUpdateComplete();
}
return result;
}
connectedCallback()
{
super.connectedCallback();
// Need to wait for Overlay
this.updateComplete
.then(async() =>
{
if(this._contentNode && this._contentNode.getUpdateComplete)
{
// Re-do render to get proper images
this._contentNode.requestUpdate();
await this._contentNode.getUpdateComplete();
}
});
}
egw() : IegwAppLocal
{
if(this._dialog)
{
return this._dialog.egw();
}
else
{
return egw();
}
}
/**
* Block until after the paint - This is needed to deal with children not fully "done" before the OverlayController
* tries to do things with them
*
* @returns {Promise<any>}
*/
async performUpdate()
{
await new Promise((resolve) => setTimeout(() => resolve()));
return super.performUpdate();
}
get _contentNode() : Et2DialogContent | et2_template
{
// @ts-ignore
return this.querySelector("[slot='content']");
}
/** @private */
__dispatchCloseEvent()
{
this.dispatchEvent(new Event('close-overlay'));
}
render()
{
// This style is just for this dialog
let style = html`
<style>
.overlay {
${this.width ? "width: " + this.width + "px" : ""};
${this.height ? "height: " + this.height + "px" : ""};
}
</style>`;
return html`
${(this.width || this.height) ? style : ""}
<div class="overlay">
<div class="overlay__header">
<h1 class="overlay__heading">
<slot name="heading"></slot>
</h1>
<slot name="header"></slot>
<button
@click="${this.__dispatchCloseEvent}"
id="close-button"
title="${this.egw().lang("Close")}"
aria-label="${this.egw().lang("Close dialog")}"
class="overlay__close-button"
>
<slot name="close-icon">&times;</slot>
</button>
</div>
<div id="overlay-content-node-wrapper">
<slot name="content"></slot>
</div>
<div id="overlay-content-buttons">
<slot name="buttons"></slot>
</div>
</div>
`;
}
_buttonsTemplate()
{
// Set button._parent here, otherwise button will have trouble finding our egw()
return html`${repeat(this.buttons, (button : DialogButton) => button.id, (button, index) =>
{
return html`
<et2-button ._parent=${this} id=${button.id} button_id=${button.button_id}
.image=${ifDefined(button.image)}
label=${button.text}
?align=${button.align}>
</et2-button>
`
})}`;
}
}