forked from extern/egroupware
558 lines
12 KiB
JavaScript
558 lines
12 KiB
JavaScript
/**
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* eGroupWare eTemplate2 - JS Widget base class
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*
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* @license http://opensource.org/licenses/gpl-license.php GPL - GNU General Public License
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* @package etemplate
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* @subpackage api
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* @link http://www.egroupware.org
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* @author Andreas Stöckel
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* @copyright Stylite 2011
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* @version $Id$
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*/
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/*egw:uses
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jquery.jquery;
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et2_xml;
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et2_common;
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et2_inheritance;
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*/
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/**
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* The registry contains all XML tag names and the corresponding widget
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* constructor.
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*/
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var et2_registry = {};
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/**
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* Registers the widget class defined by the given constructor and associates it
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* with the types in the _types array.
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*/
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function et2_register_widget(_constructor, _types)
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{
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// Iterate over all given types and register those
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for (var i = 0; i < _types.length; i++)
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{
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var type = _types[i].toLowerCase();
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// Check whether a widget has already been registered for one of the
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// types.
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if (et2_registry[type])
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{
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et2_debug("warn", "Widget class registered for " + type +
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" will be overwritten.");
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}
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et2_registry[type] = _constructor;
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}
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}
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/**
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* The et2 widget base class.
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*/
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et2_widget = Class.extend({
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/**
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* The init function is the constructor of the widget. When deriving new
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* classes from the widget base class, always call this constructor unless
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* you know what you're doing.
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*
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* @param _parent is the parent object from the XML tree which contains this
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* object. The default constructor always adds the new instance to the
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* children list of the given parent object. _parent may be NULL.
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* @param _type is the node name with which the widget has been created. This
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* is usefull if a single widget class implements multiple XET-Node widgets.
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*/
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init: function(_parent, _type) {
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if (typeof _type == "undefined")
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{
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_type = "widget";
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}
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// Copy the parent parameter and add this widget to its parent children
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// list.
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this._parent = _parent;
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this.onSetParent();
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if (_parent != null)
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{
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this._parent.addChild(this);
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}
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this._children = [];
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this.id = "";
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this.type = _type;
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// The supported widget classes array defines a whitelist for all widget
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// classes or interfaces child widgets have to support.
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this.supportedWidgetClasses = [et2_widget];
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},
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/**
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* The destroy function destroys all children of the widget, removes itself
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* from the parents children list.
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* In all classes derrived from et2_widget ALWAYS override the destroy
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* function and remove ALL references to other objects. Also remember to
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* unbind ANY event this widget created and to remove all DOM-Nodes it
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* created.
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*/
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destroy: function() {
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// Call the destructor of all children
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for (var i = this._children.length - 1; i >= 0; i--)
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{
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this._children[i].destroy();
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}
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// Remove this element from the parent
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if (this._parent !== null)
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{
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this._parent.removeChild(this);
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}
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// Delete all references to other objects
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this._children = [];
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this._parent = null;
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this.onSetParent();
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},
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/**
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* Creates a copy of this widget. The parameters given are passed to the
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* constructor of the copied object. If the parameters are omitted, _parent
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* is defaulted to null
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*/
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clone: function(_parent, _type) {
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// Default _parent to null
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if (typeof _parent == "undefined")
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{
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_parent = null;
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}
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// Create the copy
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var copy = new (this.constructor)(_parent, _type);
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// Assign this element to the copy
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copy.assign(this);
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return copy;
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},
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assign: function(_obj) {
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// Create a clone of all child elements of the given object
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for (var i = 0; i < _obj._children.length; i++)
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{
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_obj._children[i].clone(this, _obj._children[i].type);
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}
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// Copy all properties for which a setter function exists
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for (var key in _obj)
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{
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if (key != "id" && typeof this["set_" + key] == "function")
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{
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this["set_" + key](_obj[key]);
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}
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}
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},
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/**
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* Returns the parent widget of this widget
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*/
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getParent: function() {
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return this._parent;
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},
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/**
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* The set parent event is called, whenever the parent of the widget is set.
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* Child classes can overwrite this function. Whe onSetParent is called,
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* the change of the parent has already taken place.
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*/
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onSetParent: function() {
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},
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/**
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* Returns the list of children of this widget.
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*/
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getChildren: function() {
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return this._children;
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},
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/**
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* Returns the base widget
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*/
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getRoot: function() {
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if (this._parent != null)
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{
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return this._parent.getRoot();
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}
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else
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{
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return this;
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}
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},
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/**
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* Inserts an child at the end of the list.
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*
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* @param _node is the node which should be added. It has to be an instance
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* of et2_widget
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*/
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addChild: function(_node) {
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this.insertChild(_node, this._children.length);
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},
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/**
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* Inserts a child at the given index.
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*
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* @param _node is the node which should be added. It has to be an instance
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* of et2_widget
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* @param _idx is the position at which the element should be added.
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*/
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insertChild: function(_node, _idx) {
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// Check whether the node is one of the supported widget classes.
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if (this.isOfSupportedWidgetClass(_node))
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{
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_node.parent = this;
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this._children.splice(_idx, 0, _node);
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}
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else
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{
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throw("_node is not supported by this widget class!");
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}
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},
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/**
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* Removes the child but does not destroy it.
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*/
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removeChild: function(_node) {
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// Retrieve the child from the child list
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var idx = this._children.indexOf(_node);
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if (idx >= 0)
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{
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// This element is no longer parent of the child
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_node._parent = null;
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_node.onSetParent();
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this._children.splice(idx, 1);
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}
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},
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/**
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* Searches an element by id in the tree, descending into the child levels.
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*
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* @param _id is the id you're searching for
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*/
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getWidgetById: function(_id) {
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if (this.id == _id)
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{
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return this;
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}
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for (var i = 0; i < this._children.length; i++)
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{
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var elem = this._children[i].getWidgetById(_id);
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if (elem != null)
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{
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return elem;
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}
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}
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return null;
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},
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isOfSupportedWidgetClass: function(_obj)
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{
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for (var i = 0; i < this.supportedWidgetClasses.length; i++)
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{
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if (_obj.instanceOf(this.supportedWidgetClasses[i]))
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{
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return true;
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}
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}
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return false;
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},
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createElementFromNode: function(_node, _nodeName) {
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if (typeof _nodeName == "undefined")
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{
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_nodeName = _node.nodeName.toLowerCase();
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}
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// Check whether a widget with the given type is registered.
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var constructor = typeof et2_registry[_nodeName] == "undefined" ?
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et2_placeholder : et2_registry[_nodeName];
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// Creates the new widget, passes this widget as an instance and
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// passes the widgetType. Then it goes on loading the XML for it.
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var widget = new constructor(this, _nodeName)
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widget.loadFromXML(_node);
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return widget;
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},
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/**
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* Loads the widget tree from an XML node
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*/
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loadFromXML: function(_node) {
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// Try to load the attributes of the current node
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if (_node.attributes)
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{
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this.loadAttributes(_node.attributes);
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}
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// Load the child nodes.
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for (var i = 0; i < _node.childNodes.length; i++)
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{
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var node = _node.childNodes[i];
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var widgetType = node.nodeName.toLowerCase();
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if (widgetType == "#comment")
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{
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continue;
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}
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if (widgetType == "#text")
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{
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if (node.data.replace(/^\s+|\s+$/g, ''))
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{
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this.loadContent(node.data);
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}
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continue;
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}
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// Create the new element
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this.createElementFromNode(node, widgetType);
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}
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},
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/**
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* Loads the widget attributes from the passed DOM attributes array.
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*/
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loadAttributes: function(_attrs) {
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for (var i = 0; i < _attrs.length; i++)
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{
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var attr = _attrs[i];
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// Check whether a setter exists for the given attribute
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if (typeof this["set_" + attr.name] == "function" && attr.name.charAt(0) != "_")
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{
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this["set_" + attr.name](attr.value);
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}
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}
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},
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/**
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* Called whenever textNodes are loaded from the XML tree
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*/
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loadContent: function(_content) {
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},
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/**
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* Calls the setter of each property with its current value, calls the
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* update function of all child nodes.
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*/
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update: function() {
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// Go through every property of this object and check whether a
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// corresponding setter function exists. If yes, it is called.
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for (var key in this)
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{
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if (typeof this["set_" + key] == "function" && key.charAt(0) != "_")
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{
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this["set_" + key](this[key]);
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}
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}
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// Call the update function of all children.
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for (var i = 0; i < this._children.length; i++)
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{
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this._children[i].update();
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}
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},
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get_id: function() {
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return this.id;
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},
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set_id: function(_value) {
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this.id = _value;
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},
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get_type: function() {
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return this.type;
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}
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});
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/**
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* Interface for all widget classes, which are based on a DOM node.
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*/
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et2_IDOMNode = new Interface({
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/**
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* Returns the DOM-Node of the current widget.
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*
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* @param _sender The _sender parameter defines which widget is asking for
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* the DOMNode.depending on that, the widget may return different nodes.
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* This is used in the grid. Normally the _sender parameter can be omitted
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* in most implementations of the getDOMNode function.
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* However, you should always define the _sender parameter when calling
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* getDOMNode!
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*/
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getDOMNode: function(_sender) {}
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});
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/**
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* Abstract widget class which can be inserted into the DOM. All widget classes
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* deriving from this class have to care about implementing the "getDOMNode"
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* function which has to return the DOM-Node.
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*/
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et2_DOMWidget = et2_widget.extend(et2_IDOMNode, {
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/**
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* When the DOMWidget is initialized, it grabs the DOM-Node of the parent
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* object (if available) and passes it to its own "createDOMNode" function
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*/
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init: function(_parent, _type) {
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this.parentNode = null;
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this.visible = true;
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// Call the inherited constructor
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this._super.apply(this, arguments);
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},
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destroy: function() {
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this.detatchFromDOM();
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this._super();
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},
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onSetParent: function() {
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// Check whether the parent implements the et2_IDOMNode interface. If
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// yes, grab the DOM node and create our own.
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if (this._parent && this._parent.implements(et2_IDOMNode)) {
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this.setParentDOMNode(this._parent.getDOMNode(this));
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}
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},
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detatchFromDOM: function() {
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if (this.parentNode)
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{
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var node = this.getDOMNode(this);
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if (node)
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{
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this.parentNode.removeChild(node);
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this.parentNode = null;
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}
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}
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},
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/**
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* Set the parent DOM node of this element. If another parent node is already
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* set, this widget removes itself from the DOM tree
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*/
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setParentDOMNode: function(_node) {
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if (_node != this.parentNode)
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{
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// Detatch this element from the DOM tree
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this.detatchFromDOM();
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this.parentNode = _node;
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// Attach the DOM node of this widget (if existing) to the new parent
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var node = this.getDOMNode(this);
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if (node && this.parentNode)
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{
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this.parentNode.appendChild(node);
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}
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}
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},
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getParentDOMNode: function() {
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return this.parentNode;
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},
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set_id: function(_value) {
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this._super(_value);
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var node = this.getDOMNode(this);
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if (node)
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{
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node.setAttribute("id", _value);
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}
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},
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});
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/**
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* Container object for not-yet supported widgets
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*/
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et2_placeholder = et2_DOMWidget.extend({
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init: function() {
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// Create the placeholder div
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this.placeDiv = $j(document.createElement("span"))
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.addClass("et2_placeholder");
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// The attrNodes object will hold the DOM nodes which represent the
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// values of this object
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this.attrNodes = {};
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this._super.apply(this, arguments);
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var headerNode = $j(document.createElement("span"))
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.text(this.type)
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.addClass("et2_caption");
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$j(this.placeDiv).append(headerNode);
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},
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loadAttributes: function(_attrs) {
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for (var i = 0; i < _attrs.length; i++)
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{
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var attr = _attrs[i];
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if (typeof this.attrNodes[attr.name] == "undefined")
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{
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this.attrNodes[attr.name] = $j(document.createElement("span"))
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.addClass("et2_attr");
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this.placeDiv.append(this.attrNodes[attr.name]);
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}
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this.attrNodes[attr.name].text(attr.name + "=" + attr.value);
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}
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},
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getDOMNode: function() {
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return this.placeDiv[0];
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}
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});
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/**
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* Common container object
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*/
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et2_container = et2_DOMWidget.extend({
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init: function() {
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this.div = document.createElement("div");
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this._super.apply(this, arguments);
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},
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getDOMNode: function() {
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return this.div;
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}
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});
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/**
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* Interface for all widgets which support returning a value
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*/
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et2_IValue = new Interface({
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getValue: function() {}
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});
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