egroupware/etemplate/js/et2_widget.js

602 lines
14 KiB
JavaScript

/**
* eGroupWare eTemplate2 - JS Widget base class
*
* @license http://opensource.org/licenses/gpl-license.php GPL - GNU General Public License
* @package etemplate
* @subpackage api
* @link http://www.egroupware.org
* @author Andreas Stöckel
* @copyright Stylite 2011
* @version $Id$
*/
"use strict";
/*egw:uses
et2_xml;
et2_common;
et2_inheritance;
et2_contentArrayMgr;
*/
/**
* The registry contains all XML tag names and the corresponding widget
* constructor.
*/
var et2_registry = {};
/**
* Registers the widget class defined by the given constructor and associates it
* with the types in the _types array.
*/
function et2_register_widget(_constructor, _types)
{
// Iterate over all given types and register those
for (var i = 0; i < _types.length; i++)
{
var type = _types[i].toLowerCase();
// Check whether a widget has already been registered for one of the
// types.
if (et2_registry[type])
{
et2_debug("warn", "Widget class registered for " + type +
" will be overwritten.");
}
et2_registry[type] = _constructor;
}
}
/**
* The et2 widget base class.
*/
var et2_widget = Class.extend({
attributes: {
"id": {
"name": "ID",
"type": "string",
"description": "Unique identifier of the widget"
},
/**
* Ignore the "span" property by default - it is read by the grid and
* other widgets.
*/
"span": {
"ignore": true
},
/**
* Ignore the "type" tag - it is read by the "createElementFromNode"
* function and passed as second parameter of the widget constructor
*/
"type": {
"ignore": true
}
},
// Set the legacyOptions array to the names of the properties the "options"
// attribute defines.
legacyOptions: [],
/**
* The init function is the constructor of the widget. When deriving new
* classes from the widget base class, always call this constructor unless
* you know what you're doing.
*
* @param _parent is the parent object from the XML tree which contains this
* object. The default constructor always adds the new instance to the
* children list of the given parent object. _parent may be NULL.
* @param _type is the node name with which the widget has been created. This
* is usefull if a single widget class implements multiple XET-Node widgets.
*/
init: function(_parent, _type) {
if (typeof _type == "undefined")
{
_type = "widget";
}
this.id = "";
this._mgr = null;
// Copy the parent parameter and add this widget to its parent children
// list.
this._parent = _parent;
this.onSetParent();
if (_parent != null)
{
this._parent.addChild(this);
}
this._children = [];
this.type = _type;
// The supported widget classes array defines a whitelist for all widget
// classes or interfaces child widgets have to support.
this.supportedWidgetClasses = [et2_widget];
},
/**
* The destroy function destroys all children of the widget, removes itself
* from the parents children list.
* In all classes derrived from et2_widget ALWAYS override the destroy
* function and remove ALL references to other objects. Also remember to
* unbind ANY event this widget created and to remove all DOM-Nodes it
* created.
*/
destroy: function() {
// Call the destructor of all children
for (var i = this._children.length - 1; i >= 0; i--)
{
this._children[i].destroy();
}
// Remove this element from the parent
if (this._parent !== null)
{
this._parent.removeChild(this);
}
// Delete all references to other objects
this._children = [];
this._parent = null;
this._mgr = null;
this.onSetParent();
},
/**
* Creates a copy of this widget. The parameters given are passed to the
* constructor of the copied object. If the parameters are omitted, _parent
* is defaulted to null
*/
clone: function(_parent, _type) {
// Default _parent to null
if (typeof _parent == "undefined")
{
_parent = null;
}
// Create the copy
var copy = new (this.constructor)(_parent, _type);
// Assign this element to the copy
copy.assign(this);
return copy;
},
assign: function(_obj) {
// Create a clone of all child elements of the given object
for (var i = 0; i < _obj._children.length; i++)
{
_obj._children[i].clone(this, _obj._children[i].type);
}
// Copy all properties
for (var key in _obj.attributes)
{
if (!_obj.attributes[key].ignore)
{
this.setAttribute(key, _obj.getAttribute(key));
}
}
// Copy a reference to the content array manager
if (_obj._mgr)
{
this._mgr = _obj._mgr;
}
},
/**
* Returns the parent widget of this widget
*/
getParent: function() {
return this._parent;
},
/**
* The set parent event is called, whenever the parent of the widget is set.
* Child classes can overwrite this function. Whe onSetParent is called,
* the change of the parent has already taken place.
*/
onSetParent: function() {
},
/**
* Returns the list of children of this widget.
*/
getChildren: function() {
return this._children;
},
/**
* Returns the base widget
*/
getRoot: function() {
if (this._parent != null)
{
return this._parent.getRoot();
}
else
{
return this;
}
},
/**
* Inserts an child at the end of the list.
*
* @param _node is the node which should be added. It has to be an instance
* of et2_widget
*/
addChild: function(_node) {
this.insertChild(_node, this._children.length);
},
/**
* Inserts a child at the given index.
*
* @param _node is the node which should be added. It has to be an instance
* of et2_widget
* @param _idx is the position at which the element should be added.
*/
insertChild: function(_node, _idx) {
// Check whether the node is one of the supported widget classes.
if (this.isOfSupportedWidgetClass(_node))
{
_node.parent = this;
this._children.splice(_idx, 0, _node);
}
else
{
throw("_node is not supported by this widget class!");
}
},
/**
* Removes the child but does not destroy it.
*/
removeChild: function(_node) {
// Retrieve the child from the child list
var idx = this._children.indexOf(_node);
if (idx >= 0)
{
// This element is no longer parent of the child
_node._parent = null;
_node.onSetParent();
this._children.splice(idx, 1);
}
},
/**
* Searches an element by id in the tree, descending into the child levels.
*
* @param _id is the id you're searching for
*/
getWidgetById: function(_id) {
if (this.id == _id)
{
return this;
}
for (var i = 0; i < this._children.length; i++)
{
var elem = this._children[i].getWidgetById(_id);
if (elem != null)
{
return elem;
}
}
return null;
},
/**
* Function which allows iterating over the complete widget tree.
*
* @param _callback is the function which should be called for each widget
* @param _context is the context in which the function should be executed
* @param _type is an optional parameter which specifies a class/interface
* the elements have to be instanceOf.
*/
iterateOver: function(_callback, _context, _type) {
if (typeof _type == "undefined")
{
_type = et2_widget;
}
if (this.isInTree() && this.instanceOf(_type))
{
_callback.call(_context, this);
}
for (var i = 0; i < this._children.length; i++)
{
this._children[i].iterateOver(_callback, _context, _type);
}
},
/**
* Returns true if the widget currently resides in the visible part of the
* widget tree. E.g. Templates which have been cloned are not in the visible
* part of the widget tree.
*
* @param _vis can be used by widgets overwriting this function - simply
* write
* return this._super(inTree);
* when calling this function the _vis parameter does not have to be supplied.
*/
isInTree: function(_vis) {
if (typeof _vis == "undefined")
{
_vis = true;
}
if (this._parent)
{
return _vis && this._parent.isInTree();
}
return _vis;
},
isOfSupportedWidgetClass: function(_obj)
{
for (var i = 0; i < this.supportedWidgetClasses.length; i++)
{
if (_obj.instanceOf(this.supportedWidgetClasses[i]))
{
return true;
}
}
return false;
},
createElementFromNode: function(_node, _nodeName) {
// Check whether the type attribute exists - if yes pass it instead of
// the nodeName
if (_node.getAttribute("type"))
{
_nodeName = _node.getAttribute("type");
}
if (typeof _nodeName == "undefined")
{
_nodeName = _node.nodeName.toLowerCase();
}
// Check whether a widget with the given type is registered.
var constructor = typeof et2_registry[_nodeName] == "undefined" ?
et2_placeholder : et2_registry[_nodeName];
// Creates the new widget, passes this widget as an instance and
// passes the widgetType. Then it goes on loading the XML for it.
var widget = new constructor(this, _nodeName)
widget.loadFromXML(_node);
return widget;
},
/**
* Loads the widget tree from an XML node
*/
loadFromXML: function(_node) {
// Try to load the attributes of the current node
if (_node.attributes)
{
this.loadAttributes(_node.attributes);
}
// Load the child nodes.
for (var i = 0; i < _node.childNodes.length; i++)
{
var node = _node.childNodes[i];
var widgetType = node.nodeName.toLowerCase();
if (widgetType == "#comment")
{
continue;
}
if (widgetType == "#text")
{
if (node.data.replace(/^\s+|\s+$/g, ''))
{
this.loadContent(node.data);
}
continue;
}
// Create the new element
this.createElementFromNode(node, widgetType);
}
},
/**
* Loads the widget attributes from the passed DOM attributes array.
*/
loadAttributes: function(_attrs) {
for (var i = 0; i < _attrs.length; i++)
{
// Special handling for the legacy options
if (_attrs[i].name == "options")
{
// Parse the legacy options
var splitted = et2_csvSplit(_attrs[i].value);
for (var i = 0; i < splitted.length && i < this.legacyOptions.length; i++)
{
this.setAttribute(this.legacyOptions[i], splitted[i]);
}
}
else
{
var attrName = _attrs[i].name;
var attrValue = _attrs[i].value;
if (typeof this.attributes[attrName] != "undefined")
{
var attr = this.attributes[attrName];
// If the attribute is marked as boolean, parse the
// expression as bool expression.
if (attr.type == "boolean")
{
attrValue = this.getContentMgr()
.parseBoolExpression(attrValue);
}
else
{
attrValue = this.getContentMgr().expandName(attrValue);
}
}
// Set the attribute
this.setAttribute(attrName, attrValue);
}
}
},
/**
* Called whenever textNodes are loaded from the XML tree
*/
loadContent: function(_content) {
},
/**
* Calls the setter of each property with its current value, calls the
* update function of all child nodes.
*/
update: function() {
// Go through every property of this object and check whether a
// corresponding setter function exists. If yes, it is called.
for (var key in this.attributes)
{
if (!this.attributes[key].ignore)
{
this.setAttribute(key, this.getAttribute(key));
}
}
// Call the update function of all children.
for (var i = 0; i < this._children.length; i++)
{
this._children[i].update();
}
},
setContentMgr: function(_mgr) {
this._mgr = _mgr;
},
getContentMgr: function() {
if (this._mgr != null)
{
return this._mgr;
}
else if (this._parent)
{
return this._parent.getContentMgr();
}
return null;
},
/**
* Fetches all input element values and returns them in an associative
* array. Widgets which introduce namespacing can use the internal _target
* parameter to add another layer.
*/
getValues: function() {
var result = {};
// Iterate over the widget tree
this.iterateOver(function(_widget) {
// Get the path to the node we have to store the value at
var path = _widget.getContentMgr().getPath();
// Set the _target variable to that node
var _target = result;
for (var i = 0; i < path.length; i++)
{
// Create a new object for not-existing path nodes
if (typeof _target[path[i]] == "undefined")
{
_target[path[i]] = {};
}
// Check whether the path node is really an object
if (_target[path[i]] instanceof Object)
{
_target = _target[path[i]];
}
else
{
et2_debug("error", "ID collision while writing at path " +
"node '" + path[i] + "'");
}
}
// Check whether the entry is really undefined
if (typeof _target[_widget.id] != "undefined")
{
et2_debug("error", "Overwriting value of '" + _widget.id +
"', id exists twice!");
}
// Store the value of the widget and reset its dirty flag,
_target[_widget.id] = _widget.getValue();
_widget.resetDirty();
}, this, et2_IInput);
return result;
},
/**
* Checks whether a namespace exists for this element in the content array.
* If yes, an own perspective of the content array is created. If not, the
* parent content manager is used.
*/
checkCreateNamespace: function() {
// Get the content manager
var mgr = this.getContentMgr();
// Get the original content manager if we have already created a
// perspective for this node
if (this._mgr != null && this._mgr.perspectiveData.owner == this)
{
mgr = mgr.parentMgr;
}
// Check whether the manager has a namespace for the id of this object
if (mgr.getEntry(this.id) instanceof Object)
{
// The content manager has a own node for this object, so create
// an own perspective.
this._mgr = mgr.openPerspective(this, this.id);
}
else
{
// The current content manager does not have an own namespace for
// this element, so use the content manager of the parent.
this._mgr = null;
}
}
});