egroupware/etemplate/js/et2_inputWidget.js

133 lines
2.3 KiB
JavaScript

/**
* eGroupWare eTemplate2 - JS Widget base class
*
* @license http://opensource.org/licenses/gpl-license.php GPL - GNU General Public License
* @package etemplate
* @subpackage api
* @link http://www.egroupware.org
* @author Andreas Stöckel
* @copyright Stylite 2011
* @version $Id$
*/
"use strict";
/*egw:uses
jquery.jquery;
et2_valueWidget;
*/
/**
* Interface for all widgets which support returning a value
*/
var et2_IInput = new Interface({
/**
* getValue has to return the value of the input widget
*/
getValue: function() {},
/**
* Is dirty returns true if the value of the widget has changed since it
* was loaded.
*/
isDirty: function() {},
/**
* Causes the dirty flag to be reseted.
*/
resetDirty: function() {}
});
/**
* et2_inputWidget derrives from et2_simpleWidget and implements the IInput
* interface. When derriving from this class, call setDOMNode with an input
* DOMNode.
*/
var et2_inputWidget = et2_valueWidget.extend(et2_IInput, {
attributes: {
"required": {
"name": "Required",
"default": false,
"type": "boolean",
"description": "If required, the user must enter a value before the form can be submitted"
}
},
init: function() {
this._super.apply(this, arguments);
this._oldValue = "";
},
set_value: function(_value) {
this._oldValue = _value;
var node = this.getInputNode();
if (node)
{
$j(node).val(_value);
}
},
set_id: function(_value) {
this.id = _value;
// Set the id of the _input_ node (in contrast to the default
// implementation, which sets the base node)
var node = this.getInputNode();
if (node)
{
if (_value != "")
{
node.setAttribute("id", _value);
}
else
{
node.removeAttribute("id");
}
}
},
set_required: function(_value) {
var node = this.getInputNode();
if (node)
{
if(_value) {
$j(node).attr("required", "required");
} else {
node.removeAttribute("required");
}
}
},
get_value: function() {
return this.getValue();
},
getInputNode: function() {
return this.node;
},
getValue: function() {
var node = this.getInputNode();
if (node)
{
var val = $j(node).val();
return val;
}
return this._oldValue;
},
isDirty: function() {
return this._oldValue != this.getValue();
},
resetDirty: function() {
this._oldValue = this.getValue();
}
});