nushell/crates/nu-protocol/src/engine/stack.rs

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Use only $nu.env.PWD for getting the current directory (#587) * Use only $nu.env.PWD for getting current directory Because setting and reading to/from std::env changes the global state shich is problematic if we call `cd` from multiple threads (e.g., in a `par-each` block). With this change, when engine-q starts, it will either inherit existing PWD env var, or create a new one from `std::env::current_dir()`. Otherwise, everything that needs the current directory will get it from `$nu.env.PWD`. Each spawned external command will get its current directory per-process which should be thread-safe. One thing left to do is to patch nu-path for this as well since it uses `std::env::current_dir()` in its expansions. * Rename nu-path functions *_with is not *_relative which should be more descriptive and frees "with" for use in a followup commit. * Clone stack every each iter; Fix some commands Cloning the stack each iteration of `each` makes sure we're not reusing PWD between iterations. Some fixes in commands to make them use the new PWD. * Post-rebase cleanup, fmt, clippy * Change back _relative to _with in nu-path funcs Didn't use the idea I had for the new "_with". * Remove leftover current_dir from rebase * Add cwd sync at merge_delta() This makes sure the parser and completer always have up-to-date cwd. * Always pass absolute path to glob in ls * Do not allow PWD a relative path; Allow recovery Makes it possible to recover PWD by proceeding with the REPL cycle. * Clone stack in each also for byte/string stream * (WIP) Start moving env variables to engine state * (WIP) Move env vars to engine state (ugly) Quick and dirty code. * (WIP) Remove unused mut and args; Fmt * (WIP) Fix dataframe tests * (WIP) Fix missing args after rebase * (WIP) Clone only env vars, not the whole stack * (WIP) Add env var clone to `for` loop as well * Minor edits * Refactor merge_delta() to include stack merging. Less error-prone than doing it manually. * Clone env for each `update` command iteration * Mark env var hidden only when found in eng. state * Fix clippt warnings * Add TODO about env var reading * Do not clone empty environment in loops * Remove extra cwd collection * Split current_dir() into str and path; Fix autocd * Make completions respect PWD env var
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use std::collections::{HashMap, HashSet};
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Use only $nu.env.PWD for getting the current directory (#587) * Use only $nu.env.PWD for getting current directory Because setting and reading to/from std::env changes the global state shich is problematic if we call `cd` from multiple threads (e.g., in a `par-each` block). With this change, when engine-q starts, it will either inherit existing PWD env var, or create a new one from `std::env::current_dir()`. Otherwise, everything that needs the current directory will get it from `$nu.env.PWD`. Each spawned external command will get its current directory per-process which should be thread-safe. One thing left to do is to patch nu-path for this as well since it uses `std::env::current_dir()` in its expansions. * Rename nu-path functions *_with is not *_relative which should be more descriptive and frees "with" for use in a followup commit. * Clone stack every each iter; Fix some commands Cloning the stack each iteration of `each` makes sure we're not reusing PWD between iterations. Some fixes in commands to make them use the new PWD. * Post-rebase cleanup, fmt, clippy * Change back _relative to _with in nu-path funcs Didn't use the idea I had for the new "_with". * Remove leftover current_dir from rebase * Add cwd sync at merge_delta() This makes sure the parser and completer always have up-to-date cwd. * Always pass absolute path to glob in ls * Do not allow PWD a relative path; Allow recovery Makes it possible to recover PWD by proceeding with the REPL cycle. * Clone stack in each also for byte/string stream * (WIP) Start moving env variables to engine state * (WIP) Move env vars to engine state (ugly) Quick and dirty code. * (WIP) Remove unused mut and args; Fmt * (WIP) Fix dataframe tests * (WIP) Fix missing args after rebase * (WIP) Clone only env vars, not the whole stack * (WIP) Add env var clone to `for` loop as well * Minor edits * Refactor merge_delta() to include stack merging. Less error-prone than doing it manually. * Clone env for each `update` command iteration * Mark env var hidden only when found in eng. state * Fix clippt warnings * Add TODO about env var reading * Do not clone empty environment in loops * Remove extra cwd collection * Split current_dir() into str and path; Fix autocd * Make completions respect PWD env var
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use crate::engine::EngineState;
use crate::{Config, ShellError, Value, VarId, CONFIG_VARIABLE_ID};
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/// A runtime value stack used during evaluation
///
/// A note on implementation:
///
/// We previously set up the stack in a traditional way, where stack frames had parents which would
/// represent other frames that you might return to when exiting a function.
///
/// While experimenting with blocks, we found that we needed to have closure captures of variables
/// seen outside of the blocks, so that they blocks could be run in a way that was both thread-safe
/// and followed the restrictions for closures applied to iterators. The end result left us with
/// closure-captured single stack frames that blocks could see.
///
/// Blocks make up the only scope and stack definition abstraction in Nushell. As a result, we were
/// creating closure captures at any point we wanted to have a Block value we could safely evaluate
/// in any context. This meant that the parents were going largely unused, with captured variables
/// taking their place. The end result is this, where we no longer have separate frames, but instead
/// use the Stack as a way of representing the local and closure-captured state.
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#[derive(Debug, Clone)]
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pub struct Stack {
/// Variables
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pub vars: HashMap<VarId, Value>,
/// Environment variables arranged as a stack to be able to recover values from parent scopes
pub env_vars: Vec<HashMap<String, Value>>,
Use only $nu.env.PWD for getting the current directory (#587) * Use only $nu.env.PWD for getting current directory Because setting and reading to/from std::env changes the global state shich is problematic if we call `cd` from multiple threads (e.g., in a `par-each` block). With this change, when engine-q starts, it will either inherit existing PWD env var, or create a new one from `std::env::current_dir()`. Otherwise, everything that needs the current directory will get it from `$nu.env.PWD`. Each spawned external command will get its current directory per-process which should be thread-safe. One thing left to do is to patch nu-path for this as well since it uses `std::env::current_dir()` in its expansions. * Rename nu-path functions *_with is not *_relative which should be more descriptive and frees "with" for use in a followup commit. * Clone stack every each iter; Fix some commands Cloning the stack each iteration of `each` makes sure we're not reusing PWD between iterations. Some fixes in commands to make them use the new PWD. * Post-rebase cleanup, fmt, clippy * Change back _relative to _with in nu-path funcs Didn't use the idea I had for the new "_with". * Remove leftover current_dir from rebase * Add cwd sync at merge_delta() This makes sure the parser and completer always have up-to-date cwd. * Always pass absolute path to glob in ls * Do not allow PWD a relative path; Allow recovery Makes it possible to recover PWD by proceeding with the REPL cycle. * Clone stack in each also for byte/string stream * (WIP) Start moving env variables to engine state * (WIP) Move env vars to engine state (ugly) Quick and dirty code. * (WIP) Remove unused mut and args; Fmt * (WIP) Fix dataframe tests * (WIP) Fix missing args after rebase * (WIP) Clone only env vars, not the whole stack * (WIP) Add env var clone to `for` loop as well * Minor edits * Refactor merge_delta() to include stack merging. Less error-prone than doing it manually. * Clone env for each `update` command iteration * Mark env var hidden only when found in eng. state * Fix clippt warnings * Add TODO about env var reading * Do not clone empty environment in loops * Remove extra cwd collection * Split current_dir() into str and path; Fix autocd * Make completions respect PWD env var
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/// Tells which environment variables from engine state are hidden. We don't need to track the
/// env vars in the stack since we can just delete them.
pub env_hidden: HashSet<String>,
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}
impl Default for Stack {
fn default() -> Self {
Self::new()
}
}
impl Stack {
pub fn new() -> Stack {
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Stack {
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vars: HashMap::new(),
env_vars: vec![],
Use only $nu.env.PWD for getting the current directory (#587) * Use only $nu.env.PWD for getting current directory Because setting and reading to/from std::env changes the global state shich is problematic if we call `cd` from multiple threads (e.g., in a `par-each` block). With this change, when engine-q starts, it will either inherit existing PWD env var, or create a new one from `std::env::current_dir()`. Otherwise, everything that needs the current directory will get it from `$nu.env.PWD`. Each spawned external command will get its current directory per-process which should be thread-safe. One thing left to do is to patch nu-path for this as well since it uses `std::env::current_dir()` in its expansions. * Rename nu-path functions *_with is not *_relative which should be more descriptive and frees "with" for use in a followup commit. * Clone stack every each iter; Fix some commands Cloning the stack each iteration of `each` makes sure we're not reusing PWD between iterations. Some fixes in commands to make them use the new PWD. * Post-rebase cleanup, fmt, clippy * Change back _relative to _with in nu-path funcs Didn't use the idea I had for the new "_with". * Remove leftover current_dir from rebase * Add cwd sync at merge_delta() This makes sure the parser and completer always have up-to-date cwd. * Always pass absolute path to glob in ls * Do not allow PWD a relative path; Allow recovery Makes it possible to recover PWD by proceeding with the REPL cycle. * Clone stack in each also for byte/string stream * (WIP) Start moving env variables to engine state * (WIP) Move env vars to engine state (ugly) Quick and dirty code. * (WIP) Remove unused mut and args; Fmt * (WIP) Fix dataframe tests * (WIP) Fix missing args after rebase * (WIP) Clone only env vars, not the whole stack * (WIP) Add env var clone to `for` loop as well * Minor edits * Refactor merge_delta() to include stack merging. Less error-prone than doing it manually. * Clone env for each `update` command iteration * Mark env var hidden only when found in eng. state * Fix clippt warnings * Add TODO about env var reading * Do not clone empty environment in loops * Remove extra cwd collection * Split current_dir() into str and path; Fix autocd * Make completions respect PWD env var
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env_hidden: HashSet::new(),
}
}
pub fn with_env(&mut self, env_vars: &[HashMap<String, Value>], env_hidden: &HashSet<String>) {
// Do not clone the environment if it hasn't changed
if self.env_vars.iter().any(|scope| !scope.is_empty()) {
Use only $nu.env.PWD for getting the current directory (#587) * Use only $nu.env.PWD for getting current directory Because setting and reading to/from std::env changes the global state shich is problematic if we call `cd` from multiple threads (e.g., in a `par-each` block). With this change, when engine-q starts, it will either inherit existing PWD env var, or create a new one from `std::env::current_dir()`. Otherwise, everything that needs the current directory will get it from `$nu.env.PWD`. Each spawned external command will get its current directory per-process which should be thread-safe. One thing left to do is to patch nu-path for this as well since it uses `std::env::current_dir()` in its expansions. * Rename nu-path functions *_with is not *_relative which should be more descriptive and frees "with" for use in a followup commit. * Clone stack every each iter; Fix some commands Cloning the stack each iteration of `each` makes sure we're not reusing PWD between iterations. Some fixes in commands to make them use the new PWD. * Post-rebase cleanup, fmt, clippy * Change back _relative to _with in nu-path funcs Didn't use the idea I had for the new "_with". * Remove leftover current_dir from rebase * Add cwd sync at merge_delta() This makes sure the parser and completer always have up-to-date cwd. * Always pass absolute path to glob in ls * Do not allow PWD a relative path; Allow recovery Makes it possible to recover PWD by proceeding with the REPL cycle. * Clone stack in each also for byte/string stream * (WIP) Start moving env variables to engine state * (WIP) Move env vars to engine state (ugly) Quick and dirty code. * (WIP) Remove unused mut and args; Fmt * (WIP) Fix dataframe tests * (WIP) Fix missing args after rebase * (WIP) Clone only env vars, not the whole stack * (WIP) Add env var clone to `for` loop as well * Minor edits * Refactor merge_delta() to include stack merging. Less error-prone than doing it manually. * Clone env for each `update` command iteration * Mark env var hidden only when found in eng. state * Fix clippt warnings * Add TODO about env var reading * Do not clone empty environment in loops * Remove extra cwd collection * Split current_dir() into str and path; Fix autocd * Make completions respect PWD env var
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self.env_vars = env_vars.to_owned();
}
if !self.env_hidden.is_empty() {
Use only $nu.env.PWD for getting the current directory (#587) * Use only $nu.env.PWD for getting current directory Because setting and reading to/from std::env changes the global state shich is problematic if we call `cd` from multiple threads (e.g., in a `par-each` block). With this change, when engine-q starts, it will either inherit existing PWD env var, or create a new one from `std::env::current_dir()`. Otherwise, everything that needs the current directory will get it from `$nu.env.PWD`. Each spawned external command will get its current directory per-process which should be thread-safe. One thing left to do is to patch nu-path for this as well since it uses `std::env::current_dir()` in its expansions. * Rename nu-path functions *_with is not *_relative which should be more descriptive and frees "with" for use in a followup commit. * Clone stack every each iter; Fix some commands Cloning the stack each iteration of `each` makes sure we're not reusing PWD between iterations. Some fixes in commands to make them use the new PWD. * Post-rebase cleanup, fmt, clippy * Change back _relative to _with in nu-path funcs Didn't use the idea I had for the new "_with". * Remove leftover current_dir from rebase * Add cwd sync at merge_delta() This makes sure the parser and completer always have up-to-date cwd. * Always pass absolute path to glob in ls * Do not allow PWD a relative path; Allow recovery Makes it possible to recover PWD by proceeding with the REPL cycle. * Clone stack in each also for byte/string stream * (WIP) Start moving env variables to engine state * (WIP) Move env vars to engine state (ugly) Quick and dirty code. * (WIP) Remove unused mut and args; Fmt * (WIP) Fix dataframe tests * (WIP) Fix missing args after rebase * (WIP) Clone only env vars, not the whole stack * (WIP) Add env var clone to `for` loop as well * Minor edits * Refactor merge_delta() to include stack merging. Less error-prone than doing it manually. * Clone env for each `update` command iteration * Mark env var hidden only when found in eng. state * Fix clippt warnings * Add TODO about env var reading * Do not clone empty environment in loops * Remove extra cwd collection * Split current_dir() into str and path; Fix autocd * Make completions respect PWD env var
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self.env_hidden = env_hidden.clone();
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}
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}
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pub fn get_var(&self, var_id: VarId) -> Result<Value, ShellError> {
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if let Some(v) = self.vars.get(&var_id) {
return Ok(v.clone());
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}
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Err(ShellError::NushellFailed("variable not found".into()))
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}
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pub fn add_var(&mut self, var_id: VarId, value: Value) {
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self.vars.insert(var_id, value);
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}
pub fn add_env_var(&mut self, var: String, value: Value) {
Use only $nu.env.PWD for getting the current directory (#587) * Use only $nu.env.PWD for getting current directory Because setting and reading to/from std::env changes the global state shich is problematic if we call `cd` from multiple threads (e.g., in a `par-each` block). With this change, when engine-q starts, it will either inherit existing PWD env var, or create a new one from `std::env::current_dir()`. Otherwise, everything that needs the current directory will get it from `$nu.env.PWD`. Each spawned external command will get its current directory per-process which should be thread-safe. One thing left to do is to patch nu-path for this as well since it uses `std::env::current_dir()` in its expansions. * Rename nu-path functions *_with is not *_relative which should be more descriptive and frees "with" for use in a followup commit. * Clone stack every each iter; Fix some commands Cloning the stack each iteration of `each` makes sure we're not reusing PWD between iterations. Some fixes in commands to make them use the new PWD. * Post-rebase cleanup, fmt, clippy * Change back _relative to _with in nu-path funcs Didn't use the idea I had for the new "_with". * Remove leftover current_dir from rebase * Add cwd sync at merge_delta() This makes sure the parser and completer always have up-to-date cwd. * Always pass absolute path to glob in ls * Do not allow PWD a relative path; Allow recovery Makes it possible to recover PWD by proceeding with the REPL cycle. * Clone stack in each also for byte/string stream * (WIP) Start moving env variables to engine state * (WIP) Move env vars to engine state (ugly) Quick and dirty code. * (WIP) Remove unused mut and args; Fmt * (WIP) Fix dataframe tests * (WIP) Fix missing args after rebase * (WIP) Clone only env vars, not the whole stack * (WIP) Add env var clone to `for` loop as well * Minor edits * Refactor merge_delta() to include stack merging. Less error-prone than doing it manually. * Clone env for each `update` command iteration * Mark env var hidden only when found in eng. state * Fix clippt warnings * Add TODO about env var reading * Do not clone empty environment in loops * Remove extra cwd collection * Split current_dir() into str and path; Fix autocd * Make completions respect PWD env var
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// if the env var was hidden, let's activate it again
self.env_hidden.remove(&var);
if let Some(scope) = self.env_vars.last_mut() {
scope.insert(var, value);
} else {
self.env_vars.push(HashMap::from([(var, value)]));
}
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}
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pub fn collect_captures(&self, captures: &[VarId]) -> Stack {
let mut output = Stack::new();
for capture in captures {
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// Note: this assumes we have calculated captures correctly and that commands
// that take in a var decl will manually set this into scope when running the blocks
if let Ok(value) = self.get_var(*capture) {
output.vars.insert(*capture, value);
}
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}
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// FIXME: this is probably slow
output.env_vars = self.env_vars.clone();
output.env_vars.push(HashMap::new());
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let config = self
.get_var(CONFIG_VARIABLE_ID)
.expect("internal error: config is missing");
output.vars.insert(CONFIG_VARIABLE_ID, config);
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output
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}
/// Flatten the env var scope frames into one frame
Use only $nu.env.PWD for getting the current directory (#587) * Use only $nu.env.PWD for getting current directory Because setting and reading to/from std::env changes the global state shich is problematic if we call `cd` from multiple threads (e.g., in a `par-each` block). With this change, when engine-q starts, it will either inherit existing PWD env var, or create a new one from `std::env::current_dir()`. Otherwise, everything that needs the current directory will get it from `$nu.env.PWD`. Each spawned external command will get its current directory per-process which should be thread-safe. One thing left to do is to patch nu-path for this as well since it uses `std::env::current_dir()` in its expansions. * Rename nu-path functions *_with is not *_relative which should be more descriptive and frees "with" for use in a followup commit. * Clone stack every each iter; Fix some commands Cloning the stack each iteration of `each` makes sure we're not reusing PWD between iterations. Some fixes in commands to make them use the new PWD. * Post-rebase cleanup, fmt, clippy * Change back _relative to _with in nu-path funcs Didn't use the idea I had for the new "_with". * Remove leftover current_dir from rebase * Add cwd sync at merge_delta() This makes sure the parser and completer always have up-to-date cwd. * Always pass absolute path to glob in ls * Do not allow PWD a relative path; Allow recovery Makes it possible to recover PWD by proceeding with the REPL cycle. * Clone stack in each also for byte/string stream * (WIP) Start moving env variables to engine state * (WIP) Move env vars to engine state (ugly) Quick and dirty code. * (WIP) Remove unused mut and args; Fmt * (WIP) Fix dataframe tests * (WIP) Fix missing args after rebase * (WIP) Clone only env vars, not the whole stack * (WIP) Add env var clone to `for` loop as well * Minor edits * Refactor merge_delta() to include stack merging. Less error-prone than doing it manually. * Clone env for each `update` command iteration * Mark env var hidden only when found in eng. state * Fix clippt warnings * Add TODO about env var reading * Do not clone empty environment in loops * Remove extra cwd collection * Split current_dir() into str and path; Fix autocd * Make completions respect PWD env var
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pub fn get_env_vars(&self, engine_state: &EngineState) -> HashMap<String, Value> {
// TODO: We're collecting im::HashMap to HashMap here. It might make sense to make these
// the same data structure.
let mut result: HashMap<String, Value> = engine_state
.env_vars
.iter()
.filter(|(k, _)| !self.env_hidden.contains(*k))
.map(|(k, v)| (k.clone(), v.clone()))
.collect();
for scope in &self.env_vars {
result.extend(scope.clone());
}
result
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}
Use only $nu.env.PWD for getting the current directory (#587) * Use only $nu.env.PWD for getting current directory Because setting and reading to/from std::env changes the global state shich is problematic if we call `cd` from multiple threads (e.g., in a `par-each` block). With this change, when engine-q starts, it will either inherit existing PWD env var, or create a new one from `std::env::current_dir()`. Otherwise, everything that needs the current directory will get it from `$nu.env.PWD`. Each spawned external command will get its current directory per-process which should be thread-safe. One thing left to do is to patch nu-path for this as well since it uses `std::env::current_dir()` in its expansions. * Rename nu-path functions *_with is not *_relative which should be more descriptive and frees "with" for use in a followup commit. * Clone stack every each iter; Fix some commands Cloning the stack each iteration of `each` makes sure we're not reusing PWD between iterations. Some fixes in commands to make them use the new PWD. * Post-rebase cleanup, fmt, clippy * Change back _relative to _with in nu-path funcs Didn't use the idea I had for the new "_with". * Remove leftover current_dir from rebase * Add cwd sync at merge_delta() This makes sure the parser and completer always have up-to-date cwd. * Always pass absolute path to glob in ls * Do not allow PWD a relative path; Allow recovery Makes it possible to recover PWD by proceeding with the REPL cycle. * Clone stack in each also for byte/string stream * (WIP) Start moving env variables to engine state * (WIP) Move env vars to engine state (ugly) Quick and dirty code. * (WIP) Remove unused mut and args; Fmt * (WIP) Fix dataframe tests * (WIP) Fix missing args after rebase * (WIP) Clone only env vars, not the whole stack * (WIP) Add env var clone to `for` loop as well * Minor edits * Refactor merge_delta() to include stack merging. Less error-prone than doing it manually. * Clone env for each `update` command iteration * Mark env var hidden only when found in eng. state * Fix clippt warnings * Add TODO about env var reading * Do not clone empty environment in loops * Remove extra cwd collection * Split current_dir() into str and path; Fix autocd * Make completions respect PWD env var
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pub fn get_env_var(&self, engine_state: &EngineState, name: &str) -> Option<Value> {
for scope in self.env_vars.iter().rev() {
if let Some(v) = scope.get(name) {
return Some(v.clone());
}
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}
Use only $nu.env.PWD for getting the current directory (#587) * Use only $nu.env.PWD for getting current directory Because setting and reading to/from std::env changes the global state shich is problematic if we call `cd` from multiple threads (e.g., in a `par-each` block). With this change, when engine-q starts, it will either inherit existing PWD env var, or create a new one from `std::env::current_dir()`. Otherwise, everything that needs the current directory will get it from `$nu.env.PWD`. Each spawned external command will get its current directory per-process which should be thread-safe. One thing left to do is to patch nu-path for this as well since it uses `std::env::current_dir()` in its expansions. * Rename nu-path functions *_with is not *_relative which should be more descriptive and frees "with" for use in a followup commit. * Clone stack every each iter; Fix some commands Cloning the stack each iteration of `each` makes sure we're not reusing PWD between iterations. Some fixes in commands to make them use the new PWD. * Post-rebase cleanup, fmt, clippy * Change back _relative to _with in nu-path funcs Didn't use the idea I had for the new "_with". * Remove leftover current_dir from rebase * Add cwd sync at merge_delta() This makes sure the parser and completer always have up-to-date cwd. * Always pass absolute path to glob in ls * Do not allow PWD a relative path; Allow recovery Makes it possible to recover PWD by proceeding with the REPL cycle. * Clone stack in each also for byte/string stream * (WIP) Start moving env variables to engine state * (WIP) Move env vars to engine state (ugly) Quick and dirty code. * (WIP) Remove unused mut and args; Fmt * (WIP) Fix dataframe tests * (WIP) Fix missing args after rebase * (WIP) Clone only env vars, not the whole stack * (WIP) Add env var clone to `for` loop as well * Minor edits * Refactor merge_delta() to include stack merging. Less error-prone than doing it manually. * Clone env for each `update` command iteration * Mark env var hidden only when found in eng. state * Fix clippt warnings * Add TODO about env var reading * Do not clone empty environment in loops * Remove extra cwd collection * Split current_dir() into str and path; Fix autocd * Make completions respect PWD env var
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if self.env_hidden.contains(name) {
None
} else {
engine_state.env_vars.get(name).cloned()
}
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}
Use only $nu.env.PWD for getting the current directory (#587) * Use only $nu.env.PWD for getting current directory Because setting and reading to/from std::env changes the global state shich is problematic if we call `cd` from multiple threads (e.g., in a `par-each` block). With this change, when engine-q starts, it will either inherit existing PWD env var, or create a new one from `std::env::current_dir()`. Otherwise, everything that needs the current directory will get it from `$nu.env.PWD`. Each spawned external command will get its current directory per-process which should be thread-safe. One thing left to do is to patch nu-path for this as well since it uses `std::env::current_dir()` in its expansions. * Rename nu-path functions *_with is not *_relative which should be more descriptive and frees "with" for use in a followup commit. * Clone stack every each iter; Fix some commands Cloning the stack each iteration of `each` makes sure we're not reusing PWD between iterations. Some fixes in commands to make them use the new PWD. * Post-rebase cleanup, fmt, clippy * Change back _relative to _with in nu-path funcs Didn't use the idea I had for the new "_with". * Remove leftover current_dir from rebase * Add cwd sync at merge_delta() This makes sure the parser and completer always have up-to-date cwd. * Always pass absolute path to glob in ls * Do not allow PWD a relative path; Allow recovery Makes it possible to recover PWD by proceeding with the REPL cycle. * Clone stack in each also for byte/string stream * (WIP) Start moving env variables to engine state * (WIP) Move env vars to engine state (ugly) Quick and dirty code. * (WIP) Remove unused mut and args; Fmt * (WIP) Fix dataframe tests * (WIP) Fix missing args after rebase * (WIP) Clone only env vars, not the whole stack * (WIP) Add env var clone to `for` loop as well * Minor edits * Refactor merge_delta() to include stack merging. Less error-prone than doing it manually. * Clone env for each `update` command iteration * Mark env var hidden only when found in eng. state * Fix clippt warnings * Add TODO about env var reading * Do not clone empty environment in loops * Remove extra cwd collection * Split current_dir() into str and path; Fix autocd * Make completions respect PWD env var
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pub fn remove_env_var(&mut self, engine_state: &EngineState, name: &str) -> Option<Value> {
for scope in self.env_vars.iter_mut().rev() {
if let Some(v) = scope.remove(name) {
return Some(v);
}
}
Use only $nu.env.PWD for getting the current directory (#587) * Use only $nu.env.PWD for getting current directory Because setting and reading to/from std::env changes the global state shich is problematic if we call `cd` from multiple threads (e.g., in a `par-each` block). With this change, when engine-q starts, it will either inherit existing PWD env var, or create a new one from `std::env::current_dir()`. Otherwise, everything that needs the current directory will get it from `$nu.env.PWD`. Each spawned external command will get its current directory per-process which should be thread-safe. One thing left to do is to patch nu-path for this as well since it uses `std::env::current_dir()` in its expansions. * Rename nu-path functions *_with is not *_relative which should be more descriptive and frees "with" for use in a followup commit. * Clone stack every each iter; Fix some commands Cloning the stack each iteration of `each` makes sure we're not reusing PWD between iterations. Some fixes in commands to make them use the new PWD. * Post-rebase cleanup, fmt, clippy * Change back _relative to _with in nu-path funcs Didn't use the idea I had for the new "_with". * Remove leftover current_dir from rebase * Add cwd sync at merge_delta() This makes sure the parser and completer always have up-to-date cwd. * Always pass absolute path to glob in ls * Do not allow PWD a relative path; Allow recovery Makes it possible to recover PWD by proceeding with the REPL cycle. * Clone stack in each also for byte/string stream * (WIP) Start moving env variables to engine state * (WIP) Move env vars to engine state (ugly) Quick and dirty code. * (WIP) Remove unused mut and args; Fmt * (WIP) Fix dataframe tests * (WIP) Fix missing args after rebase * (WIP) Clone only env vars, not the whole stack * (WIP) Add env var clone to `for` loop as well * Minor edits * Refactor merge_delta() to include stack merging. Less error-prone than doing it manually. * Clone env for each `update` command iteration * Mark env var hidden only when found in eng. state * Fix clippt warnings * Add TODO about env var reading * Do not clone empty environment in loops * Remove extra cwd collection * Split current_dir() into str and path; Fix autocd * Make completions respect PWD env var
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if self.env_hidden.contains(name) {
// the environment variable is already hidden
None
} else if let Some(val) = engine_state.env_vars.get(name) {
// the environment variable was found in the engine state => mark it as hidden
self.env_hidden.insert(name.to_string());
Some(val.clone())
} else {
None
}
}
pub fn get_config(&self) -> Result<Config, ShellError> {
let config = self.get_var(CONFIG_VARIABLE_ID);
match config {
Ok(config) => config.into_config(),
Err(e) => {
println!("Can't find {} in {:?}", CONFIG_VARIABLE_ID, self);
Err(e)
}
}
}
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pub fn print_stack(&self) {
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println!("vars:");
for (var, val) in &self.vars {
println!(" {}: {:?}", var, val);
}
for (i, scope) in self.env_vars.iter().rev().enumerate() {
println!("env vars, scope {} (from the last);", i);
for (var, val) in scope {
println!(" {}: {:?}", var, val.clone().debug_value());
}
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}
}
}