nushell/crates/nu-command/src/env/env_command.rs

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Rust
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use nu_engine::env_to_string;
use nu_protocol::ast::Call;
use nu_protocol::engine::{Command, EngineState, Stack};
use nu_protocol::{Category, IntoPipelineData, PipelineData, Signature, Value};
#[derive(Clone)]
pub struct Env;
impl Command for Env {
fn name(&self) -> &str {
"env"
}
fn usage(&self) -> &str {
"Display current environment variables"
}
fn signature(&self) -> nu_protocol::Signature {
Signature::build("env").category(Category::Env)
}
fn run(
&self,
engine_state: &EngineState,
stack: &mut Stack,
call: &Call,
_input: PipelineData,
) -> Result<nu_protocol::PipelineData, nu_protocol::ShellError> {
let span = call.head;
let config = stack.get_config().unwrap_or_default();
Use only $nu.env.PWD for getting the current directory (#587) * Use only $nu.env.PWD for getting current directory Because setting and reading to/from std::env changes the global state shich is problematic if we call `cd` from multiple threads (e.g., in a `par-each` block). With this change, when engine-q starts, it will either inherit existing PWD env var, or create a new one from `std::env::current_dir()`. Otherwise, everything that needs the current directory will get it from `$nu.env.PWD`. Each spawned external command will get its current directory per-process which should be thread-safe. One thing left to do is to patch nu-path for this as well since it uses `std::env::current_dir()` in its expansions. * Rename nu-path functions *_with is not *_relative which should be more descriptive and frees "with" for use in a followup commit. * Clone stack every each iter; Fix some commands Cloning the stack each iteration of `each` makes sure we're not reusing PWD between iterations. Some fixes in commands to make them use the new PWD. * Post-rebase cleanup, fmt, clippy * Change back _relative to _with in nu-path funcs Didn't use the idea I had for the new "_with". * Remove leftover current_dir from rebase * Add cwd sync at merge_delta() This makes sure the parser and completer always have up-to-date cwd. * Always pass absolute path to glob in ls * Do not allow PWD a relative path; Allow recovery Makes it possible to recover PWD by proceeding with the REPL cycle. * Clone stack in each also for byte/string stream * (WIP) Start moving env variables to engine state * (WIP) Move env vars to engine state (ugly) Quick and dirty code. * (WIP) Remove unused mut and args; Fmt * (WIP) Fix dataframe tests * (WIP) Fix missing args after rebase * (WIP) Clone only env vars, not the whole stack * (WIP) Add env var clone to `for` loop as well * Minor edits * Refactor merge_delta() to include stack merging. Less error-prone than doing it manually. * Clone env for each `update` command iteration * Mark env var hidden only when found in eng. state * Fix clippt warnings * Add TODO about env var reading * Do not clone empty environment in loops * Remove extra cwd collection * Split current_dir() into str and path; Fix autocd * Make completions respect PWD env var
2022-01-04 23:30:34 +01:00
let mut env_vars: Vec<(String, Value)> =
stack.get_env_vars(engine_state).into_iter().collect();
env_vars.sort_by(|(name1, _), (name2, _)| name1.cmp(name2));
let mut values = vec![];
for (name, val) in env_vars {
let mut cols = vec![];
let mut vals = vec![];
let raw = env_to_string(&name, val.clone(), engine_state, stack, &config)?;
let val_type = val.get_type();
cols.push("name".into());
vals.push(Value::string(name, span));
cols.push("type".into());
vals.push(Value::string(format!("{}", val_type), span));
cols.push("value".into());
vals.push(val);
cols.push("raw".into());
vals.push(Value::string(raw, span));
values.push(Value::Record { cols, vals, span });
}
Ok(Value::List { vals: values, span }.into_pipeline_data())
}
}