* WIP: Start laying overlays

* Rename Overlay->Module; Start adding overlay

* Revamp adding overlay

* Add overlay add tests; Disable debug print

* Fix overlay add; Add overlay remove

* Add overlay remove tests

* Add missing overlay remove file

* Add overlay list command

* (WIP?) Enable overlays for env vars

* Move OverlayFrames to ScopeFrames

* (WIP) Move everything to overlays only

ScopeFrame contains nothing but overlays now

* Fix predecls

* Fix wrong overlay id translation and aliases

* Fix broken env lookup logic

* Remove TODOs

* Add overlay add + remove for environment

* Add a few overlay tests; Fix overlay add name

* Some cleanup; Fix overlay add/remove names

* Clippy

* Fmt

* Remove walls of comments

* List overlays from stack; Add debugging flag

Currently, the engine state ordering is somehow broken.

* Fix (?) overlay list test

* Fix tests on Windows

* Fix activated overlay ordering

* Check for active overlays equality in overlay list

This removes the -p flag: Either both parser and engine will have the
same overlays, or the command will fail.

* Add merging on overlay remove

* Change help message and comment

* Add some remove-merge/discard tests

* (WIP) Track removed overlays properly

* Clippy; Fmt

* Fix getting last overlay; Fix predecls in overlays

* Remove merging; Fix re-add overwriting stuff

Also some error message tweaks.

* Fix overlay error in the engine

* Update variable_completions.rs

* Adds flags and optional arguments to view-source (#5446)

* added flags and optional arguments to view-source

* removed redundant code

* removed redundant code

* fmt

* fix bug in shell_integration (#5450)

* fix bug in shell_integration

* add some comments

* enable cd to work with directory abbreviations (#5452)

* enable cd to work with abbreviations

* add abbreviation example

* fix tests

* make it configurable

* make cd recornize symblic link (#5454)

* implement seq char command to generate single character sequence (#5453)

* add tmp code

* add seq char command

* Add split number flag in `split row` (#5434)

Signed-off-by: Yuheng Su <gipsyh.icu@gmail.com>

* Add two more overlay tests

* Add ModuleId to OverlayFrame

* Fix env conversion accidentally activating overlay

It activated overlay from permanent state prematurely which would
cause `overlay add` to misbehave.

* Remove unused parameter; Add overlay list test

* Remove added traces

* Add overlay commands examples

* Modify TODO

* Fix $nu.scope iteration

* Disallow removing default overlay

* Refactor some parser errors

* Remove last overlay if no argument

* Diversify overlay examples

* Make it possible to update overlay's module

In case the origin module updates, the overlay add loads the new module,
makes it overlay's origin and applies the changes. Before, it was
impossible to update the overlay if the module changed.

Co-authored-by: JT <547158+jntrnr@users.noreply.github.com>
Co-authored-by: pwygab <88221256+merelymyself@users.noreply.github.com>
Co-authored-by: Darren Schroeder <343840+fdncred@users.noreply.github.com>
Co-authored-by: WindSoilder <WindSoilder@outlook.com>
Co-authored-by: Yuheng Su <gipsyh.icu@gmail.com>
This commit is contained in:
Jakub Žádník
2022-05-07 22:39:22 +03:00
committed by GitHub
parent 1cb449b2d1
commit 9b99b2f6ac
46 changed files with 2638 additions and 607 deletions

View File

@ -42,7 +42,9 @@ pub fn evaluate_commands(
// Merge the delta in case env vars changed in the config
match nu_engine::env::current_dir(engine_state, stack) {
Ok(cwd) => {
if let Err(e) = engine_state.merge_delta(StateDelta::new(), Some(stack), cwd) {
if let Err(e) =
engine_state.merge_delta(StateDelta::new(engine_state), Some(stack), cwd)
{
let working_set = StateWorkingSet::new(engine_state);
report_error(&working_set, &e);
std::process::exit(1);

View File

@ -39,7 +39,7 @@ impl CommandCompletion {
) -> Vec<String> {
let mut executables = vec![];
let paths = self.engine_state.env_vars.get("PATH");
let paths = self.engine_state.get_env_var("PATH");
if let Some(paths) = paths {
if let Ok(paths) = paths.as_list() {
@ -214,7 +214,7 @@ impl Completer for CommandCompletion {
vec![]
};
let cwd = if let Some(d) = self.engine_state.env_vars.get("PWD") {
let cwd = if let Some(d) = self.engine_state.get_env_var("PWD") {
match d.as_string() {
Ok(s) => s,
Err(_) => "".to_string(),

View File

@ -33,7 +33,7 @@ impl Completer for DirectoryCompletion {
_: usize,
options: &CompletionOptions,
) -> Vec<Suggestion> {
let cwd = if let Some(d) = self.engine_state.env_vars.get("PWD") {
let cwd = if let Some(d) = self.engine_state.get_env_var("PWD") {
match d.as_string() {
Ok(s) => s,
Err(_) => "".to_string(),

View File

@ -37,7 +37,7 @@ impl Completer for DotNuCompletion {
// Fetch the lib dirs
let lib_dirs: Vec<String> =
if let Some(lib_dirs) = self.engine_state.env_vars.get("NU_LIB_DIRS") {
if let Some(lib_dirs) = self.engine_state.get_env_var("NU_LIB_DIRS") {
lib_dirs
.as_list()
.into_iter()
@ -70,7 +70,7 @@ impl Completer for DotNuCompletion {
partial = base_dir_partial;
} else {
// Fetch the current folder
let current_folder = if let Some(d) = self.engine_state.env_vars.get("PWD") {
let current_folder = if let Some(d) = self.engine_state.get_env_var("PWD") {
match d.as_string() {
Ok(s) => s,
Err(_) => "".to_string(),

View File

@ -30,7 +30,7 @@ impl Completer for FileCompletion {
_: usize,
options: &CompletionOptions,
) -> Vec<Suggestion> {
let cwd = if let Some(d) = self.engine_state.env_vars.get("PWD") {
let cwd = if let Some(d) = self.engine_state.get_env_var("PWD") {
match d.as_string() {
Ok(s) => s,
Err(_) => "".to_string(),

View File

@ -11,7 +11,7 @@ use std::sync::Arc;
#[derive(Clone)]
pub struct VariableCompletion {
engine_state: Arc<EngineState>,
engine_state: Arc<EngineState>, // TODO: Is engine state necessary? It's already a part of working set in fetch()
stack: Stack,
var_context: (Vec<u8>, Vec<Vec<u8>>), // tuple with $var and the sublevels (.b.c.d)
}
@ -143,24 +143,39 @@ impl Completer for VariableCompletion {
}
}
// TODO: The following can be refactored (see find_commands_by_predicate() used in
// command_completions).
let mut removed_overlays = vec![];
// Working set scope vars
for scope in &working_set.delta.scope {
for v in &scope.vars {
if options.match_algorithm.matches_u8(v.0, &prefix) {
output.push(Suggestion {
value: String::from_utf8_lossy(v.0).to_string(),
description: None,
extra: None,
span: current_span,
append_whitespace: false,
});
for scope_frame in working_set.delta.scope.iter().rev() {
for overlay_frame in scope_frame
.active_overlays(&mut removed_overlays)
.iter()
.rev()
{
for v in &overlay_frame.vars {
if options.match_algorithm.matches_u8(v.0, &prefix) {
output.push(Suggestion {
value: String::from_utf8_lossy(v.0).to_string(),
description: None,
extra: None,
span: current_span,
append_whitespace: false,
});
}
}
}
}
// Permanent state vars
for scope in &self.engine_state.scope {
for v in &scope.vars {
// for scope in &self.engine_state.scope {
for overlay_frame in self
.engine_state
.active_overlays(&removed_overlays)
.iter()
.rev()
{
for v in &overlay_frame.vars {
if options.match_algorithm.matches_u8(v.0, &prefix) {
output.push(Suggestion {
value: String::from_utf8_lossy(v.0).to_string(),
@ -173,7 +188,7 @@ impl Completer for VariableCompletion {
}
}
output.dedup();
output.dedup(); // TODO: Removes only consecutive duplicates, is it intended?
output
}

View File

@ -69,7 +69,9 @@ pub fn eval_config_contents(
// Merge the delta in case env vars changed in the config
match nu_engine::env::current_dir(engine_state, stack) {
Ok(cwd) => {
if let Err(e) = engine_state.merge_delta(StateDelta::new(), Some(stack), cwd) {
if let Err(e) =
engine_state.merge_delta(StateDelta::new(engine_state), Some(stack), cwd)
{
let working_set = StateWorkingSet::new(engine_state);
report_error(&working_set, &e);
}

View File

@ -71,7 +71,7 @@ pub fn print_table_or_error(
_ => None,
};
match engine_state.find_decl("table".as_bytes()) {
match engine_state.find_decl("table".as_bytes(), &[]) {
Some(decl_id) => {
let table = engine_state.get_decl(decl_id).run(
engine_state,

View File

@ -24,7 +24,7 @@ const DEFAULT_COMPLETION_MENU: &str = r#"
type: {
layout: columnar
columns: 4
col_width: 20
col_width: 20
col_padding: 2
}
style: {
@ -58,7 +58,7 @@ const DEFAULT_HELP_MENU: &str = r#"
type: {
layout: description
columns: 4
col_width: 20
col_width: 20
col_padding: 2
selection_rows: 4
description_rows: 10

View File

@ -301,7 +301,7 @@ pub fn evaluate_repl(
if let Some(cwd) = stack.get_env_var(engine_state, "PWD") {
let path = cwd.as_string()?;
let _ = std::env::set_current_dir(path);
engine_state.env_vars.insert("PWD".into(), cwd);
engine_state.add_env_var("PWD".into(), cwd);
}
if use_shell_integration {

View File

@ -179,7 +179,7 @@ fn gather_env_vars(vars: impl Iterator<Item = (String, String)>, engine_state: &
};
// stack.add_env_var(name, value);
engine_state.env_vars.insert(name, value);
engine_state.add_env_var(name, value);
}
}
}
@ -319,12 +319,18 @@ mod test {
&mut engine_state,
);
let env = engine_state.env_vars;
let env = engine_state.render_env_vars();
assert!(matches!(env.get("FOO"), Some(Value::String { val, .. }) if val == "foo"));
assert!(matches!(env.get("SYMBOLS"), Some(Value::String { val, .. }) if val == symbols));
assert!(matches!(env.get(symbols), Some(Value::String { val, .. }) if val == "symbols"));
assert!(env.get("PWD").is_some());
assert!(
matches!(env.get(&"FOO".to_string()), Some(&Value::String { val, .. }) if val == "foo")
);
assert!(
matches!(env.get(&"SYMBOLS".to_string()), Some(&Value::String { val, .. }) if val == symbols)
);
assert!(
matches!(env.get(&symbols.to_string()), Some(&Value::String { val, .. }) if val == "symbols")
);
assert!(env.get(&"PWD".to_string()).is_some());
assert_eq!(env.len(), 4);
}
}