Reduce duplication in history path construction (#13475)

# Description
Currently there is a bit of chaos regarding construction of history file
paths. Various pieces of code across a number of crates reimplement the
same/similar logic:
- There is `get_history_path`, but it requires a directory parameter (it
really just joins it with a file name).
- Some places use a const for the directory parameter, others use a
string literal - in all cases the value seems to be `"nushell"`.
- Some places assume the `"nushell"` value, other plumb it down from
close to the top of the call stack.
- Some places use a constant for history file names while others assume
it.

This PR tries to make it so that the history/config path format is
defined in a single places and so dependencies on it are easier to
follow:
- It removes `get_history_path` and adds a `file_path` method to
`HistoryConfig` instead (an extra motivation being, this is a convenient
place that can be used from all creates that need a history file path)
- Adds a `nu_config_dir` function that returns the nushell configuration
directory.
- Updates existing code to rely on the above, effectively removing
duplicate uses of `"nushell"` and `NUSHELL_FOLDER` and assumptions about
file names associated with different history formats

# User-Facing Changes
None
This commit is contained in:
Piotr Kufel
2024-10-11 05:51:50 -07:00
committed by GitHub
parent 9f714e62cb
commit bcb7ef48b6
12 changed files with 82 additions and 145 deletions

View File

@ -39,27 +39,15 @@ impl Command for History {
) -> Result<PipelineData, ShellError> {
let head = call.head;
let Some(history) = engine_state.history_config() else {
return Ok(PipelineData::empty());
};
// todo for sqlite history this command should be an alias to `open ~/.config/nushell/history.sqlite3 | get history`
if let Some(config_path) = nu_path::config_dir() {
if let Some(history) = engine_state.history_config() {
// todo for sqlite history this command should be an alias to `open ~/.config/nushell/history.sqlite3 | get history`
let Some(history_path) = history.file_path() else {
return Err(ShellError::ConfigDirNotFound { span: Some(head) });
};
let clear = call.has_flag(engine_state, stack, "clear")?;
let long = call.has_flag(engine_state, stack, "long")?;
let signals = engine_state.signals().clone();
let mut history_path = config_path;
history_path.push("nushell");
match history.file_format {
HistoryFileFormat::Sqlite => {
history_path.push("history.sqlite3");
}
HistoryFileFormat::Plaintext => {
history_path.push("history.txt");
}
}
if clear {
let _ = std::fs::remove_file(history_path);
// TODO: FIXME also clear the auxiliary files when using sqlite
@ -67,17 +55,16 @@ impl Command for History {
} else {
let history_reader: Option<Box<dyn ReedlineHistory>> = match history.file_format {
HistoryFileFormat::Sqlite => {
SqliteBackedHistory::with_file(history_path.clone().into(), None, None)
SqliteBackedHistory::with_file(history_path.clone(), None, None)
.map(|inner| {
let boxed: Box<dyn ReedlineHistory> = Box::new(inner);
boxed
})
.ok()
}
HistoryFileFormat::Plaintext => FileBackedHistory::with_file(
history.max_size as usize,
history_path.clone().into(),
history_path.clone(),
)
.map(|inner| {
let boxed: Box<dyn ReedlineHistory> = Box::new(inner);
@ -85,7 +72,6 @@ impl Command for History {
})
.ok(),
};
match history.file_format {
HistoryFileFormat::Plaintext => Ok(history_reader
.and_then(|h| {
@ -126,7 +112,7 @@ impl Command for History {
}
}
} else {
Err(ShellError::ConfigDirNotFound { span: Some(head) })
Ok(PipelineData::empty())
}
}