forked from extern/nushell
Add command_prelude
module (#12291)
# Description When implementing a `Command`, one must also import all the types present in the function signatures for `Command`. This makes it so that we often import the same set of types in each command implementation file. E.g., something like this: ```rust use nu_protocol::ast::Call; use nu_protocol::engine::{Command, EngineState, Stack}; use nu_protocol::{ record, Category, Example, IntoInterruptiblePipelineData, IntoPipelineData, PipelineData, ShellError, Signature, Span, Type, Value, }; ``` This PR adds the `nu_engine::command_prelude` module which contains the necessary and commonly used types to implement a `Command`: ```rust // command_prelude.rs pub use crate::CallExt; pub use nu_protocol::{ ast::{Call, CellPath}, engine::{Command, EngineState, Stack}, record, Category, Example, IntoInterruptiblePipelineData, IntoPipelineData, IntoSpanned, PipelineData, Record, ShellError, Signature, Span, Spanned, SyntaxShape, Type, Value, }; ``` This should reduce the boilerplate needed to implement a command and also gives us a place to track the breadth of the `Command` API. I tried to be conservative with what went into the prelude modules, since it might be hard/annoying to remove items from the prelude in the future. Let me know if something should be included or excluded.
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use crate::prompt_update::{POST_PROMPT_MARKER, PRE_PROMPT_MARKER};
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#[cfg(windows)]
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use nu_utils::enable_vt_processing;
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use reedline::DefaultPrompt;
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use {
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reedline::{
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Prompt, PromptEditMode, PromptHistorySearch, PromptHistorySearchStatus, PromptViMode,
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},
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std::borrow::Cow,
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use reedline::{
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DefaultPrompt, Prompt, PromptEditMode, PromptHistorySearch, PromptHistorySearchStatus,
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PromptViMode,
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};
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use std::borrow::Cow;
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/// Nushell prompt definition
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#[derive(Clone)]
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