Refactor rarely changing engine state into its own struct (#3612)

* WIP

* Finish up EngineState refactor

* Fix Windows calls

* Fix Windows calls

* Fix Windows calls
This commit is contained in:
JT
2021-06-14 15:19:12 +12:00
committed by GitHub
parent 774be79321
commit de99e35106
22 changed files with 133 additions and 93 deletions

View File

@ -31,6 +31,7 @@ impl WholeStreamCommand for DataFrame {
}
}
#[allow(clippy::needless_collect)]
fn command(mut args: CommandArgs) -> Result<OutputStream, ShellError> {
let tag = args.call_info.name_tag.clone();