This resolves a small integration issue that would make custom prompts problematic (if they are implemented). The approach was to use the highlighter implementation in Helper to insert colour codes to the prompt however it heavily relies on the prompt being in a specific format, ending with a `> ` sequence. However, this should really be the job of the prompt itself not the presentation layer.
For now, I've simply stripped off the additional `> ` characters and passed in just the prompt itself without slicing off the last two characters. I moved the `\x1b[m` control sequence to the prompt creation in `cli.rs` as this feels like the more logical home for controlling what the prompt looks like. I can think of better ways to do this in future but this should be a fine solution for now.
In future it would probably make sense to completely separate prompts (be it, internal or external) from this code so it can be configured as an isolated piece of code.
Kind of touches on #356 by integrating the Starship prompt directly into the shell.
Not finished yet and has surfaced a potential bug in rustyline anyway. It depends on https://github.com/starship/starship/pull/509 being merged so the Starship prompt can be used as a library.
I could have tackled #356 completely and implemented a full custom prompt feature but I felt this was a simpler approach given that Starship is both written in Rust so shelling out isn't necessary and it already has a bunch of useful features built in.
However, I would understand if it would be preferable to just scrap integrating Starship directly and instead implement a custom prompt system which would facilitate simply shelling out to Starship.
This feature allows a user to set `ctrlc_exit` to `true` or `false` in their config to override how multiple CTRL-C invocations are handled. Without this change pressing CTRL-C multiple times will exit nu. With this change applied the user can configure the behavior to behave like other shells where multiple invocations will essentially clear the line.
This fixes#457.
with the `help` command to explore and list all commands available.
Enter will also try to see if the location to be entered is an existing
Nu command, if it is it will let you inspect the command under `help`.
This provides baseline needed so we can iterate on it.