* Remove unused packages from base Cargo.toml
* Remove unused crossterm_winapi from nu-cli
* Remove unused dependencies from nu-system
* Remove unused dependencies from nu-test-support
* Initial implementation of ordered call args
* Run cargo fmt
* Fix some clippy lints
* Add positional len and nth
* Cargo fmt
* Remove more old nth calls
* Good ole rustfmt
* Add named len
Co-authored-by: Hristo Filaretov <h.filaretov@protonmail.com>
* Include license text in all crates
Three crates already have license texts, so I'm keeping them, but
symlinking the `LICENSE` from the top level to the rest of the crate
directories. This works as long as `cargo publish` is done on a Unix-y
system and not Windows.
Also bump the copyright year to end in 2022.
Signed-off-by: Michel Alexandre Salim <salimma@fedoraproject.org>
* Replace symlinks
Co-authored-by: sholderbach <sholderbach@users.noreply.github.com>
* updated to reedline generic menus
* help menu with examples
* generic menus in the engine
* description menu template
* list of menus in config
* default value for menu
* menu from block
* generic menus examples
* change to reedline git path
* cargo fmt
* menu name typo
* remove commas from default file
* added error message
Enables the use of some features on reedline
- Keeping the line when clearing the screen with `Ctrl-L`
- Using the internal cut buffer between lines
- Submitting external commands via keybinding and keeping the line
Additional effect:
Keep the history around and do basic syncs (performance improvement
minimal as session changes have to be read and written)
Additional change:
Give the option to defer writing/rereading the history file to the
closing of the session ($config.sync_history_on_enter)
* nu-completer with suggestions
* help menu with scrolling
* updates description rows based on space
* configuration for help menu
* update nu-ansi-term
* corrected test for update cells
* changed keybinding
* Refactor usage of is_perf_true to be a parameter passed around
* Move repl loop and command/script execution to nu_cli
* Move config setup out of nu_cli
* Update config_files.rs
* Update main.rs
Co-authored-by: JT <547158+jntrnr@users.noreply.github.com>
At the moment `crossterm` apparently has a regression decoding certain important key combinations on Windows.
Thus reedline reverted to the previous version.
Some changes are necessary to remove the need for `crossterm` in the use of `lscolors`.
Introduces two local conversion traits.
Additionally update the `Highlighter` API to support the cursor
position.
This will enable brace/statement match highlighting.
* Use only $nu.env.PWD for getting current directory
Because setting and reading to/from std::env changes the global state
shich is problematic if we call `cd` from multiple threads (e.g., in a
`par-each` block).
With this change, when engine-q starts, it will either inherit existing
PWD env var, or create a new one from `std::env::current_dir()`.
Otherwise, everything that needs the current directory will get it from
`$nu.env.PWD`. Each spawned external command will get its current
directory per-process which should be thread-safe.
One thing left to do is to patch nu-path for this as well since it uses
`std::env::current_dir()` in its expansions.
* Rename nu-path functions
*_with is not *_relative which should be more descriptive and frees
"with" for use in a followup commit.
* Clone stack every each iter; Fix some commands
Cloning the stack each iteration of `each` makes sure we're not reusing
PWD between iterations.
Some fixes in commands to make them use the new PWD.
* Post-rebase cleanup, fmt, clippy
* Change back _relative to _with in nu-path funcs
Didn't use the idea I had for the new "_with".
* Remove leftover current_dir from rebase
* Add cwd sync at merge_delta()
This makes sure the parser and completer always have up-to-date cwd.
* Always pass absolute path to glob in ls
* Do not allow PWD a relative path; Allow recovery
Makes it possible to recover PWD by proceeding with the REPL cycle.
* Clone stack in each also for byte/string stream
* (WIP) Start moving env variables to engine state
* (WIP) Move env vars to engine state (ugly)
Quick and dirty code.
* (WIP) Remove unused mut and args; Fmt
* (WIP) Fix dataframe tests
* (WIP) Fix missing args after rebase
* (WIP) Clone only env vars, not the whole stack
* (WIP) Add env var clone to `for` loop as well
* Minor edits
* Refactor merge_delta() to include stack merging.
Less error-prone than doing it manually.
* Clone env for each `update` command iteration
* Mark env var hidden only when found in eng. state
* Fix clippt warnings
* Add TODO about env var reading
* Do not clone empty environment in loops
* Remove extra cwd collection
* Split current_dir() into str and path; Fix autocd
* Make completions respect PWD env var
* Proof of concept treating env vars as Values
* Refactor env var collection and method name
* Remove unnecessary pub
* Move env translations into a new file
* Fix LS_COLORS to support any Value
* Fix spans during env var translation
* Add span to env var in cd
* Improve error diagnostics
* Fix non-string env vars failing string conversion
* Make PROMPT_COMMAND a Block instead of String
* Record host env vars to a fake file
This will give spans to env vars that would otherwise be without one.
Makes errors less confusing.
* Add 'env' command to list env vars
It will list also their values translated to strings
* Sort env command by name; Add env var type
* Remove obsolete test