* Use only $nu.env.PWD for getting current directory
Because setting and reading to/from std::env changes the global state
shich is problematic if we call `cd` from multiple threads (e.g., in a
`par-each` block).
With this change, when engine-q starts, it will either inherit existing
PWD env var, or create a new one from `std::env::current_dir()`.
Otherwise, everything that needs the current directory will get it from
`$nu.env.PWD`. Each spawned external command will get its current
directory per-process which should be thread-safe.
One thing left to do is to patch nu-path for this as well since it uses
`std::env::current_dir()` in its expansions.
* Rename nu-path functions
*_with is not *_relative which should be more descriptive and frees
"with" for use in a followup commit.
* Clone stack every each iter; Fix some commands
Cloning the stack each iteration of `each` makes sure we're not reusing
PWD between iterations.
Some fixes in commands to make them use the new PWD.
* Post-rebase cleanup, fmt, clippy
* Change back _relative to _with in nu-path funcs
Didn't use the idea I had for the new "_with".
* Remove leftover current_dir from rebase
* Add cwd sync at merge_delta()
This makes sure the parser and completer always have up-to-date cwd.
* Always pass absolute path to glob in ls
* Do not allow PWD a relative path; Allow recovery
Makes it possible to recover PWD by proceeding with the REPL cycle.
* Clone stack in each also for byte/string stream
* (WIP) Start moving env variables to engine state
* (WIP) Move env vars to engine state (ugly)
Quick and dirty code.
* (WIP) Remove unused mut and args; Fmt
* (WIP) Fix dataframe tests
* (WIP) Fix missing args after rebase
* (WIP) Clone only env vars, not the whole stack
* (WIP) Add env var clone to `for` loop as well
* Minor edits
* Refactor merge_delta() to include stack merging.
Less error-prone than doing it manually.
* Clone env for each `update` command iteration
* Mark env var hidden only when found in eng. state
* Fix clippt warnings
* Add TODO about env var reading
* Do not clone empty environment in loops
* Remove extra cwd collection
* Split current_dir() into str and path; Fix autocd
* Make completions respect PWD env var
* Proof of concept treating env vars as Values
* Refactor env var collection and method name
* Remove unnecessary pub
* Move env translations into a new file
* Fix LS_COLORS to support any Value
* Fix spans during env var translation
* Add span to env var in cd
* Improve error diagnostics
* Fix non-string env vars failing string conversion
* Make PROMPT_COMMAND a Block instead of String
* Record host env vars to a fake file
This will give spans to env vars that would otherwise be without one.
Makes errors less confusing.
* Add 'env' command to list env vars
It will list also their values translated to strings
* Sort env command by name; Add env var type
* Remove obsolete test
* Mitigate history file bug in Rustyline
Rustyline's duplicate ignoring code has a bug that can cause data loss and
history file corruption. Testing seems to indicate that disabling this behavior
and allowing duplicates will prevent the bug from showing up. Many people have
complained about this issue, I think it is worthwhile to fix the bug at the cost
of permitting duplicate history entries.
Upstream bug: https://github.com/kkawakam/rustyline/issues/559
* Increase Rustyline historyfile limit
Rustyline will only store 100 history items by default. This is quite a small
limit for a shell that people use as a daily driver. Especially when the
deduplication code is removed, we will hit that limit quickly and start to lose
history. This commit bumps the limit up to 10k. We can discuss if this is an
inappropriate limit or if we should allow users to specify this setting in their
nushell config file instead.
Seems we do `ctrl` feature checks in `nu-cli` and `nu-command`. We should find a better way to report the enabled features un the `version` command without using the conditionals (or somewhere else)
In Nu we have variables (E.g. $var-name) and these contain `Value` types.
This means we can bind to variables any structured data and column path syntax
(E.g. `$variable.path.to`) allows flexibility for "querying" said structures.
Here we offer completions for these. For example, in a Nushell session the
variable `$nu` contains environment values among other things. If we wanted to
see in the screen some environment variable (say the var `SHELL`) we do:
```
> echo $nu.env.SHELL
```
with completions we can now do: `echo $nu.env.S[\TAB]` and we get suggestions
that start at the column path `$nu.env` with vars starting with the letter `S`
in this case `SHELL` appears in the suggestions.
We've relied on `clap` for building our cli app bootstrapping that figures out the positionals, flags, and other convenient facilities. Nu has been capable of solving this problem for quite some time. Given this and much more reasons (including the build time caused by `clap`) we start here working with our own.
* enable theming of the command line syntax
* added missing flatshape, sorted flatshapes for easier reading.
* sorted flat shapes again and saved it this time
* added sample rwb.json syntax them file to docs