use std::collections::HashMap; use nu_protocol::engine::{EngineState, Stack}; use nu_protocol::{Config, PipelineData, ShellError, Value}; use crate::eval_block; #[cfg(windows)] const ENV_SEP: &str = ";"; #[cfg(not(windows))] const ENV_SEP: &str = ":"; /// Translate environment variables from Strings to Values. Requires config to be already set up in /// case the user defined custom env conversions in config.nu. /// /// It returns Option instead of Result since we do want to translate all the values we can and /// skip errors. This function is called in the main() so we want to keep running, we cannot just /// exit. pub fn convert_env_values( engine_state: &EngineState, stack: &mut Stack, config: &Config, ) -> Option { let mut new_env_vars = vec![]; let mut error = None; for scope in &stack.env_vars { let mut new_scope = HashMap::new(); for (name, val) in scope { if let Some(env_conv) = config.env_conversions.get(name) { if let Some((block_id, from_span)) = env_conv.from_string { let val_span = match val.span() { Ok(sp) => sp, Err(e) => { error = error.or(Some(e)); continue; } }; let block = engine_state.get_block(block_id); if let Some(var) = block.signature.get_positional(0) { let mut stack = stack.collect_captures(&block.captures); if let Some(var_id) = &var.var_id { stack.add_var(*var_id, val.clone()); } let result = eval_block( engine_state, &mut stack, block, PipelineData::new(val_span), ); match result { Ok(data) => { let val = data.into_value(val_span); new_scope.insert(name.to_string(), val); } Err(e) => error = error.or(Some(e)), } } else { error = error.or_else(|| { Some(ShellError::MissingParameter( "block input".into(), from_span, )) }); } } else { new_scope.insert(name.to_string(), val.clone()); } } else { new_scope.insert(name.to_string(), val.clone()); } } new_env_vars.push(new_scope); } stack.env_vars = new_env_vars; error } /// Translate one environment variable from Value to String pub fn env_to_string( env_name: &str, value: Value, engine_state: &EngineState, stack: &mut Stack, config: &Config, ) -> Result { if let Some(env_conv) = config.env_conversions.get(env_name) { if let Some((block_id, to_span)) = env_conv.to_string { let block = engine_state.get_block(block_id); if let Some(var) = block.signature.get_positional(0) { let val_span = value.span()?; let mut stack = stack.collect_captures(&block.captures); if let Some(var_id) = &var.var_id { stack.add_var(*var_id, value); } Ok( // This one is OK to fail: We want to know if custom conversion is working eval_block(engine_state, &mut stack, block, PipelineData::new(val_span))? .into_value(val_span) .as_string()?, ) } else { Err(ShellError::MissingParameter("block input".into(), to_span)) } } else { // Do not fail here. Must sicceed, otherwise setting a non-string env var would constantly // throw errors when running externals etc. Ok(value.into_string(ENV_SEP, config)) } } else { // Do not fail here. Must sicceed, otherwise setting a non-string env var would constantly // throw errors when running externals etc. Ok(value.into_string(ENV_SEP, config)) } } /// Translate all environment variables from Values to Strings pub fn env_to_strings( engine_state: &EngineState, stack: &mut Stack, config: &Config, ) -> Result, ShellError> { let env_vars = stack.get_env_vars(); let mut env_vars_str = HashMap::new(); for (env_name, val) in env_vars { let val_str = env_to_string(&env_name, val, engine_state, stack, config)?; env_vars_str.insert(env_name, val_str); } Ok(env_vars_str) }