use super::Command; use crate::{ ast::Block, BlockId, DeclId, Example, Overlay, OverlayId, ShellError, Signature, Span, Type, VarId, }; use core::panic; use std::{ collections::HashMap, sync::{atomic::AtomicBool, Arc}, }; #[cfg(feature = "plugin")] use std::path::PathBuf; // Tells whether a decl etc. is visible or not #[derive(Debug, Clone)] struct Visibility { decl_ids: HashMap, } impl Visibility { fn new() -> Self { Visibility { decl_ids: HashMap::new(), } } fn is_decl_id_visible(&self, decl_id: &DeclId) -> bool { *self.decl_ids.get(decl_id).unwrap_or(&true) // by default it's visible } fn hide_decl_id(&mut self, decl_id: &DeclId) { self.decl_ids.insert(*decl_id, false); } fn use_decl_id(&mut self, decl_id: &DeclId) { self.decl_ids.insert(*decl_id, true); } fn merge_with(&mut self, other: Visibility) { // overwrite own values with the other self.decl_ids.extend(other.decl_ids); // self.env_var_ids.extend(other.env_var_ids); } fn append(&mut self, other: &Visibility) { // take new values from other but keep own values for (decl_id, visible) in other.decl_ids.iter() { if !self.decl_ids.contains_key(decl_id) { self.decl_ids.insert(*decl_id, *visible); } } } } #[derive(Debug, Clone)] pub struct ScopeFrame { pub vars: HashMap, VarId>, predecls: HashMap, DeclId>, // temporary storage for predeclarations pub decls: HashMap, DeclId>, pub aliases: HashMap, Vec>, pub env_vars: HashMap, BlockId>, pub overlays: HashMap, OverlayId>, visibility: Visibility, } impl ScopeFrame { pub fn new() -> Self { Self { vars: HashMap::new(), predecls: HashMap::new(), decls: HashMap::new(), aliases: HashMap::new(), env_vars: HashMap::new(), overlays: HashMap::new(), visibility: Visibility::new(), } } pub fn get_var(&self, var_name: &[u8]) -> Option<&VarId> { self.vars.get(var_name) } } impl Default for ScopeFrame { fn default() -> Self { Self::new() } } /// The core global engine state. This includes all global definitions as well as any global state that /// will persist for the whole session. /// /// Declarations, variables, blocks, and other forms of data are held in the global state and referenced /// elsewhere using their IDs. These IDs are simply their index into the global state. This allows us to /// more easily handle creating blocks, binding variables and callsites, and more, because each of these /// will refer to the corresponding IDs rather than their definitions directly. At runtime, this means /// less copying and smaller structures. /// /// Note that the runtime stack is not part of this global state. Runtime stacks are handled differently, /// but they also rely on using IDs rather than full definitions. /// /// A note on implementation: /// /// Much of the global definitions are built on the Bodil's 'im' crate. This gives us a way of working with /// lists of definitions in a way that is very cheap to access, while also allowing us to update them at /// key points in time (often, the transition between parsing and evaluation). /// /// Over the last two years we tried a few different approaches to global state like this. I'll list them /// here for posterity, so we can more easily know how we got here: /// /// * `Rc` - Rc is cheap, but not thread-safe. The moment we wanted to work with external processes, we /// needed a way send to stdin/stdout. In Rust, the current practice is to spawn a thread to handle both. /// These threads would need access to the global state, as they'll need to process data as it streams out /// of the data pipeline. Because Rc isn't thread-safe, this breaks. /// /// * `Arc` - Arc is the thread-safe version of the above. Often Arc is used in combination with a Mutex or /// RwLock, but you can use Arc by itself. We did this a few places in the original Nushell. This *can* work /// but because of Arc's nature of not allowing mutation if there's a second copy of the Arc around, this /// ultimately becomes limiting. /// /// * `Arc` + `Mutex/RwLock` - the standard practice for thread-safe containers. Unfortunately, this would /// have meant we would incur a lock penalty every time we needed to access any declaration or block. As we /// would be reading far more often than writing, it made sense to explore solutions that favor large amounts /// of reads. /// /// * `im` - the `im` crate was ultimately chosen because it has some very nice properties: it gives the /// ability to cheaply clone these structures, which is nice as EngineState may need to be cloned a fair bit /// to follow ownership rules for closures and iterators. It also is cheap to access. Favoring reads here fits /// more closely to what we need with Nushell. And, of course, it's still thread-safe, so we get the same /// benefits as above. /// #[derive(Clone)] pub struct EngineState { files: im::Vector<(String, usize, usize)>, file_contents: im::Vector<(Vec, usize, usize)>, vars: im::Vector, decls: im::Vector>, blocks: im::Vector, overlays: im::Vector, pub scope: im::Vector, pub ctrlc: Option>, #[cfg(feature = "plugin")] pub plugin_signatures: Option, } pub const NU_VARIABLE_ID: usize = 0; pub const SCOPE_VARIABLE_ID: usize = 1; pub const IN_VARIABLE_ID: usize = 2; pub const CONFIG_VARIABLE_ID: usize = 3; impl EngineState { pub fn new() -> Self { Self { files: im::vector![], file_contents: im::vector![], vars: im::vector![Type::Unknown, Type::Unknown, Type::Unknown, Type::Unknown], decls: im::vector![], blocks: im::vector![], overlays: im::vector![], scope: im::vector![ScopeFrame::new()], ctrlc: None, #[cfg(feature = "plugin")] plugin_signatures: None, } } /// Merges a `StateDelta` onto the current state. These deltas come from a system, like the parser, that /// creates a new set of definitions and visible symbols in the current scope. We make this transactional /// as there are times when we want to run the parser and immediately throw away the results (namely: /// syntax highlighting and completions). /// /// When we want to preserve what the parser has created, we can take its output (the `StateDelta`) and /// use this function to merge it into the global state. pub fn merge_delta(&mut self, mut delta: StateDelta) -> Result<(), ShellError> { // Take the mutable reference and extend the permanent state from the working set self.files.extend(delta.files); self.file_contents.extend(delta.file_contents); self.decls.extend(delta.decls); self.vars.extend(delta.vars); self.blocks.extend(delta.blocks); self.overlays.extend(delta.overlays); if let Some(last) = self.scope.back_mut() { let first = delta.scope.remove(0); for item in first.decls.into_iter() { last.decls.insert(item.0, item.1); } for item in first.vars.into_iter() { last.vars.insert(item.0, item.1); } for item in first.aliases.into_iter() { last.aliases.insert(item.0, item.1); } for item in first.overlays.into_iter() { last.overlays.insert(item.0, item.1); } last.visibility.merge_with(first.visibility); #[cfg(feature = "plugin")] if delta.plugins_changed { let result = self.update_plugin_file(); if result.is_ok() { delta.plugins_changed = false; } return result; } } Ok(()) } #[cfg(feature = "plugin")] pub fn update_plugin_file(&self) -> Result<(), ShellError> { use std::io::Write; // Updating the signatures plugin file with the added signatures self.plugin_signatures .as_ref() .ok_or_else(|| ShellError::PluginFailedToLoad("Plugin file not found".into())) .and_then(|plugin_path| { // Always create the file, which will erase previous signatures std::fs::File::create(plugin_path.as_path()) .map_err(|err| ShellError::PluginFailedToLoad(err.to_string())) }) .and_then(|mut plugin_file| { // Plugin definitions with parsed signature self.plugin_decls().try_for_each(|decl| { // A successful plugin registration already includes the plugin filename // No need to check the None option let (path, encoding) = decl.is_plugin().expect("plugin should have file name"); let file_name = path.to_str().expect("path should be a str"); serde_json::to_string_pretty(&decl.signature()) .map(|signature| { format!("register {} -e {} {}\n\n", file_name, encoding, signature) }) .map_err(|err| ShellError::PluginFailedToLoad(err.to_string())) .and_then(|line| { plugin_file .write_all(line.as_bytes()) .map_err(|err| ShellError::PluginFailedToLoad(err.to_string())) }) }) }) } pub fn num_files(&self) -> usize { self.files.len() } pub fn num_vars(&self) -> usize { self.vars.len() } pub fn num_decls(&self) -> usize { self.decls.len() } pub fn num_blocks(&self) -> usize { self.blocks.len() } pub fn num_overlays(&self) -> usize { self.overlays.len() } pub fn print_vars(&self) { for var in self.vars.iter().enumerate() { println!("var{}: {:?}", var.0, var.1); } } pub fn print_decls(&self) { for decl in self.decls.iter().enumerate() { println!("decl{}: {:?}", decl.0, decl.1.signature()); } } pub fn print_blocks(&self) { for block in self.blocks.iter().enumerate() { println!("block{}: {:?}", block.0, block.1); } } pub fn print_contents(&self) { for (contents, _, _) in self.file_contents.iter() { let string = String::from_utf8_lossy(contents); println!("{}", string); } } pub fn find_decl(&self, name: &[u8]) -> Option { let mut visibility: Visibility = Visibility::new(); for scope in self.scope.iter().rev() { visibility.append(&scope.visibility); if let Some(decl_id) = scope.decls.get(name) { if visibility.is_decl_id_visible(decl_id) { return Some(*decl_id); } } } None } #[cfg(feature = "plugin")] pub fn plugin_decls(&self) -> impl Iterator> { let mut unique_plugin_decls = HashMap::new(); // Make sure there are no duplicate decls: Newer one overwrites the older one for decl in self.decls.iter().filter(|d| d.is_plugin().is_some()) { unique_plugin_decls.insert(decl.name(), decl); } let mut plugin_decls: Vec<(&str, &Box)> = unique_plugin_decls.into_iter().collect(); // Sort the plugins by name so we don't end up with a random plugin file each time plugin_decls.sort_by(|a, b| a.0.cmp(b.0)); plugin_decls.into_iter().map(|(_, decl)| decl) } pub fn find_overlay(&self, name: &[u8]) -> Option { for scope in self.scope.iter().rev() { if let Some(overlay_id) = scope.overlays.get(name) { return Some(*overlay_id); } } None } pub fn find_commands_by_prefix(&self, name: &[u8]) -> Vec> { let mut output = vec![]; for scope in self.scope.iter().rev() { for decl in &scope.decls { if decl.0.starts_with(name) { output.push(decl.0.clone()); } } } output } pub fn get_span_contents(&self, span: &Span) -> &[u8] { for (contents, start, finish) in &self.file_contents { if span.start >= *start && span.end <= *finish { return &contents[(span.start - start)..(span.end - start)]; } } panic!("internal error: span missing in file contents cache") } pub fn get_var(&self, var_id: VarId) -> &Type { self.vars .get(var_id) .expect("internal error: missing variable") } #[allow(clippy::borrowed_box)] pub fn get_decl(&self, decl_id: DeclId) -> &Box { self.decls .get(decl_id) .expect("internal error: missing declaration") } /// Get all IDs of all commands within scope, sorted by the commads' names pub fn get_decl_ids_sorted(&self, include_hidden: bool) -> impl Iterator { let mut decls_map = HashMap::new(); for frame in &self.scope { let frame_decls = if include_hidden { frame.decls.clone() } else { frame .decls .clone() .into_iter() .filter(|(_, id)| frame.visibility.is_decl_id_visible(id)) .collect() }; decls_map.extend(frame_decls); } let mut decls: Vec<(Vec, DeclId)> = decls_map.into_iter().collect(); decls.sort_by(|a, b| a.0.cmp(&b.0)); decls.into_iter().map(|(_, id)| id) } /// Get signatures of all commands within scope. pub fn get_signatures(&self, include_hidden: bool) -> Vec { self.get_decl_ids_sorted(include_hidden) .map(|id| { let decl = self.get_decl(id); let mut signature = (*decl).signature(); signature.usage = decl.usage().to_string(); signature.extra_usage = decl.extra_usage().to_string(); signature }) .collect() } /// Get signatures of all commands within scope. /// /// In addition to signatures, it returns whether each command is: /// a) a plugin /// b) custom pub fn get_signatures_with_examples( &self, include_hidden: bool, ) -> Vec<(Signature, Vec, bool, bool)> { self.get_decl_ids_sorted(include_hidden) .map(|id| { let decl = self.get_decl(id); let mut signature = (*decl).signature(); signature.usage = decl.usage().to_string(); signature.extra_usage = decl.extra_usage().to_string(); ( signature, decl.examples(), decl.is_plugin().is_some(), decl.get_block_id().is_some(), ) }) .collect() } pub fn get_block(&self, block_id: BlockId) -> &Block { self.blocks .get(block_id) .expect("internal error: missing block") } pub fn get_overlay(&self, overlay_id: OverlayId) -> &Overlay { self.overlays .get(overlay_id) .expect("internal error: missing overlay") } pub fn next_span_start(&self) -> usize { if let Some((_, _, last)) = self.file_contents.last() { *last } else { 0 } } pub fn files(&self) -> impl Iterator { self.files.iter() } pub fn get_filename(&self, file_id: usize) -> String { for file in self.files.iter().enumerate() { if file.0 == file_id { return file.1 .0.clone(); } } "".into() } pub fn get_file_source(&self, file_id: usize) -> String { for file in self.files.iter().enumerate() { if file.0 == file_id { let contents = self.get_span_contents(&Span { start: file.1 .1, end: file.1 .2, }); let output = String::from_utf8_lossy(contents).to_string(); return output; } } "".into() } #[allow(unused)] pub(crate) fn add_file(&mut self, filename: String, contents: Vec) -> usize { let next_span_start = self.next_span_start(); let next_span_end = next_span_start + contents.len(); self.file_contents .push_back((contents, next_span_start, next_span_end)); self.files .push_back((filename, next_span_start, next_span_end)); self.num_files() - 1 } } impl Default for EngineState { fn default() -> Self { Self::new() } } /// A temporary extension to the global state. This handles bridging between the global state and the /// additional declarations and scope changes that are not yet part of the global scope. /// /// This working set is created by the parser as a way of handling declarations and scope changes that /// may later be merged or dropped (and not merged) depending on the needs of the code calling the parser. pub struct StateWorkingSet<'a> { pub permanent_state: &'a EngineState, pub delta: StateDelta, } /// A delta (or change set) between the current global state and a possible future global state. Deltas /// can be applied to the global state to update it to contain both previous state and the state held /// within the delta. pub struct StateDelta { files: Vec<(String, usize, usize)>, pub(crate) file_contents: Vec<(Vec, usize, usize)>, vars: Vec, // indexed by VarId decls: Vec>, // indexed by DeclId blocks: Vec, // indexed by BlockId overlays: Vec, // indexed by OverlayId pub scope: Vec, #[cfg(feature = "plugin")] plugins_changed: bool, // marks whether plugin file should be updated } impl StateDelta { pub fn num_files(&self) -> usize { self.files.len() } pub fn num_decls(&self) -> usize { self.decls.len() } pub fn num_blocks(&self) -> usize { self.blocks.len() } pub fn num_overlays(&self) -> usize { self.overlays.len() } pub fn enter_scope(&mut self) { self.scope.push(ScopeFrame::new()); } pub fn exit_scope(&mut self) { self.scope.pop(); } } impl<'a> StateWorkingSet<'a> { pub fn new(permanent_state: &'a EngineState) -> Self { Self { delta: StateDelta { files: vec![], file_contents: vec![], vars: vec![], decls: vec![], blocks: vec![], overlays: vec![], scope: vec![ScopeFrame::new()], #[cfg(feature = "plugin")] plugins_changed: false, }, permanent_state, } } pub fn num_files(&self) -> usize { self.delta.num_files() + self.permanent_state.num_files() } pub fn num_decls(&self) -> usize { self.delta.num_decls() + self.permanent_state.num_decls() } pub fn num_blocks(&self) -> usize { self.delta.num_blocks() + self.permanent_state.num_blocks() } pub fn num_overlays(&self) -> usize { self.delta.num_overlays() + self.permanent_state.num_overlays() } pub fn add_decl(&mut self, decl: Box) -> DeclId { let name = decl.name().as_bytes().to_vec(); self.delta.decls.push(decl); let decl_id = self.num_decls() - 1; let scope_frame = self .delta .scope .last_mut() .expect("internal error: missing required scope frame"); scope_frame.decls.insert(name, decl_id); scope_frame.visibility.use_decl_id(&decl_id); decl_id } pub fn use_decls(&mut self, decls: Vec<(Vec, DeclId)>) { let scope_frame = self .delta .scope .last_mut() .expect("internal error: missing required scope frame"); for (name, decl_id) in decls { scope_frame.decls.insert(name, decl_id); scope_frame.visibility.use_decl_id(&decl_id); } } pub fn add_predecl(&mut self, decl: Box) -> Option { let name = decl.name().as_bytes().to_vec(); self.delta.decls.push(decl); let decl_id = self.num_decls() - 1; let scope_frame = self .delta .scope .last_mut() .expect("internal error: missing required scope frame"); scope_frame.predecls.insert(name, decl_id) } #[cfg(feature = "plugin")] pub fn mark_plugins_file_dirty(&mut self) { self.delta.plugins_changed = true; } pub fn merge_predecl(&mut self, name: &[u8]) -> Option { let scope_frame = self .delta .scope .last_mut() .expect("internal error: missing required scope frame"); if let Some(decl_id) = scope_frame.predecls.remove(name) { scope_frame.decls.insert(name.into(), decl_id); scope_frame.visibility.use_decl_id(&decl_id); return Some(decl_id); } None } pub fn hide_decl(&mut self, name: &[u8]) -> Option { let mut visibility: Visibility = Visibility::new(); // Since we can mutate scope frames in delta, remove the id directly for scope in self.delta.scope.iter_mut().rev() { visibility.append(&scope.visibility); if let Some(decl_id) = scope.decls.remove(name) { return Some(decl_id); } } // We cannot mutate the permanent state => store the information in the current scope frame let last_scope_frame = self .delta .scope .last_mut() .expect("internal error: missing required scope frame"); for scope in self.permanent_state.scope.iter().rev() { visibility.append(&scope.visibility); if let Some(decl_id) = scope.decls.get(name) { if visibility.is_decl_id_visible(decl_id) { // Hide decl only if it's not already hidden last_scope_frame.visibility.hide_decl_id(decl_id); return Some(*decl_id); } } } None } pub fn hide_decls(&mut self, decls: &[(Vec, DeclId)]) { for decl in decls.iter() { self.hide_decl(&decl.0); // let's assume no errors } } pub fn add_block(&mut self, block: Block) -> BlockId { self.delta.blocks.push(block); self.num_blocks() - 1 } pub fn add_env_var(&mut self, name_span: Span, block: Block) -> BlockId { self.delta.blocks.push(block); let block_id = self.num_blocks() - 1; let name = self.get_span_contents(name_span).to_vec(); let scope_frame = self .delta .scope .last_mut() .expect("internal error: missing required scope frame"); scope_frame.env_vars.insert(name, block_id); block_id } pub fn add_overlay(&mut self, name: &str, overlay: Overlay) -> OverlayId { let name = name.as_bytes().to_vec(); self.delta.overlays.push(overlay); let overlay_id = self.num_overlays() - 1; let scope_frame = self .delta .scope .last_mut() .expect("internal error: missing required scope frame"); scope_frame.overlays.insert(name, overlay_id); overlay_id } pub fn next_span_start(&self) -> usize { let permanent_span_start = self.permanent_state.next_span_start(); if let Some((_, _, last)) = self.delta.file_contents.last() { *last } else { permanent_span_start } } pub fn global_span_offset(&self) -> usize { self.permanent_state.next_span_start() } pub fn files(&'a self) -> impl Iterator { self.permanent_state.files().chain(self.delta.files.iter()) } pub fn get_filename(&self, file_id: usize) -> String { for file in self.files().enumerate() { if file.0 == file_id { return file.1 .0.clone(); } } "".into() } pub fn get_file_source(&self, file_id: usize) -> String { for file in self.files().enumerate() { if file.0 == file_id { let output = String::from_utf8_lossy(self.get_span_contents(Span { start: file.1 .1, end: file.1 .2, })) .to_string(); return output; } } "".into() } pub fn add_file(&mut self, filename: String, contents: &[u8]) -> usize { let next_span_start = self.next_span_start(); let next_span_end = next_span_start + contents.len(); self.delta .file_contents .push((contents.to_vec(), next_span_start, next_span_end)); self.delta .files .push((filename, next_span_start, next_span_end)); self.num_files() - 1 } pub fn get_span_contents(&self, span: Span) -> &[u8] { let permanent_end = self.permanent_state.next_span_start(); if permanent_end <= span.start { for (contents, start, finish) in &self.delta.file_contents { if (span.start >= *start) && (span.end <= *finish) { return &contents[(span.start - start)..(span.end - start)]; } } } else { return self.permanent_state.get_span_contents(&span); } panic!("internal error: missing span contents in file cache") } pub fn enter_scope(&mut self) { self.delta.enter_scope(); } pub fn exit_scope(&mut self) { self.delta.exit_scope(); } pub fn find_decl(&self, name: &[u8]) -> Option { let mut visibility: Visibility = Visibility::new(); for scope in self.delta.scope.iter().rev() { visibility.append(&scope.visibility); if let Some(decl_id) = scope.predecls.get(name) { return Some(*decl_id); } if let Some(decl_id) = scope.decls.get(name) { return Some(*decl_id); } } for scope in self.permanent_state.scope.iter().rev() { visibility.append(&scope.visibility); if let Some(decl_id) = scope.decls.get(name) { if visibility.is_decl_id_visible(decl_id) { return Some(*decl_id); } } } None } pub fn find_overlay(&self, name: &[u8]) -> Option { for scope in self.delta.scope.iter().rev() { if let Some(overlay_id) = scope.overlays.get(name) { return Some(*overlay_id); } } for scope in self.permanent_state.scope.iter().rev() { if let Some(overlay_id) = scope.overlays.get(name) { return Some(*overlay_id); } } None } // pub fn update_decl(&mut self, decl_id: usize, block: Option) { // let decl = self.get_decl_mut(decl_id); // decl.body = block; // } pub fn contains_decl_partial_match(&self, name: &[u8]) -> bool { for scope in self.delta.scope.iter().rev() { for decl in &scope.decls { if decl.0.starts_with(name) { return true; } } } for scope in self.permanent_state.scope.iter().rev() { for decl in &scope.decls { if decl.0.starts_with(name) { return true; } } } false } pub fn next_var_id(&self) -> VarId { let num_permanent_vars = self.permanent_state.num_vars(); num_permanent_vars + self.delta.vars.len() } pub fn find_variable(&self, name: &[u8]) -> Option { for scope in self.delta.scope.iter().rev() { if let Some(var_id) = scope.vars.get(name) { return Some(*var_id); } } for scope in self.permanent_state.scope.iter().rev() { if let Some(var_id) = scope.vars.get(name) { return Some(*var_id); } } None } pub fn find_alias(&self, name: &[u8]) -> Option<&[Span]> { for scope in self.delta.scope.iter().rev() { if let Some(spans) = scope.aliases.get(name) { return Some(spans); } } for scope in self.permanent_state.scope.iter().rev() { if let Some(spans) = scope.aliases.get(name) { return Some(spans); } } None } pub fn add_variable(&mut self, mut name: Vec, ty: Type) -> VarId { let next_id = self.next_var_id(); // correct name if necessary if !name.starts_with(b"$") { name.insert(0, b'$'); } let last = self .delta .scope .last_mut() .expect("internal error: missing stack frame"); last.vars.insert(name, next_id); self.delta.vars.push(ty); next_id } pub fn add_alias(&mut self, name: Vec, replacement: Vec) { let last = self .delta .scope .last_mut() .expect("internal error: missing stack frame"); last.aliases.insert(name, replacement); } pub fn set_variable_type(&mut self, var_id: VarId, ty: Type) { let num_permanent_vars = self.permanent_state.num_vars(); if var_id < num_permanent_vars { panic!("Internal error: attempted to set into permanent state from working set") } else { self.delta.vars[var_id - num_permanent_vars] = ty; } } pub fn get_variable(&self, var_id: VarId) -> &Type { let num_permanent_vars = self.permanent_state.num_vars(); if var_id < num_permanent_vars { self.permanent_state.get_var(var_id) } else { self.delta .vars .get(var_id - num_permanent_vars) .expect("internal error: missing variable") } } #[allow(clippy::borrowed_box)] pub fn get_decl(&self, decl_id: DeclId) -> &Box { let num_permanent_decls = self.permanent_state.num_decls(); if decl_id < num_permanent_decls { self.permanent_state.get_decl(decl_id) } else { self.delta .decls .get(decl_id - num_permanent_decls) .expect("internal error: missing declaration") } } pub fn get_decl_mut(&mut self, decl_id: DeclId) -> &mut Box { let num_permanent_decls = self.permanent_state.num_decls(); if decl_id < num_permanent_decls { panic!("internal error: can only mutate declarations in working set") } else { self.delta .decls .get_mut(decl_id - num_permanent_decls) .expect("internal error: missing declaration") } } pub fn find_commands_by_prefix(&self, name: &[u8]) -> Vec> { let mut output = vec![]; for scope in self.delta.scope.iter().rev() { for decl in &scope.decls { if decl.0.starts_with(name) { output.push(decl.0.clone()); } } } let mut permanent = self.permanent_state.find_commands_by_prefix(name); output.append(&mut permanent); output } pub fn get_block(&self, block_id: BlockId) -> &Block { let num_permanent_blocks = self.permanent_state.num_blocks(); if block_id < num_permanent_blocks { self.permanent_state.get_block(block_id) } else { self.delta .blocks .get(block_id - num_permanent_blocks) .expect("internal error: missing block") } } pub fn get_overlay(&self, overlay_id: OverlayId) -> &Overlay { let num_permanent_overlays = self.permanent_state.num_overlays(); if overlay_id < num_permanent_overlays { self.permanent_state.get_overlay(overlay_id) } else { self.delta .overlays .get(overlay_id - num_permanent_overlays) .expect("internal error: missing overlay") } } pub fn get_block_mut(&mut self, block_id: BlockId) -> &mut Block { let num_permanent_blocks = self.permanent_state.num_blocks(); if block_id < num_permanent_blocks { panic!("Attempt to mutate a block that is in the permanent (immutable) state") } else { self.delta .blocks .get_mut(block_id - num_permanent_blocks) .expect("internal error: missing block") } } pub fn render(self) -> StateDelta { self.delta } } impl<'a> miette::SourceCode for &StateWorkingSet<'a> { fn read_span<'b>( &'b self, span: &miette::SourceSpan, context_lines_before: usize, context_lines_after: usize, ) -> Result, miette::MietteError> { let debugging = std::env::var("MIETTE_DEBUG").is_ok(); if debugging { let finding_span = "Finding span in StateWorkingSet"; dbg!(finding_span, span); } for (filename, start, end) in self.files() { if debugging { dbg!(&filename, start, end); } if span.offset() >= *start && span.offset() + span.len() <= *end { if debugging { let found_file = "Found matching file"; dbg!(found_file); } let our_span = Span { start: *start, end: *end, }; // We need to move to a local span because we're only reading // the specific file contents via self.get_span_contents. let local_span = (span.offset() - *start, span.len()).into(); if debugging { dbg!(&local_span); } let span_contents = self.get_span_contents(our_span); if debugging { dbg!(String::from_utf8_lossy(span_contents)); } let span_contents = span_contents.read_span( &local_span, context_lines_before, context_lines_after, )?; let content_span = span_contents.span(); // Back to "global" indexing let retranslated = (content_span.offset() + start, content_span.len()).into(); if debugging { dbg!(&retranslated); } let data = span_contents.data(); if filename == "" { if debugging { let success_cli = "Successfully read CLI span"; dbg!(success_cli, String::from_utf8_lossy(data)); } return Ok(Box::new(miette::MietteSpanContents::new( data, retranslated, span_contents.line(), span_contents.column(), span_contents.line_count(), ))); } else { if debugging { let success_file = "Successfully read file span"; dbg!(success_file); } return Ok(Box::new(miette::MietteSpanContents::new_named( filename.clone(), data, retranslated, span_contents.line(), span_contents.column(), span_contents.line_count(), ))); } } } Err(miette::MietteError::OutOfBounds) } } #[cfg(test)] mod engine_state_tests { use super::*; #[test] fn add_file_gives_id() { let engine_state = EngineState::new(); let mut engine_state = StateWorkingSet::new(&engine_state); let id = engine_state.add_file("test.nu".into(), &[]); assert_eq!(id, 0); } #[test] fn add_file_gives_id_including_parent() { let mut engine_state = EngineState::new(); let parent_id = engine_state.add_file("test.nu".into(), vec![]); let mut working_set = StateWorkingSet::new(&engine_state); let working_set_id = working_set.add_file("child.nu".into(), &[]); assert_eq!(parent_id, 0); assert_eq!(working_set_id, 1); } #[test] fn merge_states() -> Result<(), ShellError> { let mut engine_state = EngineState::new(); engine_state.add_file("test.nu".into(), vec![]); let delta = { let mut working_set = StateWorkingSet::new(&engine_state); working_set.add_file("child.nu".into(), &[]); working_set.render() }; engine_state.merge_delta(delta)?; assert_eq!(engine_state.num_files(), 2); assert_eq!(&engine_state.files[0].0, "test.nu"); assert_eq!(&engine_state.files[1].0, "child.nu"); Ok(()) } }