use std::env::current_dir; use std::path::{Path, PathBuf}; use nu_engine::CallExt; use nu_protocol::ast::Call; use nu_protocol::engine::{Command, EvaluationContext}; use nu_protocol::{ShellError, Signature, SyntaxShape, Value}; pub struct Mv; impl Command for Mv { fn name(&self) -> &str { "mv" } fn usage(&self) -> &str { "Move files or directories." } fn signature(&self) -> nu_protocol::Signature { Signature::build("mv") .required( "source", SyntaxShape::GlobPattern, "the location to move files/directories from", ) .required( "destination", SyntaxShape::FilePath, "the location to move files/directories to", ) } fn run( &self, context: &EvaluationContext, call: &Call, _input: Value, ) -> Result { // TODO: handle invalid directory or insufficient permissions let source: String = call.req(context, 0)?; let destination: String = call.req(context, 1)?; let path: PathBuf = current_dir().unwrap(); let source = path.join(source.as_str()); let destination = path.join(destination.as_str()); let mut sources = glob::glob(&source.to_string_lossy()).map_or_else(|_| Vec::new(), Iterator::collect); if sources.is_empty() { return Err(ShellError::InternalError(format!( "source \"{:?}\" does not exist", source ))); } if (destination.exists() && !destination.is_dir() && sources.len() > 1) || (!destination.exists() && sources.len() > 1) { return Err(ShellError::InternalError( "can only move multiple sources if destination is a directory".to_string(), )); } let some_if_source_is_destination = sources .iter() .find(|f| matches!(f, Ok(f) if destination.starts_with(f))); if destination.exists() && destination.is_dir() && sources.len() == 1 { if let Some(Ok(filename)) = some_if_source_is_destination { return Err(ShellError::InternalError(format!( "Not possible to move {:?} to itself", filename.file_name().expect("Invalid file name") ))); } } if let Some(Ok(_filename)) = some_if_source_is_destination { sources = sources .into_iter() .filter(|f| matches!(f, Ok(f) if !destination.starts_with(f))) .collect(); } for entry in sources.into_iter().flatten() { move_file(&entry, &destination)? } Ok(Value::Nothing { span: call.head }) } } fn move_file(from: &PathBuf, to: &PathBuf) -> Result<(), ShellError> { if to.exists() && from.is_dir() && to.is_file() { return Err(ShellError::InternalError(format!( "Cannot rename {:?} to a file", from.file_name().expect("Invalid directory name") ))); } let destination_dir_exists = if to.is_dir() { true } else { to.parent().map(Path::exists).unwrap_or(true) }; if !destination_dir_exists { return Err(ShellError::InternalError(format!( "{:?} does not exist", to.file_name().expect("Invalid directory name") ))); } let mut to = to.clone(); if to.is_dir() { let from_file_name = match from.file_name() { Some(name) => name, None => { return Err(ShellError::InternalError(format!( "{:?} is not a valid entry", from.file_name().expect("Invalid directory name") ))) } }; to.push(from_file_name); } move_item(&from, &to) } fn move_item(from: &Path, to: &Path) -> Result<(), ShellError> { // We first try a rename, which is a quick operation. If that doesn't work, we'll try a copy // and remove the old file/folder. This is necessary if we're moving across filesystems or devices. std::fs::rename(&from, &to).or_else(|_| { Err(ShellError::InternalError(format!( "Could not move {:?} to {:?}", from, to, ))) }) }