#[cfg(windows)] use crossterm_winapi::{ConsoleMode, Handle}; use dialoguer::{ console::{Style, Term}, theme::ColorfulTheme, Select, }; use log::trace; use miette::{IntoDiagnostic, Result}; use nu_cli::{CliError, NuCompleter, NuHighlighter, NuValidator, NushellPrompt}; use nu_color_config::get_color_config; use nu_command::create_default_context; use nu_engine::{convert_env_values, eval_block}; use nu_parser::{lex, parse, trim_quotes, Token, TokenContents}; use nu_protocol::{ ast::Call, engine::{EngineState, Stack, StateWorkingSet}, Config, PipelineData, ShellError, Span, Value, CONFIG_VARIABLE_ID, }; use reedline::{Completer, CompletionActionHandler, DefaultHinter, LineBuffer, Prompt, Vi}; use std::{ io::Write, path::PathBuf, sync::{ atomic::{AtomicBool, Ordering}, Arc, }, }; #[cfg(test)] mod tests; mod logger; // Name of environment variable where the prompt could be stored const PROMPT_COMMAND: &str = "PROMPT_COMMAND"; const PROMPT_INDICATOR: &str = "PROMPT_INDICATOR"; const PROMPT_INDICATOR_VI_INSERT: &str = "PROMPT_INDICATOR_VI_INSERT"; const PROMPT_INDICATOR_VI_VISUAL: &str = "PROMPT_INDICATOR_VI_VISUAL"; const PROMPT_MULTILINE_INDICATOR: &str = "PROMPT_MULTILINE_INDICATOR"; struct FuzzyCompletion { completer: Box, } impl CompletionActionHandler for FuzzyCompletion { fn handle(&mut self, present_buffer: &mut LineBuffer) { let completions = self .completer .complete(present_buffer.get_buffer(), present_buffer.offset()); if completions.is_empty() { // do nothing } else if completions.len() == 1 { let span = completions[0].0; let mut offset = present_buffer.offset(); offset += completions[0].1.len() - (span.end - span.start); // TODO improve the support for multiline replace present_buffer.replace(span.start..span.end, &completions[0].1); present_buffer.set_insertion_point(offset); } else { let selections: Vec<_> = completions.iter().map(|(_, string)| string).collect(); let _ = crossterm::terminal::disable_raw_mode(); println!(); let theme = ColorfulTheme { active_item_style: Style::new().for_stderr().on_green().black(), ..Default::default() }; let result = Select::with_theme(&theme) .default(0) .items(&selections[..]) .interact_on_opt(&Term::stdout()) .unwrap_or(None); let _ = crossterm::terminal::enable_raw_mode(); if let Some(result) = result { let span = completions[result].0; let mut offset = present_buffer.offset(); offset += completions[result].1.len() - (span.end - span.start); // TODO improve the support for multiline replace present_buffer.replace(span.start..span.end, &completions[result].1); present_buffer.set_insertion_point(offset); } } } } fn main() -> Result<()> { // miette::set_panic_hook(); let miette_hook = std::panic::take_hook(); std::panic::set_hook(Box::new(move |x| { crossterm::terminal::disable_raw_mode().expect("unable to disable raw mode"); miette_hook(x); })); // Get initial current working directory. let init_cwd = get_init_cwd(); let mut engine_state = create_default_context(&init_cwd); // TODO: make this conditional in the future // Ctrl-c protection section let ctrlc = Arc::new(AtomicBool::new(false)); let handler_ctrlc = ctrlc.clone(); let engine_state_ctrlc = ctrlc.clone(); ctrlc::set_handler(move || { handler_ctrlc.store(true, Ordering::SeqCst); }) .expect("Error setting Ctrl-C handler"); engine_state.ctrlc = Some(engine_state_ctrlc); // End ctrl-c protection section if let Some(path) = std::env::args().nth(1) { // First, set up env vars as strings only gather_parent_env_vars(&mut engine_state); let file = std::fs::read(&path).into_diagnostic()?; let (block, delta) = { let mut working_set = StateWorkingSet::new(&engine_state); trace!("parsing file: {}", path); let (output, err) = parse(&mut working_set, Some(&path), &file, false); if let Some(err) = err { report_error(&working_set, &err); std::process::exit(1); } (output, working_set.render()) }; if let Err(err) = engine_state.merge_delta(delta, None, &init_cwd) { let working_set = StateWorkingSet::new(&engine_state); report_error(&working_set, &err); } let mut stack = nu_protocol::engine::Stack::new(); // Set up our initial config to start from stack.vars.insert( CONFIG_VARIABLE_ID, Value::Record { cols: vec![], vals: vec![], span: Span { start: 0, end: 0 }, }, ); let config = match stack.get_config() { Ok(config) => config, Err(e) => { let working_set = StateWorkingSet::new(&engine_state); report_error(&working_set, &e); Config::default() } }; // Translate environment variables from Strings to Values if let Some(e) = convert_env_values(&mut engine_state, &stack, &config) { let working_set = StateWorkingSet::new(&engine_state); report_error(&working_set, &e); std::process::exit(1); } match eval_block( &engine_state, &mut stack, &block, PipelineData::new(Span::new(0, 0)), // Don't try this at home, 0 span is ignored ) { Ok(pipeline_data) => { for item in pipeline_data { if let Value::Error { error } = item { let working_set = StateWorkingSet::new(&engine_state); report_error(&working_set, &error); std::process::exit(1); } println!("{}", item.into_string("\n", &config)); } // Next, let's check if there are any flags we want to pass to the main function let args: Vec = std::env::args().skip(2).collect(); if args.is_empty() && engine_state.find_decl(b"main").is_none() { return Ok(()); } let args = format!("main {}", args.join(" ")).as_bytes().to_vec(); let (block, delta) = { let mut working_set = StateWorkingSet::new(&engine_state); let (output, err) = parse(&mut working_set, Some(""), &args, false); if let Some(err) = err { report_error(&working_set, &err); std::process::exit(1); } (output, working_set.render()) }; let cwd = nu_engine::env::current_dir_str(&engine_state, &stack)?; if let Err(err) = engine_state.merge_delta(delta, Some(&mut stack), &cwd) { let working_set = StateWorkingSet::new(&engine_state); report_error(&working_set, &err); } match eval_block( &engine_state, &mut stack, &block, PipelineData::new(Span::new(0, 0)), // Don't try this at home, 0 span is ignored ) { Ok(pipeline_data) => { for item in pipeline_data { if let Value::Error { error } = item { let working_set = StateWorkingSet::new(&engine_state); report_error(&working_set, &error); std::process::exit(1); } println!("{}", item.into_string("\n", &config)); } } Err(err) => { let working_set = StateWorkingSet::new(&engine_state); report_error(&working_set, &err); std::process::exit(1); } } } Err(err) => { let working_set = StateWorkingSet::new(&engine_state); report_error(&working_set, &err); std::process::exit(1); } } Ok(()) } else { use reedline::{FileBackedHistory, Reedline, Signal}; let mut entry_num = 0; let mut nu_prompt = NushellPrompt::new(); let mut stack = nu_protocol::engine::Stack::new(); // First, set up env vars as strings only gather_parent_env_vars(&mut engine_state); // Set up our initial config to start from stack.vars.insert( CONFIG_VARIABLE_ID, Value::Record { cols: vec![], vals: vec![], span: Span::new(0, 0), }, ); #[cfg(feature = "plugin")] { // Reading signatures from signature file // The plugin.nu file stores the parsed signature collected from each registered plugin if let Some(mut plugin_path) = nu_path::config_dir() { // Path to store plugins signatures plugin_path.push("nushell"); plugin_path.push("plugin.nu"); engine_state.plugin_signatures = Some(plugin_path.clone()); let plugin_filename = plugin_path.to_string_lossy().to_owned(); if let Ok(contents) = std::fs::read_to_string(&plugin_path) { eval_source(&mut engine_state, &mut stack, &contents, &plugin_filename); } } } // Load config startup file if let Some(mut config_path) = nu_path::config_dir() { config_path.push("nushell"); // Create config directory if it does not exist if !config_path.exists() { if let Err(err) = std::fs::create_dir_all(&config_path) { eprintln!("Failed to create config directory: {}", err); } } else { config_path.push("config.nu"); if config_path.exists() { // FIXME: remove this message when we're ready println!("Loading config from: {:?}", config_path); let config_filename = config_path.to_string_lossy().to_owned(); if let Ok(contents) = std::fs::read_to_string(&config_path) { eval_source(&mut engine_state, &mut stack, &contents, &config_filename); } } } } // Get the config let config = match stack.get_config() { Ok(config) => config, Err(e) => { let working_set = StateWorkingSet::new(&engine_state); report_error(&working_set, &e); Config::default() } }; use logger::{configure, logger}; logger(|builder| { configure(&config.log_level, builder)?; // trace_filters(self, builder)?; // debug_filters(self, builder)?; Ok(()) })?; // Translate environment variables from Strings to Values if let Some(e) = convert_env_values(&mut engine_state, &stack, &config) { let working_set = StateWorkingSet::new(&engine_state); report_error(&working_set, &e); } let history_path = nu_path::config_dir().and_then(|mut history_path| { history_path.push("nushell"); history_path.push("history.txt"); if !history_path.exists() { // Creating an empty file to store the history match std::fs::File::create(&history_path) { Ok(_) => Some(history_path), Err(_) => None, } } else { Some(history_path) } }); loop { let config = match stack.get_config() { Ok(config) => config, Err(e) => { let working_set = StateWorkingSet::new(&engine_state); report_error(&working_set, &e); Config::default() } }; //Reset the ctrl-c handler ctrlc.store(false, Ordering::SeqCst); let line_editor = Reedline::create() .into_diagnostic()? .with_completion_action_handler(Box::new(FuzzyCompletion { completer: Box::new(NuCompleter::new(engine_state.clone())), })) .with_highlighter(Box::new(NuHighlighter { engine_state: engine_state.clone(), config: config.clone(), })) .with_animation(config.animate_prompt) // .with_completion_action_handler(Box::new( // ListCompletionHandler::default().with_completer(Box::new(completer)), // )) .with_validator(Box::new(NuValidator { engine_state: engine_state.clone(), })) .with_ansi_colors(config.use_ansi_coloring); //FIXME: if config.use_ansi_coloring is false then we should // turn off the hinter but I don't see any way to do that yet. let color_hm = get_color_config(&config); let line_editor = if let Some(history_path) = history_path.clone() { let history = std::fs::read_to_string(&history_path); if history.is_ok() { line_editor .with_hinter(Box::new( DefaultHinter::default() .with_history() .with_style(color_hm["hints"]), )) .with_history(Box::new( FileBackedHistory::with_file( config.max_history_size as usize, history_path.clone(), ) .into_diagnostic()?, )) .into_diagnostic()? } else { line_editor } } else { line_editor }; // The line editor default mode is emacs mode. For the moment we only // need to check for vi mode let mut line_editor = if config.edit_mode == "vi" { let edit_mode = Box::new(Vi::default()); line_editor.with_edit_mode(edit_mode) } else { line_editor }; let prompt = update_prompt(&config, &engine_state, &stack, &mut nu_prompt); entry_num += 1; let input = line_editor.read_line(prompt); match input { Ok(Signal::Success(s)) => { let tokens = lex(s.as_bytes(), 0, &[], &[], false); // Check if this is a single call to a directory, if so auto-cd let cwd = nu_engine::env::current_dir_str(&engine_state, &stack)?; let path = nu_path::expand_path_with(&s, &cwd); let orig = s.clone(); if (orig.starts_with('.') || orig.starts_with('~') || orig.starts_with('/') || orig.starts_with('\\')) && path.is_dir() && tokens.0.len() == 1 { // We have an auto-cd //FIXME: this only changes the current scope, but instead this environment variable //should probably be a block that loads the information from the state in the overlay stack.add_env_var( "PWD".into(), Value::String { val: path.to_string_lossy().to_string(), span: Span { start: 0, end: 0 }, }, ); } else { trace!("eval source: {}", s); eval_source( &mut engine_state, &mut stack, &s, &format!("entry #{}", entry_num), ); } // FIXME: permanent state changes like this hopefully in time can be removed // and be replaced by just passing the cwd in where needed let cwd = nu_engine::env::current_dir_str(&engine_state, &stack)?; let _ = std::env::set_current_dir(cwd); } Ok(Signal::CtrlC) => { // `Reedline` clears the line content. New prompt is shown } Ok(Signal::CtrlD) => { // When exiting clear to a new line println!(); break; } Ok(Signal::CtrlL) => { line_editor.clear_screen().into_diagnostic()?; } Err(err) => { let message = err.to_string(); if !message.contains("duration") { println!("Error: {:?}", err); } } } } Ok(()) } } // This fill collect environment variables from std::env and adds them to a stack. // // In order to ensure the values have spans, it first creates a dummy file, writes the collected // env vars into it (in a "NAME"="value" format, quite similar to the output of the Unix 'env' // tool), then uses the file to get the spans. The file stays in memory, no filesystem IO is done. fn gather_parent_env_vars(engine_state: &mut EngineState) { // Some helper functions fn get_surround_char(s: &str) -> Option { if s.contains('"') { if s.contains('\'') { None } else { Some('\'') } } else { Some('"') } } fn report_capture_error(engine_state: &EngineState, env_str: &str, msg: &str) { let working_set = StateWorkingSet::new(engine_state); report_error( &working_set, &ShellError::LabeledError( format!("Environment variable was not captured: {}", env_str), msg.into(), ), ); } fn put_env_to_fake_file( name: &str, val: &str, fake_env_file: &mut String, engine_state: &EngineState, ) { let (c_name, c_val) = if let (Some(cn), Some(cv)) = (get_surround_char(name), get_surround_char(val)) { (cn, cv) } else { // environment variable with its name or value containing both ' and " is ignored report_capture_error( engine_state, &format!("{}={}", name, val), "Name or value should not contain both ' and \" at the same time.", ); return; }; fake_env_file.push(c_name); fake_env_file.push_str(name); fake_env_file.push(c_name); fake_env_file.push('='); fake_env_file.push(c_val); fake_env_file.push_str(val); fake_env_file.push(c_val); fake_env_file.push('\n'); } let mut fake_env_file = String::new(); // Make sure we always have PWD if std::env::var("PWD").is_err() { match std::env::current_dir() { Ok(cwd) => { put_env_to_fake_file( "PWD", &cwd.to_string_lossy(), &mut fake_env_file, engine_state, ); } Err(e) => { // Could not capture current working directory let working_set = StateWorkingSet::new(engine_state); report_error( &working_set, &ShellError::LabeledError( "Current directory not found".to_string(), format!("Retrieving current directory failed: {:?}", e), ), ); } } } // Write all the env vars into a fake file for (name, val) in std::env::vars() { put_env_to_fake_file(&name, &val, &mut fake_env_file, engine_state); } // Lex the fake file, assign spans to all environment variables and add them // to stack let span_offset = engine_state.next_span_start(); engine_state.add_file( "Host Environment Variables".to_string(), fake_env_file.as_bytes().to_vec(), ); let (tokens, _) = lex(fake_env_file.as_bytes(), span_offset, &[], &[], true); for token in tokens { if let Token { contents: TokenContents::Item, span: full_span, } = token { let contents = engine_state.get_span_contents(&full_span); let (parts, _) = lex(contents, full_span.start, &[], &[b'='], true); let name = if let Some(Token { contents: TokenContents::Item, span, }) = parts.get(0) { let bytes = engine_state.get_span_contents(span); if bytes.len() < 2 { report_capture_error( engine_state, &String::from_utf8_lossy(contents), "Got empty name.", ); continue; } let bytes = trim_quotes(bytes); String::from_utf8_lossy(bytes).to_string() } else { report_capture_error( engine_state, &String::from_utf8_lossy(contents), "Got empty name.", ); continue; }; let value = if let Some(Token { contents: TokenContents::Item, span, }) = parts.get(2) { let bytes = engine_state.get_span_contents(span); if bytes.len() < 2 { report_capture_error( engine_state, &String::from_utf8_lossy(contents), "Got empty value.", ); continue; } let bytes = trim_quotes(bytes); Value::String { val: String::from_utf8_lossy(bytes).to_string(), span: *span, } } else { report_capture_error( engine_state, &String::from_utf8_lossy(contents), "Got empty value.", ); continue; }; // stack.add_env_var(name, value); engine_state.env_vars.insert(name, value); } } } fn print_pipeline_data( input: PipelineData, engine_state: &EngineState, stack: &mut Stack, ) -> Result<(), ShellError> { // If the table function is in the declarations, then we can use it // to create the table value that will be printed in the terminal let config = stack.get_config().unwrap_or_default(); match input { PipelineData::StringStream(stream, _, _) => { for s in stream { print!("{}", s?); let _ = std::io::stdout().flush(); } return Ok(()); } PipelineData::ByteStream(stream, _, _) => { let mut address_offset = 0; for v in stream { let cfg = nu_pretty_hex::HexConfig { title: false, address_offset, ..Default::default() }; let v = v?; address_offset += v.len(); let s = if v.iter().all(|x| x.is_ascii()) { format!("{}", String::from_utf8_lossy(&v)) } else { nu_pretty_hex::config_hex(&v, cfg) }; println!("{}", s); } return Ok(()); } _ => {} } match engine_state.find_decl("table".as_bytes()) { Some(decl_id) => { let table = engine_state .get_decl(decl_id) .run(engine_state, stack, &Call::new(), input)?; for item in table { let stdout = std::io::stdout(); if let Value::Error { error } = item { return Err(error); } let mut out = item.into_string("\n", &config); out.push('\n'); match stdout.lock().write_all(out.as_bytes()) { Ok(_) => (), Err(err) => eprintln!("{}", err), }; } } None => { for item in input { let stdout = std::io::stdout(); if let Value::Error { error } = item { return Err(error); } let mut out = item.into_string("\n", &config); out.push('\n'); match stdout.lock().write_all(out.as_bytes()) { Ok(_) => (), Err(err) => eprintln!("{}", err), }; } } }; Ok(()) } fn get_prompt_indicators( config: &Config, engine_state: &EngineState, stack: &Stack, ) -> (String, String, String, String) { let prompt_indicator = match stack.get_env_var(engine_state, PROMPT_INDICATOR) { Some(pi) => pi.into_string("", config), None => "〉".to_string(), }; let prompt_vi_insert = match stack.get_env_var(engine_state, PROMPT_INDICATOR_VI_INSERT) { Some(pvii) => pvii.into_string("", config), None => ": ".to_string(), }; let prompt_vi_visual = match stack.get_env_var(engine_state, PROMPT_INDICATOR_VI_VISUAL) { Some(pviv) => pviv.into_string("", config), None => "v ".to_string(), }; let prompt_multiline = match stack.get_env_var(engine_state, PROMPT_MULTILINE_INDICATOR) { Some(pm) => pm.into_string("", config), None => "::: ".to_string(), }; ( prompt_indicator, prompt_vi_insert, prompt_vi_visual, prompt_multiline, ) } fn update_prompt<'prompt>( config: &Config, engine_state: &EngineState, stack: &Stack, nu_prompt: &'prompt mut NushellPrompt, ) -> &'prompt dyn Prompt { // get the other indicators let ( prompt_indicator_string, prompt_vi_insert_string, prompt_vi_visual_string, prompt_multiline_string, ) = get_prompt_indicators(config, engine_state, stack); let prompt_command_block_id = match stack.get_env_var(engine_state, PROMPT_COMMAND) { Some(v) => match v.as_block() { Ok(b) => b, Err(_) => { // apply the other indicators nu_prompt.update_all_prompt_strings( None, prompt_indicator_string, prompt_vi_insert_string, prompt_vi_visual_string, prompt_multiline_string, ); return nu_prompt as &dyn Prompt; } }, None => { // apply the other indicators nu_prompt.update_all_prompt_strings( None, prompt_indicator_string, prompt_vi_insert_string, prompt_vi_visual_string, prompt_multiline_string, ); return nu_prompt as &dyn Prompt; } }; let block = engine_state.get_block(prompt_command_block_id); let mut stack = stack.clone(); let evaluated_prompt = match eval_block( engine_state, &mut stack, block, PipelineData::new(Span::new(0, 0)), // Don't try this at home, 0 span is ignored ) { Ok(pipeline_data) => { // let config = stack.get_config().unwrap_or_default(); pipeline_data.collect_string("", config) } Err(..) => { // If we can't run the custom prompt, give them the default // apply the other indicators nu_prompt.update_all_prompt_strings( None, prompt_indicator_string, prompt_vi_insert_string, prompt_vi_visual_string, prompt_multiline_string, ); return nu_prompt as &dyn Prompt; } }; match evaluated_prompt { Ok(evaluated_prompt) => { nu_prompt.update_all_prompt_strings( Some(evaluated_prompt), prompt_indicator_string, prompt_vi_insert_string, prompt_vi_visual_string, prompt_multiline_string, ); } _ => nu_prompt.update_all_prompt_strings( None, prompt_indicator_string, prompt_vi_insert_string, prompt_vi_visual_string, prompt_multiline_string, ), } nu_prompt as &dyn Prompt } fn eval_source( engine_state: &mut EngineState, stack: &mut Stack, source: &str, fname: &str, ) -> bool { trace!("eval_source"); let (block, delta) = { let mut working_set = StateWorkingSet::new(engine_state); let (output, err) = parse( &mut working_set, Some(fname), // format!("entry #{}", entry_num) source.as_bytes(), false, ); if let Some(err) = err { report_error(&working_set, &err); return false; } (output, working_set.render()) }; let cwd = match nu_engine::env::current_dir_str(engine_state, stack) { Ok(p) => PathBuf::from(p), Err(e) => { let working_set = StateWorkingSet::new(engine_state); report_error(&working_set, &e); get_init_cwd() } }; if let Err(err) = engine_state.merge_delta(delta, Some(stack), &cwd) { let working_set = StateWorkingSet::new(engine_state); report_error(&working_set, &err); } match eval_block( engine_state, stack, &block, PipelineData::new(Span::new(0, 0)), // Don't try this at home, 0 span is ignored ) { Ok(pipeline_data) => { if let Err(err) = print_pipeline_data(pipeline_data, engine_state, stack) { let working_set = StateWorkingSet::new(engine_state); report_error(&working_set, &err); return false; } // reset vt processing, aka ansi because illbehaved externals can break it #[cfg(windows)] { let _ = enable_vt_processing(); } } Err(err) => { let working_set = StateWorkingSet::new(engine_state); report_error(&working_set, &err); return false; } } true } #[cfg(windows)] pub fn enable_vt_processing() -> Result<(), ShellError> { pub const ENABLE_PROCESSED_OUTPUT: u32 = 0x0001; pub const ENABLE_VIRTUAL_TERMINAL_PROCESSING: u32 = 0x0004; // let mask = ENABLE_VIRTUAL_TERMINAL_PROCESSING; let console_mode = ConsoleMode::from(Handle::current_out_handle()?); let old_mode = console_mode.mode()?; // researching odd ansi behavior in windows terminal repo revealed that // enable_processed_output and enable_virtual_terminal_processing should be used // also, instead of checking old_mode & mask, just set the mode already // if old_mode & mask == 0 { console_mode .set_mode(old_mode | ENABLE_PROCESSED_OUTPUT | ENABLE_VIRTUAL_TERMINAL_PROCESSING)?; // } Ok(()) } pub fn report_error( working_set: &StateWorkingSet, error: &(dyn miette::Diagnostic + Send + Sync + 'static), ) { eprintln!("Error: {:?}", CliError(error, working_set)); // reset vt processing, aka ansi because illbehaved externals can break it #[cfg(windows)] { let _ = enable_vt_processing(); } } fn get_init_cwd() -> PathBuf { match std::env::current_dir() { Ok(cwd) => cwd, Err(_) => match std::env::var("PWD".to_string()) { Ok(cwd) => PathBuf::from(cwd), Err(_) => match nu_path::home_dir() { Some(cwd) => cwd, None => PathBuf::new(), }, }, } }