nushell/crates/nu-protocol/src/overlay.rs
Jakub Žádník 40484966c3
Make env var eval order during "use" deterministic (#742)
* Make env var eval order during "use" deterministic

Fixes #726.

* Merge delta after getting config

To make sure env vars are all in the engine state and not in the stack.
2022-01-15 08:06:32 +11:00

122 lines
3.2 KiB
Rust

use crate::{BlockId, DeclId};
use indexmap::IndexMap;
// TODO: Move the import pattern matching logic here from use/hide commands and
// parse_use/parse_hide
/// Collection of definitions that can be exported from a module
#[derive(Debug, Clone)]
pub struct Overlay {
pub decls: IndexMap<Vec<u8>, DeclId>,
pub env_vars: IndexMap<Vec<u8>, BlockId>,
}
impl Overlay {
pub fn new() -> Self {
Overlay {
decls: IndexMap::new(),
env_vars: IndexMap::new(),
}
}
pub fn add_decl(&mut self, name: &[u8], decl_id: DeclId) -> Option<DeclId> {
self.decls.insert(name.to_vec(), decl_id)
}
pub fn add_env_var(&mut self, name: &[u8], block_id: BlockId) -> Option<BlockId> {
self.env_vars.insert(name.to_vec(), block_id)
}
pub fn extend(&mut self, other: &Overlay) {
self.decls.extend(other.decls.clone());
self.env_vars.extend(other.env_vars.clone());
}
pub fn is_empty(&self) -> bool {
self.decls.is_empty() && self.env_vars.is_empty()
}
pub fn get_decl_id(&self, name: &[u8]) -> Option<DeclId> {
self.decls.get(name).copied()
}
pub fn has_decl(&self, name: &[u8]) -> bool {
self.decls.contains_key(name)
}
pub fn decl_with_head(&self, name: &[u8], head: &[u8]) -> Option<(Vec<u8>, DeclId)> {
if let Some(id) = self.get_decl_id(name) {
let mut new_name = head.to_vec();
new_name.push(b' ');
new_name.extend(name);
Some((new_name, id))
} else {
None
}
}
pub fn decls_with_head(&self, head: &[u8]) -> Vec<(Vec<u8>, DeclId)> {
self.decls
.iter()
.map(|(name, id)| {
let mut new_name = head.to_vec();
new_name.push(b' ');
new_name.extend(name);
(new_name, *id)
})
.collect()
}
pub fn decls(&self) -> Vec<(Vec<u8>, DeclId)> {
self.decls
.iter()
.map(|(name, id)| (name.clone(), *id))
.collect()
}
pub fn get_env_var_id(&self, name: &[u8]) -> Option<BlockId> {
self.env_vars.get(name).copied()
}
pub fn has_env_var(&self, name: &[u8]) -> bool {
self.env_vars.contains_key(name)
}
pub fn env_var_with_head(&self, name: &[u8], head: &[u8]) -> Option<(Vec<u8>, BlockId)> {
if let Some(id) = self.get_env_var_id(name) {
let mut new_name = head.to_vec();
new_name.push(b' ');
new_name.extend(name);
Some((new_name, id))
} else {
None
}
}
pub fn env_vars_with_head(&self, head: &[u8]) -> Vec<(Vec<u8>, BlockId)> {
self.env_vars
.iter()
.map(|(name, id)| {
let mut new_name = head.to_vec();
new_name.push(b' ');
new_name.extend(name);
(new_name, *id)
})
.collect()
}
pub fn env_vars(&self) -> Vec<(Vec<u8>, BlockId)> {
self.env_vars
.iter()
.map(|(name, id)| (name.clone(), *id))
.collect()
}
}
impl Default for Overlay {
fn default() -> Self {
Self::new()
}
}