forked from extern/shorewall_code
Correct typo
git-svn-id: https://shorewall.svn.sourceforge.net/svnroot/shorewall/trunk@3113 fbd18981-670d-0410-9b5c-8dc0c1a9a2bb
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@ -21,7 +21,7 @@
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</author>
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</authorgroup>
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<pubdate>2005-11-26</pubdate>
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<pubdate>2005-12-02</pubdate>
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<copyright>
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<year>2001-2004</year>
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@ -110,12 +110,12 @@
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end of that connection. This is mostly useful if you don't have access to
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traffic control on the other side and if this other side has a faster
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network connection than you do (the line speed between the systems is the
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bottleneck, e.g. a DSL or Cable Modem connection to you provider's router,
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the router itself is normally connected to a much faster backbone). So, if
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you drop packets that are coming in too fast, the underlying protocol
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might recognize this and slow down the connection. TCP has a builtin
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mechanism for this, UDP has not (but the protocol over UDP might recognize
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it , if there is any).</para>
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bottleneck, e.g. a DSL or Cable Modem connection to your provider's
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router, the router itself is normally connected to a much faster
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backbone). So, if you drop packets that are coming in too fast, the
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underlying protocol might recognize this and slow down the connection. TCP
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has a builtin mechanism for this, UDP has not (but the protocol over UDP
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might recognize it , if there is any).</para>
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<para>The reason why queing is bad in these cases is, that you might have
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packets which need to be priorized over others, e.g. VoIP or ssh. For this
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@ -714,4 +714,4 @@ ppp0 4 90kbit 200kbit 3 default</pro
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</orderedlist>
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</section>
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</section>
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</article>
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</article>
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