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forked from extern/smegmesh
smegmesh/pkg/sync/syncer.go

143 lines
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package sync
import (
"io"
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"math/rand"
"time"
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"github.com/tim-beatham/wgmesh/pkg/conf"
"github.com/tim-beatham/wgmesh/pkg/conn"
"github.com/tim-beatham/wgmesh/pkg/lib"
logging "github.com/tim-beatham/wgmesh/pkg/log"
"github.com/tim-beatham/wgmesh/pkg/mesh"
)
// Syncer: picks random nodes from the meshs
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type Syncer interface {
Sync(meshId string) error
SyncMeshes() error
}
type SyncerImpl struct {
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manager mesh.MeshManager
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requester SyncRequester
infectionCount int
syncCount int
cluster conn.ConnCluster
conf *conf.WgMeshConfiguration
lastSync uint64
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}
// Sync: Sync random nodes
func (s *SyncerImpl) Sync(meshId string) error {
self, err := s.manager.GetSelf(meshId)
if err != nil {
return err
}
s.manager.GetMesh(meshId).Prune()
if self.GetType() == conf.PEER_ROLE && !s.manager.HasChanges(meshId) && s.infectionCount == 0 {
logging.Log.WriteInfof("No changes for %s", meshId)
return nil
}
before := time.Now()
s.manager.GetRouteManager().UpdateRoutes()
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publicKey := s.manager.GetPublicKey()
logging.Log.WriteInfof(publicKey.String())
nodeNames := s.manager.GetMesh(meshId).GetPeers()
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var gossipNodes []string
// Clients always pings its peer for configuration
if self.GetType() == conf.CLIENT_ROLE {
keyFunc := lib.HashString
bucketFunc := lib.HashString
neighbour := lib.ConsistentHash(nodeNames, publicKey.String(), keyFunc, bucketFunc)
gossipNodes = make([]string, 1)
gossipNodes[0] = neighbour
} else {
neighbours := s.cluster.GetNeighbours(nodeNames, publicKey.String())
gossipNodes = lib.RandomSubsetOfLength(neighbours, s.conf.BranchRate)
if len(nodeNames) > s.conf.ClusterSize && rand.Float64() < s.conf.InterClusterChance {
gossipNodes[len(gossipNodes)-1] = s.cluster.GetInterCluster(nodeNames, publicKey.String())
}
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}
var succeeded bool = false
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// Do this synchronously to conserve bandwidth
for _, node := range gossipNodes {
correspondingPeer := s.manager.GetNode(meshId, node)
if correspondingPeer == nil {
logging.Log.WriteErrorf("node %s does not exist", node)
}
err := s.requester.SyncMesh(meshId, correspondingPeer)
if err == nil || err == io.EOF {
succeeded = true
} else {
// If the synchronisation operation has failed them mark a gravestone
// preventing the peer from being re-contacted until it has updated
// itself
s.manager.GetMesh(meshId).Mark(node)
}
}
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s.syncCount++
logging.Log.WriteInfof("SYNC TIME: %v", time.Since(before))
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logging.Log.WriteInfof("SYNC COUNT: %d", s.syncCount)
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s.infectionCount = ((s.conf.InfectionCount + s.infectionCount - 1) % s.conf.InfectionCount)
if !succeeded {
// If could not gossip with anyone then repeat.
s.infectionCount++
}
s.manager.GetMesh(meshId).SaveChanges()
s.lastSync = uint64(time.Now().Unix())
logging.Log.WriteInfof("UPDATING WG CONF")
err = s.manager.ApplyConfig()
if err != nil {
logging.Log.WriteInfof("Failed to update config %w", err)
}
return nil
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}
// SyncMeshes: Sync all meshes
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func (s *SyncerImpl) SyncMeshes() error {
for meshId := range s.manager.GetMeshes() {
err := s.Sync(meshId)
if err != nil {
return err
}
}
return nil
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}
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func NewSyncer(m mesh.MeshManager, conf *conf.WgMeshConfiguration, r SyncRequester) Syncer {
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cluster, _ := conn.NewConnCluster(conf.ClusterSize)
return &SyncerImpl{
manager: m,
conf: conf,
requester: r,
infectionCount: 0,
syncCount: 0,
cluster: cluster}
}